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The Ascent All Stats Data from Min to Max

Posted on August 7, 2021

For The Ascent players, who are interested in those stats details in game, this is a small guide for getting the most out of allocated Skill Points.

Tactical Sense

Stat
Charge Rate %
% Increase
Point Viable ?
100
–
–
1
109
9,0
y
2
119
9,2
y
3
130
9,2
y
4
141
8,5
y
5
153
8,5
y
6
165
7,8
y
7
177
7,3
y
8
189
6,8
y
9
201
6,3
y
10
213
6,0
y
11
225
5,6
y
12
237
5,3
y
13
248
4,6
y
14
258
4,0
y
15
267
3,5
(y)
16
276
3,4
(y)
17
284
2,9
–
18
290
2,1
n
19
296
2,1
n
20
300
1,4
n

Min. Stat: 14
Max Stat: 17
Suggested Stat: Depends on your playstyle, so either 0 or anything 14 – 17.

.

Critical Hit Rate

Stat
Crit Rate %
% Increase
Damage %
% Increase
Point Viable ?
–
100
–
–
1
1,49
–
101,49
1,49
y
2
2,93
96,6
102,93
1,42
y
3
4,32
47,7
104,32
1,35
y
4
5,66
31,0
105,66
1,28
y
5
6,94
22,6
106,94
1,21
y
6
8,18
17,9
108,18
1,16
y
7
9,37
14,5
109,37
1,10
y
8
10,50
12,1
110,50
1,03
y
9
11,58
10,3
111,58
0,98
y
10
12,61
9,9
112,61
0,92
y
11
13,59
7,8
113,59
0,87
y
12
14,52
6,8
114,52
0,82
y
13
15,39
6,0
115,39
0,76
y
14
16,21
5,3
116,21
0,71
y
15
16,98
4,8
116,98
0,66
y
16
17,69
4,2
117,69
0,61
y
17
18,35
3,7
118,35
0,56
(y)
18
18,95
3,3
118,95
0,51
(y)
19
19,50
2,9
119,50
0,46
–
20
20,00
2,6
120,00
0,42
n

Min. Stat: 16
Max Stat: 19
Suggested Stat: 19

.

Weapon Handling

Stat
Reload / Weapon Swap % Time
% Reduction
Point Viable ?
100
–
–
1
94,3
6,0
y
2
89,3
5,7
y
3
85,5
4,5
y
4
81,3
5,1
y
5
78,1
4,1
y
6
75,2
3,9
y
7
71,9
4,5
y
8
69,4
3,6
(y)
9
67,1
3,5
(y)
10
65,4
2,7
(y)
11
63,3
3,3
(y)
12
61,3
3,2
(y)
13
59,5
3,1
(y)
14
58,1
2,4
–
15
56,5
2,9
–
16
54,9
2,8
–
17
53,8
2,2
n
18
52,4
2,7
n
19
51,3
2,1
n
20
50,0
2,6
n

Min. Stat: 7
Max Stat: 16
Suggested Stat: 13

READ:  The Ascent Fast Suicide Guide (For 100 Deaths Achievement)

.

Aiming

Note: There is an unknown base Spread Recovery Rate which the bonuses get added to. I dont think its 100% due to the large bonuses from Aiming.

A weapon that fires quickly over a short time, regardless if its automatic or not, builds up a spread rate which causes bullets to fire in a wider angle.

Some weapons fire so slow that you wont build up a spread rate and if you manage to kill your enemies with high DpS weapons before you are subject to your weapons spread rate, adding points to Aiming gives you almost no benefits.

A higher spread recovery rate allows you to fire longer before you are subject to spread rate but some weapons with smaller clip sizes may be fired empty before you reach the higher spread, also leading to getting no benefits from higher values.

And some enemies are bigger, causing a wider spread to still fully hit them and points into Aiming partial wasted.

As such, if you want to make better use of < large ammo clip sized > < high fire rate > weapons, put points into Aiming while killing enemies to find the sweet spot yourself.

Stat
Spread Recovery Rate %
% Increase
Point Viable ?
???
–
–
1
???+93
?
y
2
???+189
?
y
3
???+291
?
y
4
???+395
?
y
5
???+501
?
y
6
???+609
?
y
7
???+716
?
y
8
???+823
?
y
9
???+928
?
y
10
???+1031
?
y
11
???+1130
?
y
12
???+1224
?
y
13
???+1313
?
y
14
???+1395
?
y
15
???+1470
?
(y)
16
???+1537
?
(y)
17
???+1594
?
–
18
???+1641
?
n
19
???+1677
?
n
20
???+1700
?
n

Min. Stat: 14
Max Stat: 17
Suggested Stat: Depends on several factors including your weapon and killspeed, so anything 0 – 17.

READ:  The Ascent How to Transfer Game Pass Save to Steam

.

Balance

Stat
Stun / Knockback / Stagger Resist %
% Increase
Heavy Weapon Movement Speed %
% Increase
Point Viable ?
–
80,0
–
–
1
4
–
80,8
1,00
y
2
7
75,0
81,4
0,74
y
3
11
57,1
82,2
0,98
y
4
16
45,5
83,2
1,22
y
5
20
25,0
84,0
0,96
y
6
25
25,0
85,0
1,19
y
7
30
20,0
86,0
1,18
y
8
35
16,7
87,0
1,16
y
9
41
17,1
88,2
1,38
y
10
46
12,2
89,2
1,13
y
11
51
10,9
90,2
1,12
y
12
57
11,8
91,4
1,33
y
13
62
8,8
92,4
1,09
y
14
68
9,7
93,6
1,30
y
15
73
7,4
94,6
1,07
y
16
79
8,2
95,8
1,27
y
17
84
6,3
96,8
1,04
y
18
90
7,1
98,0
1,24
y
19
95
5,6
99,0
1,02
y
20
100
5,3
100,0
1,01
y

Suggested Stat: 20 – gains from gear

Note: Bonuses from Balance cap at 20 so any surplus points, from either Skill Points or gear, are wasted. Since Skill Points are in abundance, a bonus to Balance on gear is generally worth less.

.

Evasion

Note: Evasion Cooldown starts immediately on evading not after evading.

Stat
Evasion Cooldown in Sec.
% Reduction
Point Viable ?
4,00
–
–
1
3,54
11,5
y
2
3,15
11,0
y
3
2,86
9,3
y
4
2,63
7,9
y
5
2,42
7,9
y
6
2,26
6,8
y
7
2,12
6,3
y
8
2,00
5,5
y
9
1,90
5,2
y
10
1,80
5,0
y
11
1,72
4,3
y
12
1,66
3,7
(y)
13
1,59
4,0
(y)
14
1,54
3,1
–
15
1,49
3,5
–
16
1,45
2,5
n
17
1,42
2,5
n
18
1,38
2,4
n
19
1,36
2,0
n
20
1,33
1,7
n

Min. Stat: 11
Max Stat: 15
Suggested Stat: Depends on your playstyle, so either 0 or anything 11 – 15.

.

Vital Signs

Stat
HP
% Increase
Point Viable ?
100
–
–
1
113
13,0
y
2
125
10,6
y
3
138
10,4
y
4
150
8,7
y
5
161
7,3
y
6
173
7,5
y
7
184
6,4
y
8
195
6,0
y
9
206
5,6
y
10
216
4,9
y
11
226
4,6
y
12
236
4,4
y
13
245
3,8
(y)
14
254
3,7
(y)
15
263
3,5
(y)
16
271
3,0
–
17
279
3,0
–
18
286
2,5
n
19
293
2,4
n
20
300
2,4
n

Min. Stat: 12
Max Stat: 17
Suggested Stat: 17

READ:  The Ascent Lost and Found Side Mission Guide

.

Body Battery

Stat
Energy
% Increase
Point Viable ?
100
–
–
1
112
12,0
y
2
125
11,6
y
3
137
9,6
y
4
149
8,8
y
5
162
8,7
y
6
174
7,4
y
7
186
6,9
y
8
197
5,9
y
9
209
6,1
y
10
220
5,3
y
11
230
4,5
y
12
240
4,3
y
13
250
4,2
y
14
259
3,6
(y)
15
268
3,5
(y)
16
276
3,0
–
17
283
2,5
n
18
289
2,1
n
19
295
2,1
n
20
300
1,7
n

Min. Stat: 13
Max Stat: 16
Suggested Stat: Depends on your playstyle, so either 0 or anything 13 – 16.

.

That’s all we are sharing today in The Ascent All Stats Data from Min to Max, if you have anything to add, please feel free to leave a comment below, you can also read the original article here,  all the credits goes to the original author Schutzengel

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  • The Ascent How to Transfer Game Pass Save to Steam
  • The Ascent Lost and Found Side Mission Guide
  • The Ascent How to Disable the Intro
  • The Ascent How to Fix Stuttering For DX12

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