If you’ve been stuck on the “Spell Levels” Challenge for hours like I was, don’t worry—I’ve cracked the code. This guide walks you through every step, from setup to the final blow, so you can beat it without the headache.
Spell Levels Challenge Guide
Step 1: Gather All Artifacts

Start by moving around your starting territory and picking up every artifact you can find. Don’t skip any—you’ll need them all.
Step 2: Disenchant Everything Except the Helmet
Open your inventory and disenchant all artifacts except the helmet. Keep only the helmet; everything else gets turned into resources.
Step 3: Upgrade Your Spells
Click on the helmet, then look for the “Upgrade” button at the bottom right. Press it to boost your spell levels. This is crucial for dealing enough damage later.
Step 4: Upgrade the Mage Guild
Head to your castle and upgrade the Mage Guild to level 2. Make sure your hero is inside the castle when you do this—otherwise, the option won’t appear.
Step 5: Learn “Basics of Primordial Magic”
Run to the hut on the map and pick up the “Basics of Primordial Magic” skill. This is a must-have for the fight ahead.
Step 6: Level Up and Select the Skill
After learning the skill, click on your hero’s level-up prompt and select the “Basics of Primordial Magic” option. Now you’re ready for battle.
Step 7: Set Up Before the Fight
Before starting the battle, place your griffin in this specific position:

(Refer to the in-game grid or screenshot for exact placement)
Step 8: The Battle – First Move

Start the fight. On your first turn, cast Fireball and aim it at the group of enemies in the center. This will hit multiple targets at once.
Step 9: Use Wait
After casting, press the Wait button (it looks like an hourglass). This lets you act later in the turn order.
Step 10: Move to the Bottom Corner
Fly your unit to the bottom corner of the battlefield. Then press Wait again.
Step 11: Fireball the Three Enemies

Now cast another Fireball at the three enemies grouped together. This should take them out or leave them weak.
Step 12: Move to This Spot
Fly your unit to this position:

(Refer to the in-game map for coordinates)
Step 13: Fireball the Same Spot Again

Cast Fireball at the same location as before. This should finish off the three enemies you hit earlier.
Step 14: Move Here
Fly your unit to this new position:

(Refer to the in-game map)
Step 15: Fireball and Kill Two
Cast Fireball at this spot to take out two more enemies.
Step 16: Move to This Spot
Fly your unit to this final position:

(Refer to the in-game map)
Step 17: Use Guillotine

Select the Guillotine ability and use it on the last remaining enemy. This should finish the fight.
Victory!
You’ve beaten the challenge. Enjoy your rewards.
Tips
- Don’t skip the helmet upgrade – Without it, your spells won’t deal enough damage.
- Make sure your hero is inside the castle when upgrading the Mage Guild. If you’re outside, the option won’t show up.
- Positioning matters – Place the griffin exactly where shown before the fight starts. A wrong placement can mess up your entire strategy.
- Use Wait wisely – Waiting lets you act later, which is key for lining up multi-target Fireballs.
- If you fail, restart – The trial is short, so don’t be afraid to retry if you mess up a step.
That’s the whole strategy. I spent two hours banging my head against this trial before figuring it out, so hopefully this saves you some time. Got a different approach that works better? Drop a comment below—I’d love to hear it.