I encountered difficulties in completing the ‘Scurry, Hurry’ Challenge in Shady Wildwood.
To overcome this, I sketched an optimal layout for navigating through the labyrinth to collect all orbs within the given time frame.
Layout
![](https://steamah.com/wp-content/uploads/2024/03/1709666049.png)
Flow Orbs
Jump Pads
Hole
Hole with Jump Pad beneath
Explanation
![](https://steamah.com/wp-content/uploads/2024/03/1709666052-2.png)
By collecting the orbs in the following sequence, you can do so without needing to use the ‘fly’ ability even once. In the end, I managed to complete it without flying in under 16 seconds (with 16.50 seconds being the target).
Feel free to experiment with the layout to achieve an even better time.