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Ready or Not How to Disable SMAA Anti Aliasing

Posted on December 18, 2021

If you are play Ready or Not and you want to disable SMAA Anti Aliasing, but you don’t know how, this guide will explain step by step.

 

 

 

How to

Disable built-in by navigating to,

C:\Users\[your username]\AppData\Local\ReadyOrNot\Saved\Config\WindowsNoEditor

open engine.ini,

create a section called ‘[system]’ at very bottom.

Paste these lines under/inside it

sg.AntiAliasingQuality=0
r.PostProcessAAQuality=0

It’ll look like

[SystemSettings]
sg.AntiAliasingQuality=0
r.PostProcessAAQuality=0

There is a setting for motion blur, but in case you can’t disable depth of field.

r.DepthOfFieldQuality=0

insert under [systemsettings]

You may also have to set ‘sg.AntiAliasingQuality=0’ inside of gameusersystemsettings.ini. Under ‘scalability’.

My mod injects SMAA variant of edge smoothing + a slight sharpen shader to offset blurring. The end result is a clearer picture that matches what the game would look like without TAA or FXAA enabled, because these are default UE4 implementations which aren’t good looking at all.

Also a chromatic aberration filter because I really like color fringe. you can disable that.

link to reshade,

https://www.mediafire.com/file/0g2d91u4k8gbs47/ReShade_RON_SMAA_CA.RAR.rar/file

Add the dots back between www m and e com.

Extract contents to

C:\Program Files (x86)\Steam\SteamApps\common\Ready Or Not\ReadyOrNot\Binaries\Win64

I make tweak guides for many UE4 games, but holding off until release and just putting out this simple mod in meantime.

 

That’s all we are sharing today in Ready or Not How to Disable SMAA Anti Aliasing, if you have anything to add, please feel free to leave a comment below, you can also read the original article here, all the credits goes to the original author Aquila 303

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