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Stoneshard: All Equipments Guide

Posted on February 9, 2020

Stoneshard is a challenging turn-based RPG set in an open world. here is a list of all Equipment that exist in the game.

 

The list contains the following:

Armor:
39 Shields
24 Helmets
32 Chestplates
12 Gloves
10 Boots
8 Belts
21 Jewelry
4 Cloaks
Weapons:
37 Swords
15 Axes
18 Maces
12 Daggers
10 Greatswords
10 Bows
34 Staffs
Consumables:
will be added soon.

Shields 1

Board Shield

Class: Light
Rarity: Common Shield
Level: 1
Durability: 35
Price: 15
Protection: 1
Block Chance: +7%
Block Power: +4
Dodge Chance: -5%
Stealth: -5%
Noise Production: +5%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +3%
Fire Resistance: -10%

Oaken Shield

Class: Light
Rarity: Common Shield
Level: 3
Durability: 120
Price: 40
Protection: 1
Block Chance: +10%
Block Power: +7
Dodge Chance: -5%
Stealth: -5%
Noise Production: +5%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +5%
Fire Resistance: -12%

Fist Shield

Class: Light
Rarity: Common Shield
Level: 3
Durability: 40
Price: 50
Protection:
Block Chance: +5%
Block Power: +2
Counter Chance: +8%
Fire Resistance: -5%

Leather Targe

Class: Light
Rarity: Common Shield
Level: 4
Durability: 70
Price: 75
Protection: 1
Block Chance: +9%
Block Power: +5
Dodge Chance: -3%
Stealth: -5%
Noise Production: +5%
Energy: -3
Energy Restoration: -1%
Knockback Resistance: +3%

Dwarven Shield A

Class: Light
Rarity: Common Shield
Level: 5
Durability: 150
Price: 100
Protection: 1
Block Chance: +12%
Block Power: +9
Dodge Chance: -5%
Stealth: -5%
Noise Production: +10%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +5%
Fire Resistance: -10%

Dwarven Shield B

Class: Light
Rarity: Common Shield
Level: 5
Durability: 150
Price: 100
Protection: 1
Block Chance: +12%
Block Power: +9
Dodge Chance: -5%
Stealth: -5%
Noise Production: +10%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +5%
Fire Resistance: -10%

Dwarven Shield C

Class: Light
Rarity: Common Shield
Level: 5
Durability: 150
Price: 100
Protection: 1
Block Chance: +12%
Block Power: +9
Dodge Chance: -5%
Stealth: -5%
Noise Production: +10%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +5%
Fire Resistance: -10%

Round Shield

Class: Light
Rarity: Common Shield
Level: 7
Durability: 140
Price: 300
Protection: 2
Block Chance: +10%
Block Power: +8
Dodge Chance: -5%
Stealth: -5%
Noise Production: +10%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +5%
Fire Resistance: -10%
Shock Resistance: -5%

Elven Kalkan

Class: Light
Rarity: Common Shield
Level: 12
Durability: 200
Price: 600
Protection: 2
Block Chance: +12%
Block Power: +8
Dodge Chance: -3%
Stealth: -5%
Noise Production: +5%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +5%
Fire Resistance: -5%
Shock Resistance: -5%

Duel Buckler

Class: Light
Rarity: Common Shield
Level: 9
Durability: 80
Price: 325
Protection: 1
Block Chance: +7%
Block Power: +4
Counter Chance: +10%
Noise Production: +5%
Knockback Resistance: +3%
Shock Resistance: -5%

Rondache

Class: Light
Rarity: Common Shield
Level: 16
Durability: 160
Price: 1200
Protection: 2
Block Chance: +10%
Block Power: +6
Counter Chance: +15%
Noise Production: +5%
Energy: -3
Energy Restoration: -1%
Knockback Resistance: +5%
Shock Resistance: -10%

Orient Shield

Class: Light
Rarity: Common Shield
Level: 20
Durability: 250
Price: 2250
Protection: 2
Block Chance: +13%
Block Power: +8
Dodge Chance: -5%
Stealth: -5%
Noise Production: +15%
Energy: -8
Energy Restoration: -3%
Knockback Resistance: +8%
Shock Resistance: -15%

Heavy Kalkan

Class: Light
Rarity: Common Shield
Level: 25
Durability: 300
Price: 3250
Protection: 3
Block Chance: +15%
Block Power: +10
Dodge Chance: -7%
Stealth: -5%
Noise Production: +10%
Energy: -8
Energy Restoration: -3%
Knockback Resistance: +8%
Fire Resistance: -5%
Shock Resistance: -5%

Maaf Shield

Class: Light
Rarity: Common Shield
Level: 27
Durability: 350
Price: 3500
Protection: 3
Block Chance: +15%
Block Power: +12
Dodge Chance: -5%
Stealth: -5%
Noise Production: +5%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +8%
Shock Resistance: -10%

Relict Shield

Class: Light
Rarity: Unique Shield
Level: 30
Durability: 400
Price: 4000
Protection: 3
Block Chance: +15%
Block Power: +10
Dodge Chance: -5%
Stealth: -5%
Noise Production: +7%
Energy: -8
Energy Restoration: -3%
Knockback Resistance: +5%
Shock Resistance: -15%

Thousand Faced Shield

Class: Light
Rarity: Legendary Shield
Level: 30
Durability: 450
Price: 4000
Protection: 3
Block Chance: +15%
Block Power: +10
Dodge Chance: -5%
Stealth: -5%
Noise Production: +7%
Energy: -8
Energy Restoration: -3%
Knockback Resistance: +5%
Shock Resistance: -15%
Psionic Resistance: +33%

Heather Shield A

Class: Medium
Rarity: Common Shield
Level: 12
Durability: 250
Price: 600
Protection: 3
Block Chance: +12%
Block Power: +14
Dodge Chance: -6%
Stealth: -7%
Noise Production: +20%
Energy: -12
Energy Restoration: -4%
Knockback Resistance: +10%
Fire Resistance: -15%

Heather Shield B

Class: Medium
Rarity: Common Shield
Level: 12
Durability: 250
Price: 600
Protection: 3
Block Chance: +12%
Block Power: +14
Dodge Chance: -6%
Stealth: -7%
Noise Production: +20%
Energy: -12
Energy Restoration: -4%
Knockback Resistance: +10%
Fire Resistance: -15%

Heather Shield C

Class: Medium
Rarity: Common Shield
Level: 12
Durability: 250
Price: 600
Protection: 3
Block Chance: +12%
Block Power: +14
Dodge Chance: -6%
Stealth: -7%
Noise Production: +20%
Energy: -12
Energy Restoration: -4%
Knockback Resistance: +10%
Fire Resistance: -15%

Heather Shield D

Class: Medium
Rarity: Common Shield
Level: 12
Durability: 250
Price: 600
Protection: 3
Block Chance: +12%
Block Power: +14
Dodge Chance: -6%
Stealth: -7%
Noise Production: +20%
Energy: -12
Energy Restoration: -4%
Knockback Resistance: +10%
Fire Resistance: -15%

Kite Shield

Class: Medium
Rarity: Common Shield
Level: 13
Durability: 275
Price: 650
Protection: 4
Block Chance: +15%
Block Power: +16
Dodge Chance: -10%
Stealth: -10%
Noise Production: +25%
Energy: -15
Energy Restoration: -5%
Knockback Resistance: +15%
Fire Resistance: -15%

Nistrian Shield

Class: Medium
Rarity: Common Shield
Level: 13
Durability: 230
Price: 650
Protection: 3
Block Chance: +15%
Block Power: +12
Dodge Chance: -5%
Stealth: -5%
Noise Production: +25%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +8%
Fire Resistance: -10%

Skadian Shield

Class: Medium
Rarity: Common Shield
Level: 14
Durability: 300
Price: 700
Protection: 4
Block Chance: +19%
Block Power: +18
Dodge Chance: -10%
Stealth: -10%
Noise Production: +25%
Energy: -15
Energy Restoration: -5%
Knockback Resistance: +15%
Fire Resistance: -15%
Shock Resistance: -10%

Huskarl Shield

Class: Medium
Rarity: Common Shield
Level: 14
Durability: 300
Price: 700
Protection: 4
Block Chance: +20%
Block Power: +18
Dodge Chance: -10%
Stealth: -10%
Noise Production: +10%
Energy: -15
Energy Restoration: -5%
Knockback Resistance: +15%
Fire Resistance: -15%

Nomad Adarga

Class: Medium
Rarity: Common Shield
Level: 14
Durability: 225
Price: 700
Protection: 3
Block Chance: +17%
Block Power: +10
Dodge Chance: -5%
Stealth: -10%
Noise Production: +10%
Energy: -3
Energy Restoration: -1%
Knockback Resistance: +8%

Long Shield

Class: Medium
Rarity: Common Shield
Level: 15
Durability: 375
Price: 1050
Protection: 4
Block Chance: +18%
Block Power: +18
Dodge Chance: -10%
Stealth: -10%
Noise Production: +25%
Energy: -15
Energy Restoration: -5%
Knockback Resistance: +15%
Fire Resistance: -15%

Joust Shield

Class: Medium
Rarity: Common Shield
Level: 16
Durability: 325
Price: 1120
Protection: 3
Block Chance: +18%
Block Power: +14
Dodge Chance: -10%
Stealth: -5%
Noise Production: +10%
Energy: -10
Energy Restoration: -3%
Knockback Resistance: +10%
Fire Resistance: -10%

Rider Shield

Class: Medium
Rarity: Common Shield
Level: 17
Durability: 325
Price: 1190
Protection: 3
Block Chance: +16%
Block Power: +12
Dodge Chance: -5%
Stealth: -5%
Noise Production: +20%
Energy: -5
Energy Restoration: -2%
Knockback Resistance: +10%
Fire Resistance: -10%

Shields 2

Knightly Shield

Class: Medium
Rarity: Common Shield
Level: 18
Durability: 400
Price: 1260
Protection: 4
Block Chance: +18%
Block Power: +16
Dodge Chance: -10%
Stealth: -20%
Noise Production: +20%
Energy: -12
Energy Restoration: -4%
Knockback Resistance: +15%
Fire Resistance: -15%

Tower Shield A

Class: Heavy
Rarity: Common Shield
Level: 18
Durability: 425
Price: 2300
Protection: 6
Block Chance: +22%
Block Power: +22
Dodge Chance: -15%
Stealth: -20%
Noise Production: +25%
Energy: -30
Energy Restoration: -7%
Knockback Resistance: +20%
Fire Resistance: -20%

Tower Shield B

Class: Heavy
Rarity: Common Shield
Level: 18
Durability: 425
Price: 2300
Protection: 6
Block Chance: +22%
Block Power: +22
Dodge Chance: -15%
Stealth: -20%
Noise Production: +60%
Energy: -30
Energy Restoration: -7%
Knockback Resistance: +20%
Fire Resistance: -20%

Heavy Shield

Class: Heavy
Rarity: Common Shield
Level: 18
Durability: 475
Price: 1800
Protection: 5
Block Chance: +20%
Block Power: +18
Dodge Chance: -15%
Stealth: -15%
Noise Production: +20%
Energy: -25
Energy Restoration: -6%
Knockback Resistance: +18%
Fire Resistance: -15%

Reinforced Shield

Class: Heavy
Rarity: Common Shield
Level: 17
Durability: 475
Price: 1700
Protection: 5
Block Chance: +20%
Block Power: +20
Dodge Chance: -12%
Stealth: -15%
Noise Production: +50%
Energy: -25
Energy Restoration: -6%
Knockback Resistance: +18%
Fire Resistance: -15%
Shock Resistance: -5%

Brynn Pavesa

Class: Heavy
Rarity: Common Shield
Level: 20
Durability: 500
Price: 1850
Protection: 6
Block Chance: +25%
Block Power: +24
Dodge Chance: -15%
Stealth: -25%
Noise Production: +65%
Energy: -30
Energy Restoration: -7%
Knockback Resistance: +20%
Fire Resistance: -20%

Defensive Shield

Class: Heavy
Rarity: Common Shield
Level: 22
Durability: 525
Price: 1750
Protection: 5
Block Chance: +22%
Block Power: +20
Dodge Chance: -15%
Stealth: -15%
Noise Production: +60%
Energy: -30
Energy Restoration: -7%
Knockback Resistance: +18%
Fire Resistance: -20%
Shock Resistance: -5%

Orient Tower Shield

Class: Heavy
Rarity: Common Shield
Level: 30
Durability: 600
Price: 3750
Protection: 7
Block Chance: +30%
Block Power: +28
Dodge Chance: -20%
Stealth: -25%
Noise Production: +30%
Energy: -35
Energy Restoration: -7.5%
Knockback Resistance: +25%
Shock Resistance: -25%

Guardian Shield

Class: Heavy
Rarity: Common Shield
Level: 28
Durability: 500
Price: 2750
Protection: 6
Block Chance: +28%
Block Power: +22
Dodge Chance: -30%
Stealth: -25%
Noise Production: +60%
Energy: -30
Energy Restoration: -7%
Knockback Resistance: +18%
Fire Resistance: -15%

Rigild’s Redemption

Class: Heavy
Rarity: Legendary Shield
Level: 30
Durability: 600
Price: 2000
Protection: 5
Block Chance: +25%
Block Power: +16
Dodge Chance: -15%
Stealth: -25%
Noise Production: +20%
Energy: -25
Energy Restoration: -6%
Damage Returned: +15%
Knockback Resistance: +10%
Fire Resistance: +20%
Shock Resistance: -20%
Unholy Resistance: +20%

Crow Heater Shield

Class: Medium
Rarity: Unique Shield
Level: 13
Durability: 250
Price: 650
Protection: 3
Block Chance: +13%
Block Power: +16
Dodge Chance: -6%
Stealth: -5%
Noise Production: +15%
Energy: -12
Energy Restoration: -4%
Knockback Resistance: +12%
Fire Resistance: -15%

Helmets

Crimson Headband

Class: Light
Rarity: Common Helmet
Level: 1
Durability: 5
Price: 5
Protection:
Counter Chance: +1%
Crit Chance: +1

Peasant Cap

Class: Light
Rarity: Common Helmet
Level: 1
Durability: 15
Price: 10
Protection:
Frost Resistance: +5%

Hood

Class: Light
Rarity: Common Helmet
Level: 1
Durability: 10
Price: 10
Protection:
Stealth: +5%
Frost Resistance: +5%

Peasant Hat

Class: Light
Rarity: Common Helmet
Level: 1
Durability: 15
Price: 10
Protection:
Frost Resistance: +5%

Arming Cap

Class: Light
Rarity: Common Helmet
Level: 5
Durability: 30
Price: 125
Protection: 1
Frost Resistance: +5%

Padded Coif

Class: Light
Rarity: Common Helmet
Level: 8
Durability: 60
Price: 300
Protection: 2
Energy: -3
Energy Restoration: -1%
Stun Resistance: +3%
Frost Resistance: +5%

Mail Coif

Class: Medium
Rarity: Common Helmet
Level: 12
Durability: 100
Price: 800
Protection: 3
Energy Restoration: -1%
Stun Resistance: +5%
Slashing Resistance: +10%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +5%

Cone Helmet

Class: Medium
Rarity: Common Helmet
Level: 15
Durability: 125
Price: 750
Protection: 3
Energy: -5
Energy Restoration: -2%
Stun Resistance: +8%
Slashing Resistance: +12%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +12%
Fire Resistance: -5%
Shock Resistance: -10%
Frost Resistance: +5%

Flat Keetle Helmet

Class: Medium
Rarity: Common Helmet
Level: 15
Durability: 140
Price: 750
Protection: 3
Energy: -5
Energy Restoration: -2%
Stun Resistance: +8%
Slashing Resistance: +12%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +12%
Fire Resistance: -5%
Shock Resistance: -10%
Frost Resistance: +5%

Open Bascinet

Class: Medium
Rarity: Common Helmet
Level: 20
Durability: 175
Price: 2000
Protection: 4
Energy: -5
Energy Restoration: -3%
Stun Resistance: +10%
Slashing Resistance: +15%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +15%
Fire Resistance: -5%
Shock Resistance: -10%
Frost Resistance: +5%

Bascinet With Grate

Class: Medium
Rarity: Common Helmet
Level: 20
Durability: 200
Price: 2000
Protection: 4
VSN: -2
Energy: -8
Energy Restoration: -3%
Stun Resistance: +10%
Slashing Resistance: +18%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +18%
Fire Resistance: -5%
Shock Resistance: -15%
Frost Resistance: +5%

Sallet

Class: Medium
Rarity: Common Helmet
Level: 20
Durability: 190
Price: 2000
Protection: 4
Energy: -8
Energy Restoration: -3%
Stun Resistance: +15%
Slashing Resistance: +15%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +15%
Fire Resistance: -5%
Shock Resistance: -10%
Frost Resistance: +5%

Klappvisor Bascinet

Class: Heavy
Rarity: Common Helmet
Level: 25
Durability: 250
Price: 3500
Protection: 5
Hit Chance: -5%
VSN: -4
Energy: -15
Energy Restoration: -4%
Stun Resistance: +10%
Slashing Resistance: +20%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +10%

Hounskull Bascinet

Class: Heavy
Rarity: Common Helmet
Level: 25
Durability: 275
Price: 3500
Protection: 5
Hit Chance: -5%
VSN: -4
Energy: -15
Energy Restoration: -4%
Stun Resistance: +10%
Slashing Resistance: +20%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +10%

Sallet With Visor

Class: Heavy
Rarity: Common Helmet
Level: 25
Durability: 300
Price: 3500
Protection: 5
Hit Chance: -3%
VSN: -4
Energy: -12
Energy Restoration: -4%
Stun Resistance: +15%
Slashing Resistance: +20%
Piercing Resistance: +20%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +10%

Below Face Sallet

Class: Heavy
Rarity: Common Helmet
Level: 25
Durability: 325
Price: 3500
Protection: 5
Hit Chance: -3%
VSN: -4
Energy: -10
Energy Restoration: -3.5%
Stun Resistance: +15%
Slashing Resistance: +25%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +10%

Gryphon Sallet

Class: Heavy
Rarity: Common Helmet
Level: 30
Durability: 400
Price: 5000
Protection: 6
Hit Chance: -3%
VSN: -4
Energy: -15
Energy Restoration: -4%
Stun Resistance: +20%
Slashing Resistance: +25%
Piercing Resistance: +20%
Blunt Resistance: +20%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +10%

Apprentice Cowl

Class: Light
Rarity: Common Helmet
Level: 2
Durability: 25
Price: 30
Protection:
Stealth: +5%
Magic Power: +2%
Spells Energy Cost: -5%
Magic Resistance: +3%

Arcanist Cowl

Class: Light
Rarity: Common Helmet
Level: 10
Durability: 50
Price: 700
Protection:
Stealth: +5%
Energy Restoration: +1%
Magic Power: +5%
Spells Energy Cost: -10%
Arcanistic Power: +15%
Magic Resistance: +5%
Arcane Resistance: +10%

Pyromancer Cowl

Class: Light
Rarity: Common Helmet
Level: 10
Durability: 50
Price: 700
Protection:
Stealth: +5%
Energy Restoration: +1%
Magic Power: +5%
Spells Energy Cost: -10%
Pyromantic Power: +15%
Fire Resistance: +15%

Geomancer Cowl

Class: Light
Rarity: Common Helmet
Level: 10
Durability: 50
Price: 700
Protection:
Energy Restoration: +3%
Spells Energy Cost: -10%
Cooldown Reduction: -5%
Geomantic Power: +15%
Stun Resistance: +5%
Physical Resistance: +3%
Arcane Resistance: +5%

Witch Hat

Class: Light
Rarity: Unique Helmet
Level: 5
Durability: 45
Price: 150
Protection:
Magic Power: +6%
Spells Energy Cost: -6%
Cooldown Reduction: -6%
Magic Resistance: +6%

Pigfaced Bascinet

Class: Heavy
Rarity: Unique Helmet
Level: 25
Durability: 275
Price: 4000
Protection: 5
Hit Chance: -5%
VSN: -4
Energy: -10
Energy Restoration: -3.5%
Stun Resistance: +20%
Slashing Resistance: +20%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +10%

Hired Blade Cowl

Class: Light
Rarity: Unique Helmet
Level: 1
Durability: 35
Price: 50
Protection:
Stealth: +5%
Crit Chance: +1
Frost Resistance: +5%

Chestplates 1

Tattered Rags

Class: Light
Rarity: Common Chestplate
Level: 1
Durability: 10
Price: 25
Protection:

Old Shirt

Class: Light
Rarity: Common Chestplate
Level: 1
Durability: 10
Price: 25
Protection:
Physical Resistance: +1%
Frost Resistance: +5%

Linen Shirt

Class: Light
Rarity: Common Chestplate
Level: 1
Durability: 15
Price: 25
Protection:
Physical Resistance: +1%
Frost Resistance: +5%

Townsman Shirt

Class: Light
Rarity: Common Chestplate
Level: 1
Durability: 15
Price: 25
Protection:
Physical Resistance: +1%
Frost Resistance: +5%

Elven Garment

Class: Light
Rarity: Common Chestplate
Level: 1
Durability: 25
Price: 35
Protection:
Dodge Chance: +3%
Physical Resistance: +1%
Nature Resistance: +3%
Magic Resistance: +5%
Frost Resistance: +3%

Fur Vest

Class: Light
Rarity: Common Chestplate
Level: 1
Durability: 35
Price: 25
Protection: 1
Stealth: +5%
Slashing Resistance: +2%
Piercing Resistance: +2%
Blunt Resistance: +2%
Rending Resistance: +3%
Frost Resistance: +15%

Leather Vest

Class: Light
Rarity: Common Chestplate
Level: 4
Durability: 60
Price: 100
Protection: 1
Stealth: +5%
Slashing Resistance: +3%
Piercing Resistance: +1%
Blunt Resistance: +3%
Rending Resistance: +3%
Frost Resistance: +5%

Doublet

Class: Light
Rarity: Common Chestplate
Level: 4
Durability: 50
Price: 100
Protection: 1
Stealth: +5%
Slashing Resistance: +3%
Piercing Resistance: +1%
Blunt Resistance: +3%
Rending Resistance: +3%
Frost Resistance: +5%

Padded Leather Vest

Class: Light
Rarity: Common Chestplate
Level: 5
Durability: 85
Price: 325
Protection: 2
Stealth: +5%
Slashing Resistance: +5%
Piercing Resistance: +3%
Blunt Resistance: +5%
Rending Resistance: +5%
Frost Resistance: +10%

Padded Doublet

Class: Light
Rarity: Common Chestplate
Level: 5
Durability: 70
Price: 325
Protection: 2
Stealth: +5%
Slashing Resistance: +5%
Piercing Resistance: +3%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +10%

Gambeson

Class: Light
Rarity: Common Chestplate
Level: 8
Durability: 100
Price: 650
Protection: 3
Dodge Chance: -5%
Energy: -5
Energy Restoration: -1%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +15%

Gambeson Magistrate

Class: Light
Rarity: Common Chestplate
Level: 8
Durability: 100
Price: 650
Protection: 3
Dodge Chance: -5%
Energy: -5
Energy Restoration: -1%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +15%

Quilted Coat

Class: Light
Rarity: Common Chestplate
Level: 8
Durability: 120
Price: 700
Protection: 3
Dodge Chance: -3%
Energy: -6
Energy Restoration: -1%
Slashing Resistance: +10%
Piercing Resistance: +10%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +20%

Long Gambeson

Class: Light
Rarity: Common Chestplate
Level: 9
Durability: 125
Price: 1000
Protection: 4
Dodge Chance: -6%
Energy: -10
Energy Restoration: -2%
Slashing Resistance: +10%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +10%
Fire Resistance: -10%
Shock Resistance: -15%
Frost Resistance: +5%

Lamellar Quilted Coat

Class: Medium
Rarity: Common Chestplate
Level: 10
Durability: 140
Price: 1300
Protection: 5
Dodge Chance: -10%
Stealth: -10%
Energy: -15
Energy Restoration: -2%
Knockback Resistance: +5%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +15%
Frost Resistance: +15%

Mirror Quilted Coat

Class: Medium
Rarity: Common Chestplate
Level: 14
Durability: 175
Price: 1650
Protection: 6
Dodge Chance: -9%
Stealth: -10%
Noise Production: +5%
Energy: -12
Energy Restoration: -3%
Knockback Resistance: +5%
Slashing Resistance: +15%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +15%
Shock Resistance: -5%
Frost Resistance: +15%

Royal Ranger Gambeson

Class: Light
Rarity: Common Chestplate
Level: 12
Durability: 225
Price: 1350
Protection: 5
Dodge Chance: -7%
Noise Production: -5%
Energy: -10
Energy Restoration: -2%
Bleeding Resistance: +15%
Nature Resistance: +10%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +15%
Frost Resistance: +20%

Mail

Class: Medium
Rarity: Common Chestplate
Level: 14
Durability: 300
Price: 2500
Protection: 8
Dodge Chance: -4%
Stealth: -10%
Noise Production: +10%
Energy: -15
Energy Restoration: -1%
Knockback Resistance: +5%
Slashing Resistance: +20%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +20%
Fire Resistance: -15%
Shock Resistance: -30%
Frost Resistance: +5%

Mail Magistrate

Class: Medium
Rarity: Common Chestplate
Level: 14
Durability: 300
Price: 2500
Protection: 8
Dodge Chance: -4%
Stealth: -10%
Noise Production: +10%
Energy: -15
Energy Restoration: -1%
Knockback Resistance: +5%
Slashing Resistance: +20%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +20%
Fire Resistance: -15%
Shock Resistance: -30%
Frost Resistance: +5%

Footman Brigantine

Class: Medium
Rarity: Common Chestplate
Level: 19
Durability: 350
Price: 5000
Protection: 10
Dodge Chance: -14%
Stealth: -20%
Noise Production: +15%
Energy: -20
Energy Restoration: -4%
Knockback Resistance: +10%
Slashing Resistance: +20%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +20%
Fire Resistance: -10%
Shock Resistance: -20%
Frost Resistance: +15%

Plate Cuirass

Class: Heavy
Rarity: Common Chestplate
Level: 25
Durability: 500
Price: 8000
Protection: 13
Dodge Chance: -18%
Stealth: -25%
Noise Production: +20%
Energy: -30
Energy Restoration: -5%
Knockback Resistance: +15%
Slashing Resistance: +25%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +25%
Fire Resistance: -15%
Shock Resistance: -25%
Frost Resistance: +15%

Knightly Armor

Class: Heavy
Rarity: Common Chestplate
Level: 23
Durability: 550
Price: 6000
Protection: 11
Dodge Chance: -17%
Stealth: -25%
Noise Production: +20%
Energy: -25
Energy Restoration: -5%
Knockback Resistance: +15%
Slashing Resistance: +25%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -15%
Shock Resistance: -25%
Frost Resistance: +15%

Aldwynn Cuirass

Class: Heavy
Rarity: Common Chestplate
Level: 30
Durability: 600
Price: 12500
Protection: 15
Dodge Chance: -20%
Stealth: -30%
Noise Production: +30%
Energy: -35
Energy Restoration: -6%
Knockback Resistance: +20%
Slashing Resistance: +25%
Piercing Resistance: +20%
Blunt Resistance: +20%
Rending Resistance: +25%
Fire Resistance: -15%
Shock Resistance: -25%
Frost Resistance: +15%

Apprentice Robe

Class: Light
Rarity: Common Chestplate
Level: 3
Durability: 15
Price: 50
Protection:
Stealth: +5%
Magic Power: +3%
Spells Energy Cost: -10%
Magic Resistance: +5%
Frost Resistance: +5%

Arcanist Mantle

Class: Light
Rarity: Common Chestplate
Level: 10
Durability: 55
Price: 850
Protection:
Fumble Chance: -3
Energy Restoration: +3%
Magic Power: +10%
Spells Energy Cost: -15%
Arcanistic Power: +10%
Magic Resistance: +10%
Frost Resistance: +5%
Arcane Resistance: +15%

Pyromancer Mantle

Class: Light
Rarity: Common Chestplate
Level: 10
Durability: 60
Price: 850
Protection:
Crit Chance: +3
Energy: +5
Energy Restoration: +2%
Spells Energy Cost: -10%
Pyromantic Power: +20%
Magic Resistance: +5%
Fire Resistance: +20%
Frost Resistance: +5%

Geomancer Mantle

Class: Light
Rarity: Common Chestplate
Level: 10
Durability: 55
Price: 850
Protection:
Energy Restoration: +1%
Health Restoration: +1%
Healing Received: +5%
Damage Returned: -5%
Spells Energy Cost: -10%
Cooldown Reduction: -5%
Fortitude: +10%
Geomantic Power: +20%
Knockback Resistance: +5%
Physical Resistance: +3%
Magic Resistance: +3%
Blunt Resistance: +10%
Frost Resistance: +10%
Arcane Resistance: +5%

Chestplates 2

Arna Cuirass

Class: Medium
Rarity: Unique Chestplate
Level: 10
Durability: 160
Price: 1250
Protection: 4
Dodge Chance: -9%
Stealth: -5%
Noise Production: +10%
Energy: -15
Energy Restoration: -3%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +15%

Ceremonial Cuirass

Class: Heavy
Rarity: Unique Chestplate
Level: 26
Durability: 450
Price: 8750
Protection: 13
Dodge Chance: -20%
Stealth: -35%
Noise Production: +10%
Energy: -25
Energy Restoration: -5%
Knockback Resistance: +15%
Slashing Resistance: +25%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +25%
Fire Resistance: -15%
Shock Resistance: -25%
Frost Resistance: +20%

Jonna Mantle

Class: Light
Rarity: Unique Chestplate
Level: 5
Durability: 40
Price: 150
Protection: 1
Stealth: +5%
Energy: +5
Energy Restoration: +1%
Magic Power: +3%
Spells Energy Cost: -10%
Frost Resistance: +5%

Vagabond Knight Cuirass

Class: Heavy
Rarity: Unique Chestplate
Level: 24
Durability: 375
Price: 11000
Protection: 14
Dodge Chance: -25%
Stealth: -20%
Noise Production: +25%
Energy: -35
Energy Restoration: -6%
Skills Energy Cost: +10%
Knockback Resistance: +15%
Slashing Resistance: +20%
Piercing Resistance: +15%
Blunt Resistance: +15%
Rending Resistance: +20%
Fire Resistance: -15%
Shock Resistance: -30%
Frost Resistance: +20%

Dirwin Cloak

Class: Light
Rarity: Unique Chestplate
Level: 4
Durability: 80
Price: 75
Protection: 2
Fumble Chance: -2
Stealth: +10%
Skills Energy Cost: -10%
Slashing Resistance: +5%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +20%
Frost Resistance: +10%

Gloves

Town Gloves

Class: Light
Rarity: Common Glove
Level: 1
Durability: 15
Price: 10
Protection:
Frost Resistance: +3%

Leather Gloves

Class: Light
Rarity: Common Glove
Level: 1
Durability: 40
Price: 25
Protection:
Fumble Chance: -1
Slashing Resistance: +3%
Piercing Resistance: +1%
Rending Resistance: +3%
Frost Resistance: +5%

Falconeer Gloves

Class: Light
Rarity: Common Glove
Level: 3
Durability: 55
Price: 150
Protection: 1
Fumble Chance: +1
Slashing Resistance: +3%
Piercing Resistance: +5%
Blunt Resistance: +1%
Rending Resistance: +3%
Frost Resistance: +5%

Tied Gloves

Class: Light
Rarity: Common Glove
Level: 4
Durability: 45
Price: 90
Protection:
Counter Chance: +2%
Fumble Chance: -1
Crit Chance: +1
Slashing Resistance: +3%
Piercing Resistance: +2%
Rending Resistance: +2%
Frost Resistance: +5%

Blacksmith Mittens

Class: Light
Rarity: Common Glove
Level: 4
Durability: 60
Price: 125
Protection: 1
Fumble Chance: +2
Savvy: +4%
Skills Energy Cost: -5%
Slashing Resistance: +5%
Piercing Resistance: +1%
Rending Resistance: +3%
Fire Resistance: +15%
Frost Resistance: +10%

Leather Bracers

Class: Light
Rarity: Common Glove
Level: 4
Durability: 45
Price: 60
Protection:
Counter Chance: +1%
Fumble Chance: -3
Crit Chance: +1
Slashing Resistance: +5%
Piercing Resistance: +1%
Blunt Resistance: +2%
Rending Resistance: +5%

Splint Vambraces

Class: Light
Rarity: Common Glove
Level: 10
Durability: 45
Price: 400
Protection: 2
Fumble Chance: -2
Hit Chance: +1%
Bleeding Resistance: +10%
Slashing Resistance: +5%
Piercing Resistance: +5%
Blunt Resistance: +5%
Rending Resistance: +5%

Mail Gloves

Class: Medium
Rarity: Common Glove
Level: 14
Durability: 90
Price: 750
Protection: 3
Fumble Chance: +1
Noise Production: +5%
Energy: -2
Energy Restoration: -1%
Slashing Resistance: +10%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +10%

Brigantine Gloves

Class: Medium
Rarity: Common Glove
Level: 15
Durability: 130
Price: 1350
Protection: 4
Fumble Chance: +2
Noise Production: +5%
Energy: -3
Energy Restoration: -1.5%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +10%
Frost Resistance: +10%

Footman Gloves

Class: Heavy
Rarity: Common Glove
Level: 16
Durability: 150
Price: 1850
Protection: 5
Fumble Chance: +3
Noise Production: +7%
Energy: -5
Energy Restoration: -1.5%
Slashing Resistance: +15%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +15%
Frost Resistance: +10%

Plate Gloves

Class: Heavy
Rarity: Common Glove
Level: 20
Durability: 225
Price: 2500
Protection: 6
Fumble Chance: +5
Noise Production: +10%
Energy: -10
Energy Restoration: -2%
Slashing Resistance: +15%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +15%
Frost Resistance: +10%

Jonna Gloves

Class: Light
Rarity: Unique Glove
Level: 5
Durability: 30
Price: 125
Protection:
Fumble Chance: -1
Magic Power: +5%
Cooldown Reduction: -5%
Magic Resistance: +5%
Slashing Resistance: +3%
Piercing Resistance: +2%
Rending Resistance: +2%
Frost Resistance: +5%

Boots

Rusted Shackles

Class: Heavy
Rarity: Common Boot
Level: 1
Durability: 15
Price: 1
Protection:

Peasant Shoes

Class: Light
Rarity: Common Boot
Level: 1
Durability: 10
Price: 15
Protection:
Stealth: +3%
Noise Production: -10%
Slashing Resistance: +1%
Piercing Resistance: +1%
Blunt Resistance: +1%
Rending Resistance: +1%
Frost Resistance: +3%

Sharp Shoes

Class: Light
Rarity: Common Boot
Level: 2
Durability: 15
Price: 30
Protection:
Stealth: +5%
Noise Production: -10%
Slashing Resistance: +1%
Piercing Resistance: +1%
Blunt Resistance: +1%
Rending Resistance: +1%
Frost Resistance: +3%

Travelling Shoes

Class: Light
Rarity: Common Boot
Level: 3
Durability: 60
Price: 45
Protection:
Noise Production: -10%
Slashing Resistance: +2%
Piercing Resistance: +1%
Blunt Resistance: +1%
Rending Resistance: +1%
Frost Resistance: +5%

Riding Boots

Class: Light
Rarity: Common Boot
Level: 4
Durability: 35
Price: 60
Protection:
Noise Production: -10%
Slashing Resistance: +3%
Piercing Resistance: +1%
Blunt Resistance: +1%
Rending Resistance: +3%
Frost Resistance: +5%

Hide Boots

Class: Light
Rarity: Common Boot
Level: 5
Durability: 90
Price: 125
Protection: 1
Noise Production: -5%
Knockback Resistance: +5%
Slashing Resistance: +5%
Piercing Resistance: +2%
Blunt Resistance: +5%
Rending Resistance: +5%
Frost Resistance: +5%

Tanned Boots

Class: Light
Rarity: Common Boot
Level: 9
Durability: 125
Price: 350
Protection: 2
Noise Production: -5%
Knockback Resistance: +8%
Slashing Resistance: +5%
Piercing Resistance: +3%
Blunt Resistance: +5%
Rending Resistance: +5%
Frost Resistance: +10%

Norse Boots

Class: Light
Rarity: Common Boot
Level: 8
Durability: 110
Price: 150
Protection: 1
Fumble Chance: -1
Noise Production: -5%
Slashing Resistance: +5%
Piercing Resistance: +3%
Blunt Resistance: +5%
Rending Resistance: +10%
Frost Resistance: +10%

Footman Greaves

Class: Heavy
Rarity: Common Boot
Level: 12
Durability: 175
Price: 1400
Protection: 4
Dodge Chance: -5%
Noise Production: +15%
Energy: -5
Energy Restoration: -2%
Skills Energy Cost: +5%
Knockback Resistance: +10%
Slashing Resistance: +10%
Piercing Resistance: +5%
Blunt Resistance: +10%
Rending Resistance: +10%
Shock Resistance: -10%

Aldwynn Sabatons

Class: Heavy
Rarity: Common Boot
Level: 20
Durability: 250
Price: 2500
Protection: 5
Dodge Chance: -8%
Noise Production: +25%
Energy: -10
Energy Restoration: -3%
Skills Energy Cost: +10%
Knockback Resistance: +15%
Slashing Resistance: +15%
Piercing Resistance: +10%
Blunt Resistance: +10%
Rending Resistance: +15%
Fire Resistance: -10%
Shock Resistance: -15%

Belts

Peasant Sash

Class: Light
Rarity: Common Belt
Level: 1
Durability: 5
Price: 10
Protection:
Fumble Chance: -1

Waistband

Class: Light
Rarity: Common Belt
Level: 2
Durability: 10
Price: 15
Protection:
Dodge Chance: +1%

Leather Belt

Class: Light
Rarity: Common Belt
Level: 4
Durability: 30
Price: 40
Protection:
Dodge Chance: +1%
Fumble Chance: -1

Norse Belt

Class: Light
Rarity: Common Belt
Level: 4
Durability: 35
Price: 45
Protection:
Counter Chance: +1%
Fumble Chance: -1

Footman Girdle

Class: Light
Rarity: Common Belt
Level: 4
Durability: 45
Price: 55
Protection:
Dodge Chance: +1%
Counter Chance: +1%
Fumble Chance: -1
Physical Resistance: +1%

Knightly Girdle

Class: Medium
Rarity: Common Belt
Level: 10
Durability: 75
Price: 200
Protection: 1
Block Chance: +2%
Counter Chance: +1%
Fumble Chance: -1
Energy: -2
Energy Restoration: -1%
Physical Resistance: +3%

Luxorious Belt

Class: Medium
Rarity: Common Belt
Level: 11
Durability: 40
Price: 225
Protection:
Energy: +5
Energy Restoration: +1%
Magic Power: +5%
Health Restoration: +0.5%
Healing Received: +5%
Magic Resistance: +3%

Jorgrim Belt

Class: Light
Rarity: Unique Belt
Level: 5
Durability: 35
Price: 90
Protection:
Crit Chance: +2
Cooldown Reduction: -5%
Nature Resistance: +1%

Jewelry

Copper Ring

Class: Light
Rarity: Common Jewelr
Level: 1
Durability: 10
Price: 10
Protection:
Healing Received: +02/05/20%

Silver Ring

Class: Light
Rarity: Common Jewelr
Level: 5
Durability: 35
Price: 80
Protection:
Health Restoration: +0.5%
Healing Received: +5%

Golden Ring

Class: Light
Rarity: Common Jewelr
Level: 10
Durability: 35
Price: 150
Protection:
Energy: +5
Magic Power: +3%

Silver Ruby Ring

Class: Light
Rarity: Common Jewelr
Level: 15
Durability: 25
Price: 300
Protection:
Health Restoration: +0.5%
Healing Received: +5%
Fortitude: +5%
Fire Resistance: +5%

Golden Saphire Ring

Class: Light
Rarity: Common Jewelr
Level: 20
Durability: 25
Price: 285
Protection:
Energy: +7
Energy Restoration: +1%
Magic Power: +5%
Arcane Resistance: +5%

Golden Ruby Ring

Class: Light
Rarity: Common Jewelr
Level: 20
Durability: 25
Price: 475
Protection:
Energy: +5
Magic Power: +3%
Fortitude: +5%
Fire Resistance: +5%

Silver Ring With Aquamarine

Class: Light
Rarity: Common Jewelr
Level: 12
Durability: 25
Price: 130
Protection:
Health Restoration: +0.5%
Healing Received: +5%
Cooldown Reduction: -3%
Fortitude: +3%
Shock Resistance: +3%

Silver Ring With Amethyst

Class: Light
Rarity: Common Jewelr
Level: 12
Durability: 25
Price: 120
Protection:
Health Restoration: +0.5%
Healing Received: +5%
Spells Energy Cost: -5%
Unholy Resistance: +3%

Bronze Ring With Amethyst

Class: Light
Rarity: Common Jewelr
Level: 12
Durability: 25
Price: 75
Protection:
Healing Received: +1%
Spells Energy Cost: -5%
Magic Resistance: +1%

Silver Ring With Topaz

Class: Light
Rarity: Common Jewelr
Level: 12
Durability: 25
Price: 125
Protection:
Health Restoration: +0.5%
Healing Received: +5%
Stun Resistance: +3%
Pain Resistance: +5%

Golden Patterned Ring

Class: Light
Rarity: Common Jewelr
Level: 12
Durability: 25
Price: 175
Protection:
Energy: +5
Energy Restoration: +0.5%
Magic Power: +3%

Golden Fancy Ring

Class: Light
Rarity: Common Jewelr
Level: 12
Durability: 25
Price: 230
Protection:
Energy: +5
Magic Power: +5%

Copper Chain

Class: Light
Rarity: Common Jewelr
Level: 1
Durability: 10
Price: 20
Protection:
Healing Received: +5%

Fang Amulet

Class: Light
Rarity: Common Jewelr
Level: 5
Durability: 60
Price: 70
Protection:
Counter Chance: +2%
Crit Chance: +2
Physical Resistance: +2%
Nature Resistance: +2%
Magic Resistance: +2%

Pearl Necklace

Class: Light
Rarity: Common Jewelr
Level: 5
Durability: 25
Price: 250
Protection:
Energy: +3
Healing Received: +3%
Nature Resistance: +3%

Ruby Necklace

Class: Light
Rarity: Common Jewelr
Level: 20
Durability: 25
Price: 450
Protection:
Health Restoration: +0.5%
Healing Received: +5%
Fortitude: +10%
Fire Resistance: +10%

Sapphire Pendant

Class: Light
Rarity: Common Jewelr
Level: 15
Durability: 25
Price: 325
Protection:
Energy: +4
Energy Restoration: +2%
Magic Power: +8%
Arcane Resistance: +5%

Pagan Necklace

Class: Light
Rarity: Rare Jewelr
Level: 10
Durability: 80
Price: 500
Protection:
Energy: +10
Energy Restoration: +3%
Magic Power: +10%
Arcane Resistance: +10%

Phylactery

Class: Light
Rarity: Rare Jewelr
Level: 10
Durability: 100
Price: 600
Protection:
Health Restoration: +3%
Damage Returned: +5%
Damage Received: -5%
Unholy Resistance: +10%
Sacred Resistance: -15%

Jorgrim Amulet

Class: Light
Rarity: Unique Jewelr
Level: 5
Durability: 50
Price: 75
Protection:
Crit Chance: +3
Hit Chance: +3%
Magic Resistance: +3%

Verren Ring

Class: Light
Rarity: Unique Jewelr
Level: 1
Durability: 50
Price: 40
Protection:
Fumble Chance: -1

Cloaks

Worn Cloak

Class: Light
Rarity: Common Cloak
Level: 1
Durability: 20
Price: 25
Protection:
Dodge Chance: +3%
Stealth: +5%
Noise Production: -5%
Physical Resistance: +1%
Frost Resistance: +5%

Travelling Cloak

Class: Light
Rarity: Common Cloak
Level: 3
Durability: 40
Price: 50
Protection:
Dodge Chance: +5%
Stealth: +10%
Noise Production: -8%
Fortitude: +5%
Physical Resistance: +1%
Frost Resistance: +10%

Occult Cloak

Class: Light
Rarity: Unique Cloak
Level: 5
Durability: 40
Price: 175
Protection:
Dodge Chance: +4%
Stealth: +5%
Noise Production: -5%
Magic Power: +5%
Bleeding Resistance: +5%
Magic Resistance: +5%
Unholy Resistance: +5%

Azure Cape

Class: Light
Rarity: Unique Cloak
Level: 5
Durability: 60
Price: 125
Protection:
Dodge Chance: +4%
Stealth: +6%
Noise Production: -5%
Energy Restoration: +0.5%
Frost Resistance: +5%
Unholy Resistance: +5%

Swords 1

Wooden Sword

Rarity: Common Sword
Level: 1
Durability: 15
Price: 20
Blunt Damage: +4
Block Chance: +3%
Skills Energy Cost: +5%

Rusty Sword

Rarity: Common Sword
Level: 1
Durability: 10
Price: 20
Slashing Damage: +3
Poison Damage: +2
Skills Energy Cost: +5%

Homemade Blade

Rarity: Common Sword
Level: 1
Durability: 60
Price: 20
Bodypart Damage: +10%
Slashing Damage: +20
Accuracy: +3%
Block Chance: +3%
Block Power: +1%
Skills Energy Cost: +5%

Traveller’s Blade

Rarity: Common Sword
Level: 3
Durability: 80
Price: 60
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +10%
Slashing Damage: +21
Block Chance: +4%
Block Power: +2%
Fumble Chance: -6%
Skills Energy Cost: +5%

Shortsword

Rarity: Common Sword
Level: 5
Durability: 85
Price: 225
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +10%
Slashing Damage: +22
Accuracy: +3%
Block Chance: +4%
Block Power: +2%
Counter Chance: +3%
Skills Energy Cost: +5%

Brigand Blade

Rarity: Common Sword
Level: 7
Durability: 90
Price: 315
Armor Damage: +10%
Armor Piercing: +5%
Bodypart Damage: +15%
Slashing Damage: +23
Block Chance: +5%
Block Power: +3%
Counter Chance: +2%
Fumble Chance: +3%
Skills Energy Cost: +10%

Watchman Sword

Rarity: Common Sword
Level: 9
Durability: 100
Price: 405
Armor Damage: +10%
Armor Piercing: +5%
Bodypart Damage: +15%
Slashing Damage: +24
Accuracy: +5%
Block Chance: +5%
Block Power: +4%
Counter Chance: +2%
Skills Energy Cost: +10%

Norse Blade

Rarity: Common Sword
Level: 5
Durability: 95
Price: 250
Armor Damage: +10%
Armor Piercing: +5%
Bodypart Damage: +15%
Slashing Damage: +22
Crit Chance: +4%
Block Chance: +5%
Block Power: +3%
Counter Chance: +3%
Skills Energy Cost: +10%

Footman Sword

Rarity: Common Sword
Level: 12
Durability: 110
Price: 840
Armor Damage: +10%
Armor Piercing: +10%
Bodypart Damage: +15%
Slashing Damage: +26
Block Chance: +6%
Block Power: +5%
Counter Chance: +4%
Fumble Chance: -3%
Skills Energy Cost: +10%

Guild Blade

Rarity: Common Sword
Level: 14
Durability: 135
Price: 980
Armor Damage: +15%
Armor Piercing: +10%
Bodypart Damage: +15%
Slashing Damage: +28
Accuracy: +3%
Block Chance: +7%
Block Power: +5%
Counter Chance: +3%
Fumble Chance: -6%
Skills Energy Cost: +10%

Fancy Sword

Rarity: Unique Sword
Level: 12
Durability: 100
Price: 840
Armor Damage: +10%
Armor Piercing: +10%
Bodypart Damage: +15%
Slashing Damage: +26
Block Chance: +7%
Block Power: +4%
Counter Chance: +2%
Fumble Chance: -5%
Skills Energy Cost: +10%

Jarl Blade

Rarity: Common Sword
Level: 15
Durability: 120
Price: 1500
Armor Damage: +15%
Armor Piercing: +15%
Bodypart Damage: +15%
Slashing Damage: +28
Accuracy: +4%
Crit Chance: +4%
Block Chance: +8%
Block Power: +6%
Counter Chance: +4%
Skills Energy Cost: +10%

Skonfert Blade

Rarity: Common Sword
Level: 17
Durability: 175
Price: 1700
Armor Damage: +15%
Armor Piercing: +15%
Bodypart Damage: +15%
Slashing Damage: +30
Crit Chance: +3%
Block Chance: +10%
Block Power: +7%
Counter Chance: +4%
Fumble Chance: -3%
Skills Energy Cost: +10%

Vanguard Sword

Rarity: Common Sword
Level: 16
Durability: 140
Price: 1600
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +15%
Slashing Damage: +29
Accuracy: +4%
Block Chance: +9%
Block Power: +6%
Counter Chance: +5%
Fumble Chance: -4%
Skills Energy Cost: +10%

Katzbalger

Rarity: Common Sword
Level: 16
Durability: 160
Price: 1600
Armor Damage: +15%
Armor Piercing: +10%
Bodypart Damage: +10%
Slashing Damage: +25
Accuracy: +7%
Block Chance: +14%
Block Power: +4%
Counter Chance: +10%
Fumble Chance: -8%
Cooldown Reduction: -5%
Skills Energy Cost: +5%

Knightly Blade

Rarity: Common Sword
Level: 23
Durability: 150
Price: 2990
Armor Damage: +15%
Armor Piercing: +20%
Bodypart Damage: +15%
Slashing Damage: +34
Block Chance: +13%
Block Power: +7%
Counter Chance: +5%
Fumble Chance: -5%
Skills Energy Cost: +10%

Templar Sword

Rarity: Common Sword
Level: 24
Durability: 140
Price: 3120
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +15%
Slashing Damage: +35
Sacred Damage: +3
Magic Power: +10%
Block Chance: +12%
Block Power: +6%
Counter Chance: +3%
Skills Energy Cost: +10%
Manasteal: +5%

Engraved Sword

Rarity: Unique Sword
Level: 20
Durability: 105
Price: 2600
Armor Damage: +20%
Armor Piercing: +20%
Bodypart Damage: +15%
Slashing Damage: +32
Accuracy: +4%
Block Chance: +12%
Block Power: +5%
Counter Chance: +3%
Fumble Chance: -4%
Skills Energy Cost: +10%

Guard Broadsword

Rarity: Common Sword
Level: 30
Durability: 165
Price: 5100
Armor Damage: +25%
Armor Piercing: +20%
Bodypart Damage: +25%
Slashing Damage: +41
Crit Chance: +6%
Crit Efficiency: +20%
Block Chance: +14%
Block Power: +8%
Fumble Chance: -5%
Skills Energy Cost: +15%

Flame Supremacy

Rarity: Legendary Sword
Level: 30
Durability: 130
Price: 5100
Armor Damage: +30%
Armor Piercing: +20%
Bodypart Damage: +20%
Slashing Damage: +41
Fire Damage: +10
Magic Power: +12%
Block Chance: +11%
Skills Energy Cost: +10%
Pyromantic Power: +20%

Goblin Sword

Rarity: Common Sword
Level: 3
Durability: 40
Price: 60
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +5%
Slashing Damage: +21
Poison Damage: +5
Block Chance: +3%
Bleeding Chance: +2%
Skills Energy Cost: +5%

Battle Cleaver

Rarity: Common Sword
Level: 3
Durability: 60
Price: 60
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +15%
Slashing Damage: +21
Crit Chance: +2%
Crit Efficiency: +15%
Block Chance: +4%
Fumble Chance: -2%
Bleeding Chance: +3%
Skills Energy Cost: +5%

Inelaborate Falchion

Rarity: Common Sword
Level: 5
Durability: 70
Price: 225
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +20%
Slashing Damage: +21
Crit Chance: +5%
Block Chance: +5%
Bleeding Chance: +4%
Skills Energy Cost: +5%

Jagged Falchion

Rarity: Common Sword
Level: 9
Durability: 80
Price: 405
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +25%
Slashing Damage: +22
Crit Chance: +3%
Crit Efficiency: +25%
Block Chance: +5%
Fumble Chance: -3%
Bleeding Chance: +5%
Skills Energy Cost: +5%

Mastercrafted Falchion

Rarity: Common Sword
Level: 15
Durability: 100
Price: 1500
Armor Damage: +10%
Armor Piercing: +10%
Bodypart Damage: +30%
Slashing Damage: +26
Crit Chance: +3%
Crit Efficiency: +25%
Block Chance: +9%
Fumble Chance: -4%
Bleeding Chance: +6%
Skills Energy Cost: +5%

Orcish Blade

Rarity: Common Sword
Level: 16
Durability: 65
Price: 1600
Armor Damage: +25%
Armor Piercing: +5%
Bodypart Damage: +25%
Slashing Damage: +28
Crit Chance: +5%
Crit Efficiency: +20%
Block Chance: +5%
Bleeding Chance: +5%
Skills Energy Cost: +10%

Orcish Cleaver

Rarity: Common Sword
Level: 18
Durability: 50
Price: 1800
Armor Damage: +20%
Armor Piercing: +5%
Bodypart Damage: +40%
Slashing Damage: +29
Crit Chance: +5%
Crit Efficiency: +30%
Block Chance: +4%
Bleeding Chance: +7%
Skills Energy Cost: +20%

Orcish Scimitar

Rarity: Common Sword
Level: 20
Durability: 60
Price: 2600
Armor Damage: +30%
Armor Piercing: +5%
Bodypart Damage: +30%
Slashing Damage: +31
Crit Chance: +7%
Block Chance: +6%
Bleeding Chance: +8%
Skills Energy Cost: +20%

Orcish Battlesickle

Rarity: Common Sword
Level: 25
Durability: 55
Price: 4250
Armor Damage: +20%
Armor Piercing: +5%
Bodypart Damage: +45%
Slashing Damage: +35
Crit Chance: +3%
Crit Efficiency: +50%
Block Chance: +6%
Fumble Chance: +5%
Bleeding Chance: +10%
Skills Energy Cost: +25%

Nomad Saber

Rarity: Common Sword
Level: 20
Durability: 75
Price: 2600
Armor Damage: +10%
Armor Piercing: +10%
Bodypart Damage: +20%
Slashing Damage: +31
Accuracy: +6%
Block Chance: +12%
Bleeding Chance: +4%
Skills Energy Cost: +5%

Elven Saber

Rarity: Common Sword
Level: 20
Durability: 150
Price: 2600
Armor Damage: +10%
Armor Piercing: +10%
Bodypart Damage: +25%
Slashing Damage: +31
Accuracy: +5%
Block Chance: +13%
Bleeding Chance: +6%
Skills Energy Cost: +5%

Swords 2

Decorated Saber

Rarity: Unique Sword
Level: 30
Durability: 135
Price: 5100
Armor Damage: +15%
Armor Piercing: +10%
Bodypart Damage: +25%
Slashing Damage: +40
Accuracy: +5%
Block Chance: +12%
Bleeding Chance: +7%
Skills Energy Cost: +5%

Jibean Scimitar

Rarity: Common Sword
Level: 25
Durability: 200
Price: 4250
Armor Damage: +15%
Armor Piercing: +15%
Bodypart Damage: +30%
Slashing Damage: +35
Accuracy: +6%
Crit Chance: +5%
Crit Efficiency: +30%
Block Chance: +12%
Bleeding Chance: +8%
Skills Energy Cost: +5%

Ancient Scimitar

Rarity: Common Sword
Level: 30
Durability: 145
Price: 5100
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +35%
Slashing Damage: +40
Accuracy: +4%
Crit Chance: +4%
Block Chance: +14%
Bleeding Chance: +8%
Skills Energy Cost: +5%

Arna Sword

Rarity: Unique Sword
Level: 6
Durability: 100
Price: 270
Armor Damage: +5%
Armor Piercing: +10%
Bodypart Damage: +10%
Slashing Damage: +19
Accuracy: +1%
Block Chance: +3%
Block Power: +5%
Fumble Chance: -1%
Skills Energy Cost: +5%

Relict Blade

Rarity: Unique Sword
Level: 30
Durability: 135
Price: 5100
Armor Damage: +30%
Armor Piercing: +25%
Bodypart Damage: +15%
Slashing Damage: +41
Arcane Damage: +5
Magic Power: +15%
Crit Chance: +5%
Block Chance: +15%
Fumble Chance: -5%
Skills Energy Cost: +15%

Royal Sword

Rarity: Unique Sword
Level: 30
Durability: 170
Price: 5100
Armor Damage: +30%
Armor Piercing: +20%
Bodypart Damage: +15%
Slashing Damage: +41
Accuracy: +5%
Block Chance: +15%
Fumble Chance: -7%
Skills Energy Cost: +15%

Axes

Peasant Hatchet

Rarity: Common Axe
Level: 1
Durability: 100
Price: 20
Armor Damage: +15%
Armor Piercing: +10%
Bodypart Damage: +15%
Slashing Damage: +21
Block Chance: +3%
Fumble Chance: -1%
Skills Energy Cost: +10%

Hunter Hatchet

Rarity: Common Axe
Level: 3
Durability: 110
Price: 60
Armor Damage: +20%
Armor Piercing: +10%
Bodypart Damage: +15%
Slashing Damage: +22
Block Chance: +3%
Fumble Chance: -2%
Skills Energy Cost: +10%

Felling Axe

Rarity: Common Axe
Level: 6
Durability: 140
Price: 270
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +20%
Slashing Damage: +24
Accuracy: +2%
Crit Chance: +1%
Block Chance: +5%
Block Power: +2%
Skills Energy Cost: +15%

Bearded Axe

Rarity: Common Axe
Level: 9
Durability: 120
Price: 405
Armor Damage: +25%
Armor Piercing: +15%
Bodypart Damage: +25%
Slashing Damage: +26
Block Chance: +2%
Counter Chance: +3%
Bleeding Chance: +1%
Skills Energy Cost: +10%

Norse Axe

Rarity: Common Axe
Level: 13
Durability: 135
Price: 910
Armor Damage: +30%
Armor Piercing: +20%
Bodypart Damage: +25%
Slashing Damage: +28
Accuracy: +5%
Block Chance: +7%
Block Power: +4%
Bleeding Chance: +3%
Skills Energy Cost: +25%

Barbaric Axe

Rarity: Common Axe
Level: 12
Durability: 90
Price: 840
Armor Damage: +30%
Armor Piercing: +15%
Bodypart Damage: +25%
Slashing Damage: +28
Block Chance: +4%
Skills Energy Cost: +15%

Dwarven Axe

Rarity: Common Axe
Level: 3
Durability: 150
Price: 250
Armor Damage: +25%
Armor Piercing: +15%
Bodypart Damage: +20%
Slashing Damage: +22
Accuracy: +4%
Block Chance: +6%
Block Power: +3%
Skills Energy Cost: +25%

Battle Axe

Rarity: Common Axe
Level: 16
Durability: 175
Price: 1600
Armor Damage: +35%
Armor Piercing: +25%
Bodypart Damage: +25%
Slashing Damage: +30
Crit Chance: +4%
Block Chance: +5%
Block Power: +4%
Fumble Chance: -2%
Bleeding Chance: +1%
Skills Energy Cost: +20%

Footman Axe

Rarity: Common Axe
Level: 15
Durability: 160
Price: 1500
Armor Damage: +30%
Armor Piercing: +25%
Bodypart Damage: +25%
Slashing Damage: +30
Block Chance: +4%
Block Power: +2%
Counter Chance: +4%
Skills Energy Cost: +20%

Skadian Chekan

Rarity: Common Axe
Level: 16
Durability: 190
Price: 1600
Armor Damage: +40%
Armor Piercing: +25%
Bodypart Damage: +20%
Slashing Damage: +30
Crit Chance: +1%
Block Chance: +4%
Block Power: +2%
Counter Chance: +2%
Daze Chance: +1%
Skills Energy Cost: +20%

Knightly Axe

Rarity: Common Axe
Level: 22
Durability: 200
Price: 2860
Armor Damage: +40%
Armor Piercing: +30%
Bodypart Damage: +30%
Slashing Damage: +35
Accuracy: +1%
Crit Chance: +3%
Block Chance: +4%
Block Power: +3%
Fumble Chance: -3%
Skills Energy Cost: +20%

Rider Axe

Rarity: Common Axe
Level: 19
Durability: 185
Price: 1900
Armor Damage: +35%
Armor Piercing: +25%
Bodypart Damage: +25%
Slashing Damage: +33
Block Chance: +3%
Block Power: +1%
Counter Chance: +1%
Fumble Chance: -4%
Skills Energy Cost: +15%

Broadaxe

Rarity: Common Axe
Level: 24
Durability: 225
Price: 3120
Armor Damage: +40%
Armor Piercing: +35%
Bodypart Damage: +30%
Slashing Damage: +37
Accuracy: +4%
Block Chance: +7%
Block Power: +5%
Bleeding Chance: +4%
Skills Energy Cost: +30%

Heavy Broadaxe

Rarity: Common Axe
Level: 25
Durability: 240
Price: 4250
Armor Damage: +45%
Armor Piercing: +35%
Bodypart Damage: +35%
Slashing Damage: +38
Accuracy: +4%
Block Chance: +8%
Block Power: +6%
Bleeding Chance: +5%
Skills Energy Cost: +35%

Reinforced Axe

Rarity: Common Axe
Level: 30
Durability: 260
Price: 5100
Armor Damage: +50%
Armor Piercing: +40%
Bodypart Damage: +40%
Slashing Damage: +43
Accuracy: +4%
Block Chance: +10%
Block Power: +8%
Bleeding Chance: +6%
Skills Energy Cost: +40%

Maces

Metal Rod

Rarity: Common Mace
Level: 1
Durability: 100
Price: 20
Blunt Damage: +12
Block Chance: +3%
Skills Energy Cost: +10%

Cudgel

Rarity: Common Mace
Level: 1
Durability: 70
Price: 20
Blunt Damage: +20
Block Chance: +3%
Fumble Chance: -1%
Skills Energy Cost: +10%

Spiked Club

Rarity: Common Mace
Level: 3
Durability: 85
Price: 60
Armor Damage: +5%
Piercing Damage: +1
Blunt Damage: +20
Crit Chance: +1%
Block Chance: +3%
Fumble Chance: -1%
Bleeding Chance: +2%
Skills Energy Cost: +10%

Peasant Flail

Rarity: Common Mace
Level: 4
Durability: 90
Price: 80
Armor Damage: +7%
Bodypart Damage: +10%
Blunt Damage: +21
Accuracy: -1%
Crit Chance: +6%
Crit Efficiency: +15%
Fumble Chance: +4%
Daze Chance: +3%
Skills Energy Cost: +10%

Militia Flail

Rarity: Common Mace
Level: 6
Durability: 120
Price: 270
Armor Damage: +5%
Armor Piercing: +5%
Bodypart Damage: +15%
Blunt Damage: +22
Accuracy: -2%
Crit Chance: +7%
Crit Efficiency: +20%
Fumble Chance: +5%
Daze Chance: +3%
Skills Energy Cost: +10%

Militia Club

Rarity: Common Mace
Level: 5
Durability: 150
Price: 225
Armor Damage: +7%
Armor Piercing: +5%
Blunt Damage: +22
Crit Chance: +3%
Block Chance: +4%
Fumble Chance: -2%
Daze Chance: +2%
Stun Chance: +1%
Skills Energy Cost: +15%

Reinforced Club

Rarity: Common Mace
Level: 7
Durability: 135
Price: 315
Armor Damage: +7%
Armor Piercing: +7%
Blunt Damage: +23
Crit Chance: +2%
Block Chance: +4%
Fumble Chance: -1%
Skills Energy Cost: +10%

Heavy Club

Rarity: Common Mace
Level: 8
Durability: 100
Price: 360
Armor Damage: +10%
Armor Piercing: +10%
Blunt Damage: +23
Crit Chance: +1%
Block Chance: +4%
Fumble Chance: -1%
Daze Chance: +4%
Stun Chance: +1%
Skills Energy Cost: +15%

Skadian Bludgeon

Rarity: Common Mace
Level: 9
Durability: 180
Price: 405
Armor Damage: +20%
Armor Piercing: +15%
Blunt Damage: +24
Accuracy: +2%
Block Chance: +4%
Fumble Chance: -4%
Daze Chance: +4%
Stun Chance: +2%
Skills Energy Cost: +20%

Footman Mace

Rarity: Common Mace
Level: 10
Durability: 200
Price: 700
Armor Damage: +15%
Armor Piercing: +15%
Blunt Damage: +24
Block Chance: +4%
Daze Chance: +4%
Skills Energy Cost: +20%

Heavy Flail

Rarity: Common Mace
Level: 12
Durability: 160
Price: 840
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +20%
Piercing Damage: +1
Blunt Damage: +23
Accuracy: -4%
Crit Chance: +9%
Crit Efficiency: +33%
Fumble Chance: +5%
Daze Chance: +7%
Skills Energy Cost: +25%

War Flail

Rarity: Common Mace
Level: 14
Durability: 165
Price: 980
Armor Damage: +25%
Armor Piercing: +15%
Bodypart Damage: +20%
Blunt Damage: +27
Accuracy: -4%
Crit Chance: +10%
Crit Efficiency: +33%
Fumble Chance: +6%
Daze Chance: +6%
Skills Energy Cost: +25%

Spiked Flail

Rarity: Common Mace
Level: 11
Durability: 175
Price: 770
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +25%
Piercing Damage: +2
Blunt Damage: +20
Accuracy: -3%
Crit Chance: +7%
Crit Efficiency: +25%
Fumble Chance: +4%
Bleeding Chance: +3%
Daze Chance: +2%
Skills Energy Cost: +25%

Flanged Mace

Rarity: Common Mace
Level: 15
Durability: 225
Price: 1500
Armor Damage: +40%
Armor Piercing: +30%
Blunt Damage: +28
Block Chance: +5%
Daze Chance: +3%
Skills Energy Cost: +20%

War Pick

Rarity: Common Mace
Level: 14
Durability: 200
Price: 980
Armor Damage: +60%
Armor Piercing: +40%
Piercing Damage: +4
Blunt Damage: +20
Accuracy: +7%
Block Chance: +5%
Fumble Chance: +4%
Daze Chance: +5%
Skills Energy Cost: +20%

Morning Star

Rarity: Common Mace
Level: 19
Durability: 250
Price: 1900
Armor Damage: +40%
Armor Piercing: +35%
Piercing Damage: +2
Blunt Damage: +25
Crit Efficiency: +10%
Block Chance: +5%
Bleeding Chance: +4%
Daze Chance: +4%
Skills Energy Cost: +20%

Footman Flail

Rarity: Common Mace
Level: 22
Durability: 230
Price: 2860
Armor Damage: +35%
Armor Piercing: +25%
Bodypart Damage: +30%
Blunt Damage: +33
Accuracy: -3%
Crit Chance: +8%
Crit Efficiency: +30%
Fumble Chance: +4%
Daze Chance: +2%
Skills Energy Cost: +30%

Decorated Flanged Mace

Rarity: Unique Mace
Level: 20
Durability: 200
Price: 2600
Armor Damage: +45%
Armor Piercing: +35%
Blunt Damage: +31
Block Chance: +7%
Daze Chance: +4%
Skills Energy Cost: +25%

Daggers

Kitchen Knife

Rarity: Common Dagger
Level: 1
Durability: 35
Price: 15
Armor Piercing: +5%
Piercing Damage: +8
Skills Energy Cost: -10%

Shiv

Rarity: Common Dagger
Level: 2
Durability: 50
Price: 30
Armor Piercing: +10%
Piercing Damage: +16
Crit Chance: +1%
Fumble Chance: +1%
Bleeding Chance: +2%
Skills Energy Cost: -10%

Short Dagger

Rarity: Common Dagger
Level: 4
Durability: 65
Price: 60
Armor Damage: +5%
Armor Piercing: +10%
Piercing Damage: +17
Block Chance: +2%
Fumble Chance: -1%
Bleeding Chance: +2%
Skills Energy Cost: -10%

Travelling Dagger

Rarity: Common Dagger
Level: 5
Durability: 75
Price: 175
Armor Damage: +5%
Armor Piercing: +15%
Bodypart Damage: +10%
Piercing Damage: +17
Crit Chance: +1%
Fumble Chance: -1%
Bleeding Chance: +3%
Skills Energy Cost: -10%

Brigand Dagger

Rarity: Common Dagger
Level: 8
Durability: 80
Price: 280
Armor Damage: +5%
Armor Piercing: +15%
Piercing Damage: +18
Crit Chance: +2%
Block Chance: +3%
Bleeding Chance: +4%
Skills Energy Cost: -10%

Dirk

Rarity: Common Dagger
Level: 9
Durability: 75
Price: 315
Armor Damage: +5%
Armor Piercing: +20%
Piercing Damage: +19
Crit Chance: +4%
Fumble Chance: -1%
Bleeding Chance: +4%
Skills Energy Cost: -10%

Rondel

Rarity: Common Dagger
Level: 11
Durability: 90
Price: 605
Armor Damage: +10%
Armor Piercing: +15%
Piercing Damage: +20
Counter Chance: +3%
Fumble Chance: -4%
Bleeding Chance: +3%
Skills Energy Cost: -10%

Baselard

Rarity: Common Dagger
Level: 13
Durability: 100
Price: 715
Armor Damage: +15%
Armor Piercing: +20%
Piercing Damage: +21
Block Chance: +3%
Fumble Chance: -3%
Bleeding Chance: +2%
Skills Energy Cost: -10%

Bollock

Rarity: Common Dagger
Level: 14
Durability: 90
Price: 770
Armor Damage: +10%
Armor Piercing: +25%
Bodypart Damage: +11%
Piercing Damage: +21
Accuracy: +5%
Crit Chance: +3%
Fumble Chance: -3%
Bleeding Chance: +4%
Skills Energy Cost: -10%

Parrying Dagger

Rarity: Common Dagger
Level: 16
Durability: 115
Price: 1280
Armor Damage: +5%
Armor Piercing: +15%
Piercing Damage: +22
Block Chance: +4%
Block Power: +4%
Counter Chance: +4%
Bleeding Chance: +3%
Skills Energy Cost: -10%

Misericorde

Rarity: Common Dagger
Level: 19
Durability: 100
Price: 1520
Armor Damage: +15%
Armor Piercing: +30%
Piercing Damage: +24
Accuracy: +6%
Crit Chance: +5%
Fumble Chance: -1%
Bleeding Chance: +6%
Skills Energy Cost: -10%

Decorated Dagger

Rarity: Unique Dagger
Level: 20
Durability: 85
Price: 2080
Armor Damage: +10%
Armor Piercing: +25%
Piercing Damage: +20
Accuracy: +3%
Block Chance: +3%
Counter Chance: +3%
Fumble Chance: -3%
Bleeding Chance: +4%
Skills Energy Cost: -10%

Greatswords

War Scythe

Rarity: Common Greatsword
Level: 4
Durability: 90
Price: 120
Armor Damage: +15%
Armor Piercing: +10%
Bodypart Damage: +20%
Slashing Damage: +28
Accuracy: +2%
Crit Chance: +1%
Block Chance: +4%
Block Power: +5%
Fumble Chance: +9%
Bleeding Chance: +2%
Skills Energy Cost: +15%

Warbrand

Rarity: Common Greatsword
Level: 5
Durability: 110
Price: 300
Armor Damage: +20%
Armor Piercing: +10%
Bodypart Damage: +30%
Slashing Damage: +29
Accuracy: +3%
Crit Chance: +2%
Crit Efficiency: +10%
Block Chance: +5%
Block Power: +5%
Fumble Chance: +10%
Bleeding Chance: +3%
Skills Energy Cost: +20%

Crude Longsword

Rarity: Common Greatsword
Level: 8
Durability: 135
Price: 480
Armor Damage: +20%
Armor Piercing: +15%
Bodypart Damage: +25%
Slashing Damage: +31
Accuracy: +4%
Block Chance: +7%
Block Power: +6%
Counter Chance: +1%
Fumble Chance: +8%
Skills Energy Cost: +25%

Bastard Sword

Rarity: Common Greatsword
Level: 11
Durability: 175
Price: 990
Armor Damage: +25%
Armor Piercing: +15%
Bodypart Damage: +20%
Slashing Damage: +33
Accuracy: +3%
Block Chance: +8%
Block Power: +6%
Counter Chance: +5%
Fumble Chance: -1%
Skills Energy Cost: +15%

Footman Greatsword

Rarity: Common Greatsword
Level: 13
Durability: 160
Price: 1170
Armor Damage: +30%
Armor Piercing: +20%
Bodypart Damage: +30%
Slashing Damage: +35
Accuracy: +5%
Crit Efficiency: +15%
Block Chance: +9%
Block Power: +7%
Fumble Chance: +7%
Skills Energy Cost: +30%

Sergeant Bastard

Rarity: Common Greatsword
Level: 16
Durability: 190
Price: 2000
Armor Damage: +30%
Armor Piercing: +20%
Bodypart Damage: +20%
Slashing Damage: +38
Accuracy: +3%
Block Chance: +8%
Block Power: +8%
Counter Chance: +6%
Fumble Chance: -2%
Skills Energy Cost: +15%

Longsword

Rarity: Common Greatsword
Level: 19
Durability: 170
Price: 2375
Armor Damage: +30%
Armor Piercing: +25%
Bodypart Damage: +30%
Slashing Damage: +41
Accuracy: +6%
Block Chance: +10%
Block Power: +8%
Counter Chance: +3%
Fumble Chance: +6%
Skills Energy Cost: +30%

Claymore

Rarity: Common Greatsword
Level: 21
Durability: 200
Price: 3360
Armor Damage: +35%
Armor Piercing: +25%
Bodypart Damage: +35%
Slashing Damage: +43
Accuracy: +7%
Crit Chance: +3%
Crit Efficiency: +25%
Block Chance: +11%
Block Power: +9%
Fumble Chance: +5%
Skills Energy Cost: +35%

Knightly Greatsword

Rarity: Common Greatsword
Level: 22
Durability: 275
Price: 3520
Armor Damage: +35%
Armor Piercing: +30%
Bodypart Damage: +40%
Slashing Damage: +44
Accuracy: +6%
Crit Chance: +2%
Block Chance: +12%
Block Power: +10%
Counter Chance: +4%
Fumble Chance: +4%
Skills Energy Cost: +35%

Brynn Greatsword

Rarity: Common Greatsword
Level: 25
Durability: 300
Price: 5000
Armor Damage: +40%
Armor Piercing: +30%
Bodypart Damage: +45%
Slashing Damage: +47
Accuracy: +8%
Crit Chance: +4%
Crit Efficiency: +30%
Block Chance: +12%
Block Power: +12%
Fumble Chance: +5%
Skills Energy Cost: +40%

Bows

Peasant Bow

Rarity: Common Bow
Level: 1
Durability: 50
Price: 20
Range: 8
Armor Damage: +5%
Armor Piercing: +3%
Piercing Damage: +17
Accuracy: -60%
Skills Energy Cost: +5%

Shortbow

Rarity: Common Bow
Level: 3
Durability: 60
Price: 60
Range: 9
Armor Damage: +5%
Armor Piercing: +5%
Piercing Damage: +18
Accuracy: -58%
Fumble Chance: -1%
Skills Energy Cost: +5%

Hunting Bow

Rarity: Common Bow
Level: 5
Durability: 75
Price: 200
Range: 10
Armor Damage: +5%
Armor Piercing: +5%
Piercing Damage: +19
Accuracy: -55%
Crit Chance: +2%
Skills Energy Cost: +5%

Levy Bow

Rarity: Common Bow
Level: 8
Durability: 85
Price: 320
Range: 10
Armor Damage: +5%
Armor Piercing: +10%
Piercing Damage: +20
Accuracy: -52%
Fumble Chance: -3%
Skills Energy Cost: +15%

Soldier Bow

Rarity: Common Bow
Level: 9
Durability: 110
Price: 360
Range: 11
Armor Damage: +10%
Armor Piercing: +10%
Piercing Damage: +21
Accuracy: -50%
Crit Chance: +3%
Fumble Chance: -2%
Skills Energy Cost: +10%

Yew Bow

Rarity: Common Bow
Level: 12
Durability: 135
Price: 720
Range: 12
Armor Damage: +10%
Armor Piercing: +15%
Piercing Damage: +22
Accuracy: -48%
Crit Chance: +2%
Fumble Chance: -4%
Skills Energy Cost: +15%

Norse Bow

Rarity: Common Bow
Level: 10
Durability: 100
Price: 600
Range: 11
Armor Damage: +15%
Armor Piercing: +10%
Piercing Damage: +21
Accuracy: -47%
Crit Chance: +3%
Crit Efficiency: +15%
Bleeding Chance: +3%
Skills Energy Cost: +5%

Long Bow

Rarity: Common Bow
Level: 18
Durability: 145
Price: 1620
Range: 14
Armor Damage: +15%
Armor Piercing: +15%
Piercing Damage: +26
Accuracy: -45%
Crit Chance: +3%
Skills Energy Cost: +30%

Eeders Bow

Rarity: Common Bow
Level: 20
Durability: 175
Price: 2400
Range: 15
Armor Damage: +15%
Armor Piercing: +20%
Piercing Damage: +27
Accuracy: -42%
Crit Chance: +5%
Crit Efficiency: +20%
Skills Energy Cost: +35%

Dirwin Bow

Rarity: Unique Bow
Level: 5
Durability: 75
Price: 250
Range: 10
Armor Damage: +10%
Armor Piercing: +10%
Piercing Damage: +18
Accuracy: -55%
Crit Chance: +2%
Skills Energy Cost: +5%

Staffs

Cammock

Rarity: Common Staff
Level: 1
Durability: 50
Price: 20
Blunt Damage: +16
Block Chance: +6%
Block Power: +3%
Fumble Chance: -2%
Skills Energy Cost: +5%

Travelling Staff

Rarity: Common Staff
Level: 3
Durability: 65
Price: 60
Blunt Damage: +17
Block Chance: +9%
Block Power: +4%
Fumble Chance: -4%
Energy Restoration: +2%
Skills Energy Cost: +5%

Healer Staff

Rarity: Common Staff
Level: 3
Durability: 65
Price: 60
Blunt Damage: +15
Block Chance: +7%
Block Power: +3%
Skills Energy Cost: +5%
Health Restoration: +2%
Healing Received: +15%

Conjurer Staff

Rarity: Common Staff
Level: 5
Durability: 65
Price: 200
Blunt Damage: +13
Arcane Damage: +1
Unholy Damage: +3
Magic Power: +5%
Block Chance: +5%
Block Power: +2%
Energy Restoration: +3%
Skills Energy Cost: +5%
Psimantic Power: +10%
Manasteal: +10%

Goblin Staff

Rarity: Common Staff
Level: 5
Durability: 65
Price: 200
Blunt Damage: +13
Poison Damage: +5
Block Chance: +4%
Block Power: +3%
Skills Energy Cost: +5%
Venomantic Power: +10%
Health Restoration: +3%

Pilgrim Staff

Rarity: Common Staff
Level: 7
Durability: 72
Price: 315
Armor Damage: +10%
Blunt Damage: +18
Block Chance: +12%
Block Power: +5%
Fumble Chance: -4%
Energy: +4%
Skills Energy Cost: +5%

Reinforced Staff

Rarity: Common Staff
Level: 9
Durability: 140
Price: 405
Armor Damage: +15%
Armor Piercing: +10%
Blunt Damage: +23
Accuracy: +3%
Block Chance: +15%
Block Power: +6%
Counter Chance: +3%
Fumble Chance: -3%
Skills Energy Cost: +10%

Monk Staff

Rarity: Common Staff
Level: 10
Durability: 90
Price: 600
Blunt Damage: +17
Sacred Damage: +3
Magic Power: +8%
Block Chance: +9%
Block Power: +4%
Energy: +10%
Skills Energy Cost: +5%

Metallic Staff

Rarity: Common Staff
Level: 12
Durability: 153
Price: 720
Armor Damage: +20%
Armor Piercing: +15%
Blunt Damage: +21
Shock Damage: +1
Arcane Damage: +1
Block Chance: +10%
Block Power: +6%
Stun Chance: +1%
Knockback Chance: +5%
Skills Energy Cost: +15%
Electromantic Power: +5%

Dwarven Staff

Rarity: Common Staff
Level: 15
Durability: 125
Price: 1350
Blunt Damage: +17
Fire Damage: +5
Block Chance: +10%
Block Power: +5%
Skills Energy Cost: +5%
Pyromantic Power: +10%

Tribal Staff

Rarity: Common Staff
Level: 15
Durability: 125
Price: 1350
Blunt Damage: +18
Poison Damage: +4
Arcane Damage: +3
Block Chance: +10%
Block Power: +4%
Skills Energy Cost: +5%
Geomantic Power: +10%
Venomantic Power: +10%
Damage Received: -5%
Healing Received: +10%

Skadian Staff

Rarity: Common Staff
Level: 15
Durability: 175
Price: 1350
Blunt Damage: +19
Frost Damage: +5
Block Chance: +9%
Block Power: +3%
Energy: +12%
Energy Restoration: +2%
Skills Energy Cost: +5%
Cryomantic Power: +15%

Witch Staff

Rarity: Common Staff
Level: 15
Durability: 125
Price: 1350
Blunt Damage: +12
Arcane Damage: +2
Unholy Damage: +6
Psionic Damage: +1
Magic Power: +13%
Block Chance: +7%
Block Power: +4%
Skills Energy Cost: +5%

Exquisite Staff

Rarity: Common Staff
Level: 18
Durability: 175
Price: 1620
Blunt Damage: +20
Arcane Damage: +4
Accuracy: +1%
Magic Power: +5%
Block Chance: +12%
Block Power: +6%
Energy: +7%
Energy Restoration: +1%
Skills Energy Cost: +15%

Priest Staff

Rarity: Common Staff
Level: 15
Durability: 176
Price: 1350
Blunt Damage: +20
Sacred Damage: +3
Magic Power: +10%
Block Chance: +11%
Block Power: +7%
Energy: +12%
Energy Restoration: +1%
Skills Energy Cost: +15%

Wizard Staff

Rarity: Common Staff
Level: 15
Durability: 170
Price: 1350
Blunt Damage: +20
Arcane Damage: +4
Magic Power: +15%
Block Chance: +10%
Block Power: +6%
Cooldown Reduction: -5%
Skills Energy Cost: +15%
Manasteal: +5%

Hermit Staff

Rarity: Common Staff
Level: 15
Durability: 170
Price: 1350
Blunt Damage: +20
Arcane Damage: +2
Sacred Damage: +2
Magic Power: +18%
Block Chance: +8%
Block Power: +5%
Skills Energy Cost: +5%
Spells Energy Cost: -12%
Healing Received: +12%

Shaman Staff

Rarity: Common Staff
Level: 17
Durability: 170
Price: 1530
Blunt Damage: +20
Poison Damage: +3
Psionic Damage: +3
Skills Energy Cost: +10%

Orcish Staff

Rarity: Common Staff
Level: 17
Durability: 170
Price: 1530
Blunt Damage: +20
Arcane Damage: +3
Sacred Damage: +3
Skills Energy Cost: +10%

Venomancer Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Armor Damage: +50%
Blunt Damage: +20
Poison Damage: +6
Skills Energy Cost: +15%
Venomantic Power: +15%

Enchanter Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Fire Damage: +2
Arcane Damage: +2
Sacred Damage: +3
Magic Power: +20%
Block Chance: +11%
Block Power: +6%
Energy Restoration: +2%
Cooldown Reduction: -10%
Skills Energy Cost: +15%
Spells Energy Cost: -10%
Arcanistic Power: +10%
Manasteal: +15%

Pyromancer Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Fire Damage: +5
Crit Chance: +3%
Block Chance: +12%
Block Power: +7%
Energy: +7%
Skills Energy Cost: +15%
Pyromantic Power: +15%

Electromancer Staff

Rarity: Common Staff
Level: 17
Durability: 220
Price: 1530
Armor Piercing: +20%
Piercing Damage: +20
Shock Damage: +6
Accuracy: +5%
Skills Energy Cost: +15%
Electromantic Power: +15%

Astromancer Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Fire Damage: +3
Sacred Damage: +4
Skills Energy Cost: +15%
Astromantic Power: +15%

Cryomancer Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Frost Damage: +6
Skills Energy Cost: +15%

Psimancer Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +15
Psionic Damage: +15
Daze Chance: +7%
Stun Chance: +7%
Skills Energy Cost: +15%
Psimantic Power: +15%

Arcanist Staff

Rarity: Common Staff
Level: 17
Durability: 270
Price: 1530
Blunt Damage: +20
Arcane Damage: +5
Skills Energy Cost: +15%
Arcanistic Power: +15%

Geomancer Staff

Rarity: Common Staff
Level: 17
Durability: 220
Price: 1530
Blunt Damage: +23
Arcane Damage: +4
Block Chance: +14%
Block Power: +12%
Fumble Chance: -4%
Daze Chance: +3%
Stun Chance: +3%
Knockback Chance: +3%
Skills Energy Cost: +15%
Geomantic Power: +15%
Health Restoration: +1%
Healing Received: +5%

Necromancer Staff

Rarity: Unique Staff
Level: 19
Durability: 300
Price: 1710
Blunt Damage: +20
Unholy Damage: +3
Psionic Damage: +3
Magic Power: +13%
Cooldown Reduction: -13%
Skills Energy Cost: +15%
Spells Energy Cost: -13%
Psimantic Power: +13%

Chronomancer Staff

Rarity: Common Staff
Level: 17
Durability: 143
Price: 1530
Blunt Damage: +20
Arcane Damage: +4
Sacred Damage: +3
Energy Restoration: +5%
Cooldown Reduction: -20%
Skills Energy Cost: +15%
Chronomantic Power: +15%
Health Restoration: +5%

Orient Staff

Rarity: Common Staff
Level: 19
Durability: 220
Price: 1710
Armor Piercing: +10%
Blunt Damage: +20
Fire Damage: +2
Arcane Damage: +3
Sacred Damage: +2
Magic Power: +7%
Energy Restoration: +7%
Cooldown Reduction: -7%
Skills Energy Cost: +15%
Spells Energy Cost: -7%
Arcanistic Power: +10%

Vampiric Staff

Rarity: Unique Staff
Level: 25
Durability: 220
Price: 4000
Bodypart Damage: +13%
Rending Damage: +33
Unholy Damage: +13
Bleeding Chance: +13%
Skills Energy Cost: +10%
Lifesteal: +13%
Manasteal: +13%
Healing Received: +13%

Relict Staff

Rarity: Unique Staff
Level: 30
Durability: 330
Price: 4800
Blunt Damage: +25
Arcane Damage: +15
Sacred Damage: +15
Magic Power: +33%
Cooldown Reduction: -15%
Skills Energy Cost: +20%
Spells Energy Cost: -15%
Damage Received: -10%

Sangvus Illumination

Rarity: Legendary Staff
Level: 30
Durability: 330
Price: 4800
Blunt Damage: +20
Fire Damage: +15
Unholy Damage: +15
Magic Power: +15%
Energy: +25%
Energy Restoration: +10%
Skills Energy Cost: +25%
Pyromantic Power: +15%
Health Restoration: +5%

READ:  Stoneshard Hunting Guide (Patch 0.6.1.5)
By SEMICOLON

MORE GAME GUIDES FOR YOU

Related Posts:

  • Stoneshard Hunting Guide (Patch 0.6.1.5)
  • Stoneshard: Beginners’ Guide

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