For SOLASTA Crown of the Magister players, this guide is going to show you the most overpower class build, the build of thief is explained below, let’s check it out.
Before you attack me, let me explain; every class on authentic difficulty is good, but some stand out on cataclysm.
In my opinion, the thief is at the top with, pass without a trance, haste, invisibility, levitation, flame strike, fly, revivify, and raise dead as bonus actions.
These are just the skills sold at shops; as magic items or potions, the key to this build is recharge at dawn. Any item with the keyword recharge becomes a bonus action with a thief on top of poisons, potions, and arrows.
Then there is a sneak attack as your main action, or you can use a potion to pick up one down party member, then fast hands a potion to pick up another.
Finally, evasion on top of your crown buffs and high charisma means your passing every check you need. Play what you love but understand that thief is overpowered.
Spy for poisoner
Dex, Cha, and Con in that order.
Charisma score 13 or higher
Intimidation, Persuasion, Acrobatics, and Insight
Thieves Tools and Persuasion
Sell Rapier and pick Explorers pack.
Uncanny Accuracy and Manipulator
Hide from everything, even if it means not attacking for a turn; always attack one target at a time and help your teammates.Mid game
Boots of levitation are a game-changer, go to the center of the map and get into the air with an elemental bow.
Note boots are bugged always use attack before levitation or you lose main action.
Cloak of arachnida’s pass without a trace and summon 4 minor elements (Wizard) summon beast 2 (Ranger) is powerful so long as your team stays hidden and at range.
When you have too much money, buy every potion and craft arrows with paralyzing and restraining no need for any stealth gear full kit of recharge items.
- SOLASTA Crown of the Magister Early Access Guide and Review
- SOLASTA Crown of the Magister Magic Armors and Weapons Recipes
- SOLASTA Crown of the Magister Dungeon Maker User Manual