If you’ve been wandering through the “Bound by Roots” mission and hit a wall with the Stargazer or the Druid, you’re not alone. This part of the game can be a bit cryptic if you don’t know what to look for. Let me walk you through everything you need to know, from solving the constellation puzzle to making sure you don’t miss the Druid fight.
The Stargazer’s Puzzle: How to Solve It

Early in the mission, you’ll meet a Stargazer who asks you to identify a few constellations. The clues are hidden in the Mage Guild or the Magic Observatory — just look for the “Eye” icon under your hero or castle portrait. That’s your hint system.
Here’s the correct combination you need to input:
- Dove → Haste
- Knight → Taunt
- Dragon → Inevitability
- Kshmily → Kshmily’s Rage
Match each constellation to its spell, and the puzzle will be solved. No need to guess or experiment — just follow this list.
The Druid Encounter: A Critical Timing Rule
This is where a lot of players get stuck. The Druid won’t fight you if you come to him after the Temple has already been taken down. That means you need to plan your order of operations carefully.
Key point: Engage the Druid before you defeat the blue AI opponent. If the Temple falls first, the Druid becomes non-hostile, and you’ll lose the chance to fight him. That could block your progress or cost you valuable combat rewards.
So remember: Druid first, Temple later.
Quest Reward: Summon Children of the Stars
Once you solve the Stargazer’s puzzle, your hero Lafyur learns a powerful Rank 4 Night Magic spell. Here’s what it does:
- Spell Name: Summon Children of the Stars
- Mana Cost: 18
- Effect: Summons a squad of 30 Children of the Stars
- Placement: Must be summoned within two hexes of a friendly unit
- Duration: The summoned units disappear after the battle ends
This spell can turn the tide in a tough fight, especially if you position it well.
Unit Profile: Child of the Stars
These summoned units are Rank 4 and come with solid stats and useful abilities. Here’s the breakdown:
| Statistic | Value |
|---|---|
| Health (HP) | 35 |
| Attack | 20 |
| Defense | 17 |
| Damage | 12–18 |
| Speed | 5 |
| Initiative | 3 |
Active Abilities:
- Incarnation – Standard physical form
- Shot – Basic ranged attack
- Blink – Teleport or jump ability for repositioning
- Area Attack – Explosive strike that hits multiple targets in a zone
- Starfall – A powerful celestial special ability
These units are versatile and can deal serious damage if you use their abilities wisely.
Final Thoughts
To sum it up: solve the Stargazer’s puzzle using the constellation-spell list above, fight the Druid before the Temple falls, and make the most of the Summon Children of the Stars spell in battle. The Child of the Stars unit is a strong addition to your army, especially with its area attack and blink mobility.
Have you already tried the Druid encounter and missed the timing? Or did you figure out the puzzle on your own? Drop a comment and let me know how your run is going — I’d love to hear your experience.