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Going Medieval How to Set Custom Map Sizes

Posted on June 2, 2021

For Going Medieval players, a lot of the configuration of the game is done through JSON files located in the installation folder, I”ll explain how you can add more map sizes.

 

How to Set Custom Map Sizes

If you browse to the Going Medieval installation folder (\steamapps\common\Going Medieval\Going Medieval_Data\StreamingAssets) and go in

You will have to edit a single file located in the Going Medieval installation folder (Going Medieval\Going Medieval_Data\StreamingAssets to be exact). There you’ll find a folder called “MapV2”, inside the folder there’s a file called “MapSizes.json”, open this file with your favourite text editor and there you’ll find the default map size. My advice is to add another map size instead of changing the existing one. See the below example how you can add another map size:

 

{

“repository”: [

{

“id”: “default_size”,

“width”: 190, “height”: 16,

“length”: 190,

“blockHeight”: 3,

“shownInRelease”: true

},

{

“id”: “custom_map_size_1”,

“width”: 380,

“height”: 16,

“length”: 380,

“blockHeight”: 3,

“shownInRelease”: true

}

]

}

 

 

 

With this new custom map size, the map is 4 times as big. I haven’t tested this yet but wanted to share this with everyone to allow anyone to test what sizes are playable on which hardware.

 

That’s all we are sharing today in Going Medieval How to Set Custom Map Sizes, if you have anything to add, please feel free to leave a comment below, and we’ll see you soon.
Credit to Nin

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1 thought on “Going Medieval How to Set Custom Map Sizes”

  1. LupineSou says:
    June 6, 2021 at pm7:12

    This does not work. When attempting to start a new game the map size field is blank and the game generates an error.

    Reply

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