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The Medium: Optimal settings for Low PC Builds (Balancing Quality, Rendering & Performance Stability)

Posted on January 30, 2021
Optimal settings for Low PC Builds (Balancing Quality, Rendering & Performance Stability)
Summary:

Pros:
Decent Quality & Rendering (1080p)
Perfect Performance (in one world)
Stable Performance (in duo reality)

Cons:
Textures loading (for the first time only)
Lags in new ares (for the first loading)
Extremely rare stuttering (for half a second, it’s kinda imperceptible)

Library: DX12

Settings:
The Medium: Optimal settings for Low PC Builds (Balancing Quality, Rendering & Performance Stability)Resolution: 1920×1080
Full Screen: on
HDR: off
Raytracing: off
Quality: custom
V sync: off (I had terrible stuttering while having it on ON, try to get it on OFF or viceversa, it fixed for me)
Max FPS: Unlimited

Advanced:
The Medium: Optimal settings for Low PC Builds (Balancing Quality, Rendering & Performance Stability)The Medium: Optimal settings for Low PC Builds (Balancing Quality, Rendering & Performance Stability)
Base Quality: high
Antialiasing: TXAA
FidelityFX Sharpening: 100%
Fedility Upscaling: 100%
Shadow Quality: low (you can play with this going above, It didn’t make much of a difference to me, but put it on the lowest if not sure)
Texture Quality: high
SSAO: on
SSR: on
SSS Quality: high
Separate Trasluncency: off
LPV: on
Effects Quality: high
Shaders Quality: low (you can play with this going above, It didn’t make much of a difference to me, but put it on the lowest if not sure)
MotionBlur: off (I never liked MotionBlur, you can try and play with this, but I did not try)
Lens Flare: low (you can play with this going above, It didn’t make much of a difference to me, but put it on the lowest if not sure)

By KureinKlein

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