For Loop Hero players, if you want to know which perk or talent in game is better, or you want to know the details of them all, this guide will provides what you need.
|Shield-master||Fighter hero||20% chance upon hit of stunning target for 1 seconds.||Great against a Boss and slow, hard hitting enemies. Even a single stun against an average monster can possibly stop about one attacks.||B+|
|Battering ram||Fighter hero||The hero rushes into battle head-on and his first attack has a 75% chance to stun each enemy for 1 seconds||1 second stun means roughly a bit less than one attack; with up to 5 enemies that’s up to 5 attacks avoided when the damage intake is at its potential highest, fight after fight.
Is not an A because it’s next to useless against Bosses.
|Skilled armorer||Fighter hero||Defense is increased by 1 after every loop.||Free Defense. Good perk.||B|
|Article of protection||Fighter hero||After receiving this effect and after every loop, the hero receives a bar of phantom
protection that equals 50% of his max hp. All damage to it is dealt ignoring defence
|It activate itself right before a Boss. The rest of the time monsters make short work of the shield but it can still help a little.||C+|
|Blade of dawn||Fighter hero||Every morning the hero’s sword is filled with sunlight, causing its next attack to deal *2 damage to all||It’s great when it works and it looks great! Is very often wasted killing that half-dead slime and then it’s 2-4 fights until the next “try”.
A personal favorite: Combine with Temporal Beacons for more triggers of an AoE that can kill Watchers.
|Somersault||Fighter hero||35% chance to perform a counterattack during evade||Synergy with Buckler + Evasion||Varies|
|Buckler||Fighter hero||Every counterattack restores 3*loop hp||Synergy with Somersault + Evasion||Varies|
|Strong aftertaste||Fighter hero||+1.5 damage for every potion used||The added 1.5 damage bonuses last for an entire map.
Later on you can get 3 and then 4 potions per loop for a potential of +6 damage per loop.
|A to D|
|Dominant mass||Fighter hero||Damage is increased by 20% of defence value||1 extra damage per loop assuming a defense of 5 X Loop.||B-|
|Second thoughts||General||Get a new set of 3 traits (doesn’t spend points)||Varies|
|Card-sharp||General||10% chance to keep the card after placing its tile (doesn’t work for the golden cards)||Much better the earlier you get it.
I am not sure what Golden Cards are as this works on Oblivions.
|B+ to D+|
|Surveyor||General||0.5*loop hp for an adjacent roadside tile while passing a tile||Hot garbage but at least do something useful unlike the supply perks.||D|
|Survivalist||General||If your hp drops below 40% your regeneration is doubled||Regeneration can be good in some scenarios.||C+ to D|
|Blissful ignorance||General||Deals you a full hand of Oblivion cards. From now on using Oblivion cards heals hero by 10% of his max hp.||Highly situational but when you need it it’s pretty great.||C|
|Omicron’s Technique||Lich Kill||1 resurrection charge||A complete waste until it’s not.
Great to kill Bosses.
|Treasure hunter||Lich Kill||5% chance for a chest to spawn on top of a killed enemy||Can trigger into Mimics.
Killing multiple enemies with one attack can trigger multiple chests.
A triggered chest can trigger another chest so this perk obviously mean you get INFINITY CHESTS!!1.
|Axis tilt||Lich Kill||Time flies 25% faster||Faster days mean more monsters, means more cards, means more monsters…
Speed up Perks which depend on the passing of days.
Speed up Healing due to Meadows.
|B to D|
|Deep pockets||Lich Kill||Resource cap in the expedition is increased by 50%||Common ressource are next to useless in the demo. If you’re reading this, odds are you’re past that. Otherwise, use as needed.||F|
|Supplies||General||The hero leaves half of his findings in a camp when passing through a campfire tile||Common ressource are next to useless in the demo. If you’re reading this, odds are you’re past that. Otherwise, use as needed.||F|
|Awakened fragment||Lich Kill||2% chance to get a whole resource sphere instead of a chunk||Common ressource are next to useless in the demo. If you’re reading this, odds are you’re past that. Otherwise, use as needed.||F|
- Loop Hero How to Kill the Lich Boss
- Loop Hero How to Kill Lich In First Expedition
- Loop Hero All Resources And How to Acquire Them
- Loop Hero How to Download the Demo after Game Launched
- Loop Hero How to Unlock the Secret Boss