For Warhammer 40,000: Chaos Gate – Daemonhunters players, this guide will show you some standard class builds at “Normal” Difficulty.
Introduction
Differences between Chaos gate and X-Com franchise
- This is the universe of Warhammer 40,000 (Which I Love)
- Each member of your team is like “one man army”
- A dangerous environment that can kill, for example, a statue that can fall on an opponent’s head and kill him
- A large variety of weapons, from halberds to demon hammers, and ending with shields for paladins
- More brutal, full of blood and filled with spectacular finishes
- Much more difficult than its counterpart with aliens
Greynade [Purgator]
I really like to make it as a grenadier because it has very good features that support this build.
The most important part of his tree is the top-right corner, as it gives us more grenades and an extra space for them
The second cool feature is collecting seeds from a distance with the Astral Aim, very useful
As for the grenades themselves, I have two philosophies
- Against regular opponents, I take a regular DMG grenade and a Stun grenade
- For boss fights, I take a silencing grenade and a stun grenade
Weapons of your choice, I use Psilencer
As for the armor, I recommend “Keeper of the Flame” to increase the effectiveness of grenades
TankCar [Justicar]
His most important feature is a large amount of armor / life and the ability to give AP / SW for his brothers
I recommend choosing the lower tree very early because it is a great skill called “Honor the Chapter”
As a weapon I recommend “DeamonFlayer” with a bonus to damage against Demons, especially useful in fighting bosses
As for the armor, I recommend “Morningplate” gives us the ability to use skills even if ours ran out of SW (then we use HP)
TPeptor [Interceptor]
I always take the left and left-top trees, because it increases our mobility and allows us to use the skill “Teleport Strike”
I prefer the chain-execution tactic so I chose a hammer that has the extra “damage” to stun
As for the armor, I recommend options with a large body to the range of movement and HP, in this case there is a lot of freedom
Armor with an additional window for passive equipment will also work great
Skullcary [Apothecary]
The main skill is what a surprise healing, which is improved by “Narthecium”.
The main weapon of the Apothecary
I focus on the top right corner of his skill tree because servu skulls are his main strength
Servo skulls allow us to heal from a distance, detect enemies, and hit them through armor
Super useful
As for armor, I recommend that it give as much SW as possible. This can be plain or an armor terminator
Related Posts:
- Warhammer 40000 Chaos Gate Daemonhunters Advanced Class Abilities Guide
- Warhammer 40,000: Chaos Gate – Daemonhunters How to Get Additional Abiltiy Points
- Warhammer 40000: Chaos Gate Daemonhunters How to Earn XP Awards in Battle
- Warhammer 40,000: Chaos Gate Daemonhunters All Achievement Guide
- Warhammer 40,000 Chaos Gate Daemonhunters Events Guide