For Grounded players, this is a comprehensive combat guide that provides a complete list of enemies, gear and mechanics in game, let’s check it out.
1: The Basics
To start off with, lets go over some of the elements that you will need to know about.
Here is an example screenshot of your in game hud:
From left to right, these elements are as follows:
The SCA.B Display allows you to see:
1: Stamina Bar
2: Thirst and Hunger meters
3: Health Bar
4: Armor Durability
- Stamina will drain and empty causing the player to move slowly until recharged. Actions such as; Sprinting, Swimming, Using tools or weapons will cause stamina to drain. It can be recovered by simply waiting and standing. Certain items and buffs will cause stamina to regenerate quicker, or increase maximum stamina.
- Thirst and hunger will slowly drain throughout the day, but activities and certain types of edibles will cause these meters to decrease quicker. Food and water are necessary to regenerate these meters.
- Health will decrease from; attacks, fall damage, drowning and empty hunger or thirst meters. Health can be recovered over time if the player is healthy, but can also be recovered quicker through sleeping and healing items such as bandages and smoothies.
- Armor durability decreases when damage is received until the armor eventually breaks. Armor will retain its stats and bonuses until depletion. Armor can be repaired using craftable items.
The hotpouch allows for quick access of selected items
Items that have been placed into the hotpouch can be quickly selected with the numbers 1 through to 8 on the keyboard (with the default keybindings)
Alternatively, they can also selected with a wheel menu by clicking V (with the default keybindings)
The Weapon Display shows your currently equipped weapon or tool.
This has useful information such as; Ammo count (if ranged weapon), Item count (if multiples are present in inventory), Durability, Item Level and keybindings for usage, throwing and swapping ammo(or blocking if holding a melee weapon).
2: Fighting
This section relates to how weapons and mechanics work in grounded.
Weapons have different stats that affect their capabilities in battle.
These stats also apply to tools, usually though weapons do a better job in combat and will have higher stats.
These stats are as follows from left to right.
Weapon Description
This explains the type of weapon and any special abilities it may have as well at it’s level.
The level of a weapon determines it’s effectiveness, where higher level weapons will generally be stronger and kill enemies quicker.
Weapon Stats
This explains how much damage a weapon can output per hit, it’s stun capability against enemies and how quickly the weapon can be used.
Some weapons will have bonus effects. These effects will usually be explained in the weapon description but will also sometimes show an icon to represent this in the weapon stats.
this weapon can poison enemies dealing damage over time
Equipment Slots
Weapons will be held in the players main hand when equipped, certain weapons allow for a weak hand tool to be equipped alongside, such as a torch. Some weapons such as the bow are two handed and cannot have a weak hand equipped simultaneously.
wielding the pebblet spear and the torch at the same time
Damage
Damage directly relates to how much health will be lost upon attacking an enemy. The higher the damage the more health lost on a single hit.
Here is an example of 2 Tier 1 weapons hitting a weevil at full health.
striking a weevil with the pebblet spear
striking a weevil with the larva blade
Throwing Weapons will cause them to deal more damage, however this is not recommended outside of the Pebblet Spear, as the damage difference is minimal and retrieving these weapons may be dangerous. Weapons will become damaged quicker when thrown.
a thrown spear will instantly kill a weevil
Weapons and tools can also be charged for more damage. While the attack is slower and may use more stamina to swing, the tradeoff is increased damage output per hit. This can be especially useful against stunned opponents.
a charged strike against a stunned ladybug
Stun
Stun dictates how many hits it will take to stun an opponent rendering them unable to fight back for a brief time.
Stun can be summed up akin to durability with armor. If an enemies stun durability is lowered enough it will become stunned. This meter is never shown in game and it will take some trial and error with each weapon to figure how many hits it will take to stun an opponent.
Some enemies cannot be stunned, or rather, will never be stunned before being killed.
Enemies like mites and aphids have such low health that they will often die long before being stunned by any attack.
Here is an example of the Tier 2 weapon ant club and the Tier 3 weapon mint mallet stunning an enemy. These weapons have very high stun meters.
it takes 4 hits to stun an orbweaver with the ant club
it takes 3 hits to stun an orbweaver with the mint mallet
Speed
Speed relates to how quickly the weapon can be swung and how long it takes before the weapon can be used again after swinging.
Faster weapons will often have multiple swings in quick succession, whereas slower weapons will have only one or two. Heavier weapons will use more stamina per swing and faster weapons will use less.
Here is an example of the Tier 2 Spider Fang Dagger vs the Tier 2 Insect Hammer
three strikes with the spider fang dagger
two swings with the insect hammer
Blocking attacks with held weapons, will reduce the incoming damage from the attack. Most attacks can be blocked with little consequence, however some attacks cannot be blocked and some attacks will knockdown the player even if blocked.
Blocking attacks will damage you, your armor and your weapon durability as normal albeit at a reduced rate.
Blocking for too long, will cause you to be knocked down becoming unable to fight back for a short time.
the player blocking with a spear
The block meter will appear while holding block and will display how many attacks can be taken before your block is broken.
orbweaver spider knocking down the player by breaking their block
Blocking is useful in situation where many enemies are present or the enemy being faced is very tough, but there is a better solution than blocking.
Perfect Block
This is where perfect blocking or countering comes in.
Countering attacks negates damage completely. Countering still causes durability loss on weapons, but can shorten fights significantly by allowing more attacks to hit the target.
Countering can be performed by blocking just before an enemies attack lands. The window of opportunity for countering is different based on each enemy, but a counter can be performed on all non-projectile attacks. Countering can be achieved will all melee weapons and tools, but not ranged weapons or unarmed combat.
countering in first person
countering in third person
A Successful counter will be displayed by the enemy recoiling and a spark generated from the held weapon.
3: Mutations
4: Enemies
This section handles all the Insects and other garden variety creatures that are present within the game.
Enemies can be broken down into three distinct categories.
Passive enemies do not become aggressive, even when attacked.
Neutral enemies become aggressive when attacked. Until aggravated they will remain passive.
Hostile enemies will become aggressive if they spot the player, even without being attacked.
– a: Passive Enemies
Description
Aphids are small green bugs. They are fast and can blend in easily with the terrain making them somewhat hard to spot
Behaviour
Aphids will wander around the garden with seemingly no purpose. Aphids will run away from any approaching bug or the player. They make a distinct noise when surprised and will jump in the air revealing themselves every so often if being chased or within proximity of a threat. Aphids can also climb up plants and blades of grass. Aphids sometimes will drop aphid honeydew which can be consumed for a small amount of food and water.
aphid spotting the player and running
aphid running up grass
Drops
Description
Gnats are small black bugs with big eyes. They are the only bugs in the game that can fly.
Behaviour
Gnats fly around the garden in search of pollen from flowers. Gnats have poor sense of direction and will often get caught on all manner of obstacles. Gnats cannot harm the player, but they can bump into you, briefly displacing you. Gnats can also be found flying around the lamps in the garden at night.
gnats bumping the player
gnat stuck in a web
gnats flying around a lamp at night
Drops
Grub burrowed
Grub unearthed
Description
Grubs are medium sized pale brown/yellow bugs with long bodies.
Behaviour
Grubs can only be found burrowed under the ground, they will generally be ignored by all other bugs because of this. Grubs travel very slowly and cannot be harmed until unearthed using a shovel.
grub being dug up
grub burrowing
Drops
Description
Weevils are medium sized black bugs with long noses.
Behaviour
Weevils wander around the garden and can often be found being hunted by worker ants. Weevils move slowly and are very easy to hunt down by players and bugs alike.
weevil being attacked by an ant
weevil running from the player
Drops
– b: Neutral Enemies
Description
Worker ants are medium sized bugs, brown in colour and small pincers on their mouth.
Behaviour
Worker ants can be seen collecting food and attacking smaller bugs like aphids and weevils. They can be found in large groups surrounding food sources in the garden but typically are only seen alone or in groups of two. Worker ants will inspect the player and sometimes even follow them, but will charge at the player when attacked and will call assistance from nearby ants even if the player did not attack them. Worker ants will take food and resources from anywhere they can reach, including player homes. Exposed chests can be looted by worker ants.
worker ant carrying bug meat
Attack Pattern
Worker ants only have one attack that is fast but can be avoided. Worker ants alone may struggle to kill the player but will usually surround the player in packs to bring them down quickly.
Charge attack
A charged strike that can hit targets from a medium distance away dealing minor damage.
attack at close range
attack at medium range
Drops
Description
Ladybugs are large round bugs with spotted red and black backs.
Behaviour
Ladybugs wander around the garden chasing and killing aphids. Ladybugs walk very slowly and will not react to the player unless attacked. Ladybugs are tough and can the hurt the player very easily but can be outrun and escaped with ease, they will give up chase very quickly.
player riding the ladybug
ladybug looking for aphids
Attack Pattern
Ladybugs only have one attack that is very slow but hits hard.
Charge Attack
A charged strike that can hit targets from a medium distance away dealing heavy damage. This attack is very slow and can be avoided easily but if not blocked will knock down the player.
ladybug charging the player
ladybug knocking down the player
Drops
– c: Hostile Enemies
Description
Mites are small bright red bugs.
Behaviour
Mites can be found chewing wires and also in the surrounding wooded areas in large quantity. Mites can also be seen attacking nearby aphids and weevils.
two mites chasing a weevil accidentally attacking a ladybug
mite chewing on wire
Attack Patterns
Mites only have one attack. Mites are fast and usually attack in groups but are very weak on their own and will almost never overpower the player. Being surrounded by mites can be hazardous to new players, but due to their low aggression range, this can be avoided.
Jumping Attack
A small jumping attack with short range. Very low accuracy and will often miss if the player moves slightly. Weak damage but relatively fast.
mite jumping at the player
Drops
Description
Spiderlings are small brown spiders.
Behaviour
Spiderlings wander around spider dwellings, such as the berry tree in the garden.
spiderling in the tree
Attack Patterns
Spiderlings only have one attack. Spiderlings are nimble but have limited range due to their small size and do not deal much damage.
Bite attack
A quick bite that can hit targets from a small distance away dealing minor damage.
spiderling trying it’s best
Drops
Description
Soldier ants are large brown bugs with large pincers on their mouth.
Behaviour
Soldier ants inhabit underground ant hills fending off any predators that may come in such as spiders. Soldier ants protect ant eggs from players and bugs alike. Soldier ants are rarely seen alone and usually will be in groups of 2-3. Soldier ants will not attack the player and act like Neutral enemies if the Ant armor is equipped.
soldier ant dying whilst defending it’s home
Attack Patterns
Soldier ants have one attack. Soldier ants are ruthless and will attack very quickly, with only small room for the player to fight back unharmed. Soldier ants work better in groups, but seperated they lose their strength as though their attacks are quick, they will struggle to kill well equipped opponents.
Charge Attack
A charged strike that can hit from medium distance dealing average damage. This attack is very quick and does not take much time at all to find its target. A move that is harder to dodge but can be effectively blocked.
soldier ant attack at close range
soldier ant attack at medium range
Drops
Description
Larva are large sized brown striped bugs with small pincers on their mouth.
Behaviour
Larva hatch from ant eggs in large quantities and can mostly be found near or inside ant hills. Larva will wander nearby the ant hill and attack smaller bugs and predators.
larva attacking the player in a group
sleeping larva in an underground ant hill
Attack Patterns
Larva have one attack. Larva attack quickly with 3 rapid strikes, however this attack can be countered preventing further strikes. Larva are not as quick as Soldier ants but will always be nearby other Larva, so fighting them alone is usually not an option. Large groups of Larva can easily overwhelm the player.
Bite attack
A quick biting attack, striking three times in succession unless countered. Deals moderate damage but has limited range.
larva attack breaking the players block
Drops
Description
Orbweaver Spiders are very large spiders with a yellow and black patterned backside.
Behaviour
Orbweaver spiders will only occupy certain areas of the garden, where they will patrol and place spiderwebs. Orbweaver spiders will commonly fight other bugs but never other spiders. Orbweaver spiders can be seen through the grass as their size allows them to push through obstacles that would stop other bugs or the player.
spiderweb placed by orbweaver to trap bugs and the player
orbweaver spiders resting
Attack Patterns
Orbweaver spiders have two attacks. Orbweavers are very powerful enemies, they can make use of a long range web shot and a medium range biting attack. Orbweavers are fast and strong, and will be difficult to kill for unprepared players.
Web shot
A long ranged web attack fired from the spiders rear, capable of encasing the player in web restricting movement until destroyed. This attack deals low damage and has a very low accuracy but can be incredibly dangerous as it allows the Orbweaver to get in close for more lethal attacks.
spider shooting web at the player
web shot encasing the player
Bite attack
A biting attack dealing large damage from medium range. A relatively quick and powerful attack that cannot be avoided by running away in a straight line.
orbweaver attacking the player
Drops
– d: Hostile Enemies Cont.
Description
Wolf spiders are very large spiders, even bigger than Orbweaver spiders. They are light brown and furry with dark brown stripes on their backsides.
Behaviour
Wolf Spiders, like Orbweavers, only occupy certain areas of the garden, in which they will patrol and attack anyone who enters. Wolf spiders do not leave webs like Orbweavers, but will stalk players only revealing themselves when they are within attacking range.
Attack Patterns
Wolf spiders have two attacks. Wolf spiders are very fast and can kill an unarmored player in a single strike. Wolf spiders do not have long range attacks, but instead will jump at the player from a large distance to close the gap. Wolf spiders are dangerous even to well prepared players.
Jumping Attack
A long distance jumping attacking that is very quick and can deal massive damage but with low accuracy.
wolf spider jumping at the player
Bite attack
A medium range biting attack that is quick and deals high damage. This attack is capable of poisoning players if they do not dodge or counter it.
wolf spider biting the player
Drops
Description
Bombardier Beetles are large bugs that have bright orange bodies with green backsides.
Behaviour
Bombardier beetles patrol areas near logs and rocks and will attack predators that approach them.
Attack Patterns
Bombardier beetles have two attacks. Bombardier beetles are capable of knocking down opponents and quickly finishing them off even with their slow speeds. Bombardier beetles can hit distant opponents with ease due to their large acid spray and should be approached with caution.
Acid Spray
Acid spray is a long ranged attack capable of knocking down the player and dealing high damage. This attack cannot be blocked.
bombardier beetle knocking down the player
Charge Attack
A charging attack that can hit player from a medium distance, while slow it is capable of dealing high damage.
bombardier beetle attacking the player
Drops
Description
Stink bugs are very large brown bugs with long bodies. Stink bugs are the biggest bugs in the game.
Behaviour
Stinkbugs will occupy only certain areas of the garden and will patrol that area and occasionally release toxic gas to ward off enemies.
three stink bugs surrounding and gassing an orbweaver
Attack Patterns
Stink bugs have two attacks. Stink bugs can deny huge areas with their toxic clouds but apart from that they are very slow and can be avoided easily. Stink bugs can take many hits and will deal high damage and as such should only be attacked by those who are prepared.
Gas Cloud
Gas cloud is a huge cloud of gas that covers an area around the stinkbug, poisoning anything that stands in it and dealing huge damage. The damage however can be negated completely with the right equipment.
stink bug releasing gas
Charge Attack
A charging attack that can hit a player from a medium distance dealing high damage. This attack is slow and can be avoided.
stink bug attacking the player
Drops
Description
Infected mites look like regular lawn mites, however they are darker, almost a pale green colour.
Behaviour
Infected mites will only appear in the haze zone of the garden. Infected mites wander around the haze zone attacking anything that approaches.
Attack Patterns
Infected mites have two attacks. Infected mites are stronger than lawn mites and deal more damage, however due to the nature of the haze zone only being accessible later in the game, it is likely the infected mites will serve no threat to players who are prepared. Infected mites gain no speed bonuses over regular mites.
Spitting Attack
A long distance attack that shoots a small projectile at the player. This attack is very fast but has low accuracy and damage.
infected mite spitting at the player
Jump Attack
A small jumping attack with short range. Very low accuracy and will often miss if the player moves slightly. Weak damage but relatively fast.
infected mite jumping at the player
Drops
Description
Infected weevils look like regular weevils but have been mutated and now present glowing spores all over it’s body.
Behaviour
Infected weevils wander the haze and charge any approaching threat that comes near it.
Attack Patterns
Infected weevils have one attack. Infected weevils can be dangerous due to the fact that it is difficult to see in the haze. These enemies will run up to you and be capable of dealing high damage to players caught unaware.
Explode
Explode causes an infected weevil to self destruct dealing high damage to players and any bugs caught in the blast. This attack takes time to wind up and is easy to dodge, but due to the low vision can catch players off guard.
weevil self destructing
Drops
– e: Unique Enemies
There are currently only 2 unique enemies in the game. Unique enemies do not respawn after being killed.
Description
TAYZ.T is a unique enemy. TAYZ.T is unlike any other enemies and is a small hovering robot wielding a tazer and a baton. It has a red flashing light on its head.
Behaviour
TAYZ.T patrols areas near and in the large labs within the game, attacking intruders who enter.
Attack Patterns
TAYZ.T has three attacks. TAYZ.T can be very dangerous to anyone who enters the oak tree lab unprepared as his wild attack patterns and powerful attacks can very quickly kill the player. While TAYZ.T is quick and strong, it lacks range and cannot effectively harm a player from a distance.
Quick attack
Quick attack is a close range swipe dealing medium damage. This is attack is hard to block or counter as it gives the player little time to prepare and is usually used in between other attacks.
TAYZ.T striking the player
Spinning strike
Spinning strike is a close range attack that hit three times in succession if not countered. This attack is fast and can quickly kill the player but has short range and can be avoided by running away.
two strikes into a spin
Electric shock
Electric shock is a close range attack the is powerful but slow. TAYZ.T prepares the strike giving players time to move out of range.
TAYZ.T charging a tazer
Drops
TAYZ.T does not drop materials, but rather raw science which can traded by talking to BURG.L
raw science lava lamp
5: Equipment
This section details the tools, weapons and armour you can obtain in the game and the necessary steps to obtaining them.
Equipment can be crafted in the menu using materials gathered throughout the world. Crafting recipes can be unlocked by gathering the base materials for the piece of equipment.
All equipment in the game comes under three tiers, these tiers dictate the effectiveness and strength of the equipment as well as the difficulty in obtaining them where Tier 1 equipment is easy to obtain but not as good as Tier 2 and 3.
But before we get into that lets talk about analyzing materials.
Field stations are dome tents with science tools inside. Field stations are revealable landmarks that will appear on your map. There are many field stations to find in the game, the most notable being near the mysterious machine and inside the tree at the oak lab as part of the main questline.
The purpose of field stations is to analyze items and materials for raw science and further crafting recipes (some crafting recipes can only be obtained by analyzing materials).
a field station hidden within the grass
unanalyzed materials appear highlighted in the inventory
new recipes and raw science acquired
Raw science is a currency in game that can be spent at the oak lab. Raw science can be spent to unlock new crafting recipes that can otherwise not be obtained. Raw science can be found throughout the garden and after analyzing materials. Raw science can also be retrieved from TAYZ.T’s body.
raw science found in the oak lab
Raw science can only be spent after tech chips are found and delivered to BURG.L. After speaking to BURG.L raw science can be traded. BURG.L is located at the oak lab.
BURG.L
raw science trading window
The workbench is a piece of furniture which is required to craft higher tier equipment.
The workbench recipe can be obtained by analyzing one of it’s base ingredients namely Sap.
workbench recipe
crafted workbench
The workbench can also be used to make important items like armour glue, which can be used to repair broken armour.
Durability dictates how long a piece of equipment can be used before breaking.
Tools, weapons and armour alike will maintain all of it’s benefits until it’s durability is depleted in which it will then need to be repaired.
Tools and weapons can be repaired by using qaurtzite.
Quartzite can be found in quartzite veins and only require a Tier 1 smashing tool in order to harvest. The amount of quartzite needed to repair the tools differs, but generally higher Tier equipment will require more.
Armour pieces will require armour glue in order to repair. Armour glue can be must first be unlocked in order to craft and will require a workbench. Tier 2 armour and above will require super armour glue which is harder to obtain, but arguably still cheaper in resources than re-crafting the armour pieces.
Repairing equipment is as simple as selecting repair in the inventory on the damaged piece.
quartzite material
quartzite vein
armour glue for simple armours
super armour glue for higher level armours
right clicking on damaged equipment
active repair window
Equipment does not need to be depleted in order to be repaired, however the cost of repairs remains the same.
– a: Tools
Usage
- Harvesting materials requiring a tier 1 chopping tool
- Melee Attacks
- Blocking
- Throwing
Crafting
- 3 Sprigs
- 2 Pebblets
- 1 Crude Rope
Workbench Required?
– No
Unlocked By
Analyzing pebblet
Usage
- Harvesting materials requiring a tier 1 smashing tool
- Melee Attacks
- Blocking
- Throwing
Crafting
- 3 Sprigs
- 4 Pebblets
- 1 Crude Rope
Workbench Required?
– No
Unlocked By
Crafting Crude Rope
Usage
- Melee Attacks
- Blocking
- Throwing
- Unearthing Grubs
Crafting
- 2 Sprigs
- 1 Woven Fiber
- 1 Acorn Shell
Workbench Required?
– No
Unlocked By
Analyzing Crude Rope / Picking up Acorn Shell
Usage
- Melee Attacks
- Blocking
- Throwing
- Unearthing Grubs
Crafting
- 2 Sprigs
- 1 Woven Fiber
- 1 Acorn Shell
Workbench Required?
– No
Unlocked By
Upgrading with raw science
Usage
- Provides Light
Crafting
- 2 Sprigs
- 1 Sap
- 2 Woven Fiber
- 3 Dry Grass Chunks
Workbench Required?
– No
Unlocked By
Picking up Sap
Usage
- Provides Light
Crafting
- 2 Sprigs
- 1 Sap
- 2 Crude Rope
- 3 Dry Grass Chunks
Workbench Required?
– No
Unlocked By
Upgrading with raw science
Usage
- Provides Low Light
Crafting
- 2 Slime Mold Stalk
- 2 Plant Fiber
Workbench Required?
– No
Unlocked By
Picking up Slime Mold Stalk
Usage
- Harvesting materials requiring a tier 1 chopping tool or tier 1 smashing tool
- Throwing
- Damaging enemies
Crafting
- 2 Fungal Growth
- 1 Ant Egg
- 4 Dry Grass Chunks
Workbench Required?
– Yes
Unlocked By
Picking up Fungal Growth
Usage
- Harvesting materials requiring a tier 1 chopping tool or tier 1 smashing tool
- Throwing
- Damaging enemies
Crafting
- 3 Web Fiber
- 1 Bratburst
Workbench Required?
– No
Unlocked By
Analyzing Bratburst
Usage
- Repairing Damaged Buildings
- Melee Attacks
- Throwing
Crafting
- 3 Crude Rope
- 2 Sprigs
- 1 Quartzite
Workbench Required?
– No
Unlocked By
Picking up Quartzite
Usage
- Harvesting materials requiring a tier 1 or tier 2 chopping tool
- Melee Attacks
- Blocking
- Throwing
Crafting
- 1 Ladybug Head
- 3 Bombardier Part
- 4 Silk Rope
Workbench Required?
– Yes
Unlocked By
Analyzing Ladybug Head
Usage
- Harvesting materials requiring a tier 1 or tier 2 smashing tool
- Melee Attacks
- Blocking
- Throwing
Crafting
- 4 Stinkbug Part
- 4 Berry Leather
- 1 Boiling Gland
Workbench Required?
– Yes
Unlocked By
Picking up Boiling Gland
– b: Weapons
Weapons along with stats, have added effects making them more useful in combat.
Currently the only bonus that can be attached to weapons is poison.
Poison will deal additional damage over a period of time to enemies struck.
Usage
- Melee Attacks
- Blocking
- Throwing
Crafting
- 2 Sprig
- 3 Plant Fiber
- 1 Pebblet
Workbench Required?
– No
Unlocked By
Picking up Pebblet
Usage
- Ranged Attacks
- Throwing
Crafting
- 3 Sprigs
- 4 Gnat Fuzz
- 2 Crude Rope
Workbench Required?
– No
Unlocked By
Analyzing Woven Fiber
Usage
- Melee Attacks
- Blocking
- Throwing
Crafting
- 3 Sprigs
- 5 Thistle Needle
- 2 Crude Rope
Workbench Required?
– No
Unlocked By
Analyzing Sprig
Usage
- Harvesting materials requiring a tier 1 chopping tool
- Melee Attacks
- Blocking
- Throwing
Crafting
- 2 Larva Spike
- 3 Grub Hide
- 1 Acid Gland
Workbench Required?
– Yes
Unlocked By
Picking up Acid Gland
Usage
- Harvesting materials requiring a tier 1 chopping tool
- Melee Attacks
- Blocking
- Throwing
Crafting
This weapon cannot be crafted
Workbench Required?
– No
Unlocked By
Must be found in the garden
rotten larva blade stuck in a rock under a leaf near the billy hogs
Usage
Can only be used in the bow
Workbench Required?
– No for all
Crafting
- 2 Mite Fuzz
- 5 Thistle Needle
Unlocked By
Picking up Mite Fuzz
Crafting
- 5 Arrow
- 5 Flower Petal
Unlocked By
Picking up Flower Petal
Crafting
- 5 Arrow
- 1 Spider Venom
Unlocked By
Picking up Spider Venom
Crafting
- 2 Arrows
- 1 Stinkbug Gas Sack
Unlocked By
Picking up Stinkbug Gas Sack
Crafting
- 1 Crow Feather Piece
- 2 Silk Rope
Unlocked By
Picking up Crow Feather Piece
Feather arrow’s are currently the only tier 2 arrows
Usage
- Melee Attacks
- Blocking
- Throwing
Crafting
- 4 Ant Part
- 2 Crude Rope
- 2 Ant Mandibles
Workbench Required?
– Yes
Unlocked By
Picking up Ant Mandibles
Usage
- Melee Attacks
- Blocking
- Throwing
Crafting
This weapon cannot be crafted
Workbench Required?
– No
Unlocked By
Can only be found in the garden.
rotten ant club found in a cave
hole in the wall underneath the berry tree
Usage
- Harvesting materials requiring a tier 1 chopping tool
- Melee Attacks
- Blocking
- Throwing
Crafting
- 1 Spider Fang
- 3 Silk Rope
- 4 Spider Venom
Workbench Required?
– Yes
Unlocked By
Picking up Spider Fang
Usage
- Ranged Attacks
- Throwing
Crafting
- 2 Spider Chunk
- 2 Spider Fang
- 2 Silk Rope
Workbench Required?
– Yes
Unlocked By
Analyze Spider Fang
Usage
- Harvesting materials requiring a tier 1 and tier 2 smashing tool
- Melee Attacks
- Blocking
- Throwing
Crafting
- 5 Mint Chunk
- 9 Silk Rope
- 8 Flower Petal
Workbench Required?
– Yes
Unlocked By
Picking up Mint Chunk
– c: Armour
All armour pieces must be crafted at a workbench, with the exception of armour pieces found in the garden that cannot be crafted.
Armour can provide defense against enemies, the higher the defense the more hits the player can take before being killed. Apart from defense, armour will also apply buffs.
Armour can provide many buffs from both from sets and individual pieces, each piece of armour will apply these buffs independently but will be strengthened with the full set.
These buffs are as follows:
Crafting
- 2 Raw Aphid Meat
- 10 Mite Fuzz
Unlocked By
– Analyzing Raw Aphid Meat
Crafting
- 1 Woven Fiber
- 2 Fiber Bandage
- 1 Sap
Unlocked By
– Analyzing Woven Fiber
Crafting
- 5 Mite Fuzz
- 5 Grub Hide
Unlocked By
– Picking up Mite Fuzz
Crafting
- 1 Weevil Nose
- 4 Gnat Fuzz
- 2 Woven Fiber
- 1 Stinkbug Part
Unlocked By
– Analyzing Weevil Nose
Crafting
- 13 Clover Leaf
- 6 Woven Fiber
- 2 Sprig
Unlocked By
– Analyzing Clover
Crafting
- 6 Acorn Shell
- 5 Mite Fuzz
- 6 Clover Leaf
- 4 Sap
- 11 Woven Fiber
Unlocked By
– Analyze Acorn Shell
in addition to it’s applied buff, the full set will allow the player to not be attacked on sight by soldier ants. Individual pieces will not prevent aggression.
Crafting
- 1 Ant Head
- 14 Ant Part
- 2 Acid Gland
- 2 Woven Fiber
- 11 Mite Fuzz
Unlocked By
– Picking up Ant Mandibles
Crafting
- 12 Grub Hide
- 1 Raw Weevil Meat
- 2 Grub Goop
- 8 Dry Grass Chunk
- 2 Mite Fuzz
Unlocked By
– Analyze Grub Hide
Crafting
- 1 Ladybug Head
- 11 Ladybug Part
- 11 Berry Leather
- 6 Flower Petal
Unlocked By
– Analyze Ladybug Part
Crafting
- 2 Spider Fang
- 12 Spider Chunk
- 8 Spider Silk
- 7 Berry Leather
Unlocked By
Crafting
This armour cannot be crafted.
Unlocked By
– This armour must be found in the garden.
anthill in the garden
each rotten bee armour piece found next to human bones within the anthill
6: Additional Supplies
This section relates to craftable items and structures that will aid you greatly alongside weapons and armour.
Description
The Fiber Bandage provides the player with a large amount of health over time. Rather than immediately healing the player, health will regenerate over a few seconds.
Crafting
- 1 Plant Fiber
- 1 Sap
Workbench Required?
– No
Unlocked By
– Picking up Grass Fiber
Description
Armour Glue is used to repair a single piece of Tier 1 armour, for sets of armour 3 Armour Glues will need to crafted.
Crafting
- 3 Mite Fuzz
- 2 Sap
- 1 Woven Fiber
Workbench Required?
– Yes
Unlocked By
– Analyzing Mite Fuzz
Description
Super Armour Glue is used to repair a single piece of Tier 2 armour, it cannot be used to repair Tier 1 armour.
Crafting
- 1 Berry Leather
- 4 Spider Silk
Workbench Required?
– Yes
Unlocked By
– Analyzing Berry Leather
Description
The Canteen can be used to hold two droplets of water for later consumption. The Canteen cannot mix liquids however, so you cannot hold a droplet of soda from one of the many cans scattered around the garden and a water droplet at the same time. The Canteen can also be used as a weapon.
Crafting
- 3 Grub Hide
- 2 Woven Fiber
Workbench Required?
– No
Unlocked By
– Analyzing Grub Hide
Structures must be placed on terrain in the garden, once placed they cannot be moved. A structures blueprint can be placed first however in order to find a good position and if all materials required have not yet been gathered. Recycling a structure (holding x with default keybindings) will return some, but not all of the materials used.
Description
The Roasting Spit is used to cook raw meats acquired from killing various bugs. Raw meats can be eaten and will restore a slight amount of hunger but will decrease thirst and poison the player for a short period, whereas cooked meats will provide a medium amount of hunger with no downsides.
Crafting
- 4 Pebblet
- 2 Sprig
- 3 Dry Grass Chunk
Workbench Required?
– No
Unlocked By
–
Description
The Mushroom Garden provides 4 mushrooms on occasion that can be picked up. The Mushroom Garden does not require any input after being built and will continue to grow mushrooms periodically.
Crafting
- 8 Woven Fiber
- 6 Weed Stem
- 1 Acorn Top
- 1 Spoiled Meat
Workbench Required?
– No
Unlocked By
– Picking up Acorn Top
Description
The Jerky Rack can be used to hold 3 pieces of raw meat for ageing into jerky. Jerky will provide more hunger than raw meat but will also reduce thirst. The Jerky Rack can also be used to make dry grass.
Crafting
- 5 Bombardier Part
- 6 Woven Fiber
Workbench Required?
– No
Unlocked By
– Analyzing Bombardier Part
Description
The Dew Collector can be placed on terrain near sources of dew buildup and will catch dew drops for later consumption.
Crafting
- 5 Woven Fiber
- 6 Weed Stem
- 8 Quartzite
- 5 Spider Silk
Workbench Required?
– No
Unlocked By
– Analyzing Spider Silk
Description
The Water Container can be used to store up to six drops of liquid. Like the canteen it cannot mix different types of liquid. To fill the Water Container a Canteen will be needed.
Crafting
- 3 Acorn Shell
- 2 Woven Fiber
- 1 Clover Leaf
Workbench Required?
– No
Unlocked By
– Picking up Acorn Shell
Description
The Spike Strip is a deployable trap that will damage enemies and players alike that walk over the spikes.
Crafting
- 3 Weed Stem
- 3 Thistle Needle
- 1 Sap
- 2 Woven Fiber
Workbench Required?
– No
Unlocked By
– Analyzing Thistle Needle
Description
The Lure Trap is a deployable trap that when placed, will give an aroma attracting nearby insects.
Crafting
- 4 Flower Petal
- 4 Sprig
Workbench Required?
– No
Unlocked By
– Analyze Flower Petal
Description
The Smoothie Station is a structure that allows the player to make smoothies. Smoothies are items that will provide a small amount of health and thirst and depending on the ingredients, will apply special buffs to the player.
Crafting
- 1 Acorn Top
- 4 Sprig
- 5 Grub Goop
Workbench Required?
– No
Unlocked By
– Analyzing Acorn Top
Related Posts:
- Grounded Beginners Guide (Characters, Crafting, Unlocks, and More)
- Grounded Smoothie Recipes Guide (Health, Hunger, Increased Damage)
- Grounded Combat Tips (Spiders, Sting Bugs, Bombardbugs, Larvae)
- Grounded Full Map with Location Marks (Spider, Bugs, Mites, Grubs, Infected)
- Grounded Beginner Tips and Hints for All Bosses and the Final Battle