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Fight Crab Leveling Up & Money Requisites Guide

Posted on July 26, 2022

For Fight Crab players, this guide is for campaign mode, with tabulates money required per level-up for any crab build, from Level 1 all the way to Level 99

INTRODUCTION

Each crab / ‘not-crab’ purchased in the CAMPAIGN MODE of Fight Crab begins at a starting point of Level 1. With money earned (via defeating opponent crabs / ‘not-crabs’ in campaign stages), levels can be raised gradually up to a ceiling of Level 99. Amount of money required to raise each level to the next increases in small increments — but certainly adds up with time.

A total of 3,939,855 Money is required to max out the level of a single character.

For purpose of convenience, the following sections of this guide serve to tabulate exact money requirements, accumulations, and percentage (%) increases from levels 1 to 99. Use / make of it what you’d like.

Hope it may help in some way. Thanks for your time.

Fight Crab Leveling Up & Money Requisites Guide

LEVELS 01 – 33

LEVEL
MONEY – REQUIRED
MONEY – CUMULATIVE
MONEY – LEVEL-TO-LEVEL % INCREASE
1
1,000
0
—
2
1,183
1,000
118.30%
3
1,420
2,183
120.03%
4
1,700
3,603
119.72%
5
2,019
5,303
118.76%
6
2,370
7,322
117.38%
7
2,753
9,692
116.16%
8
3,163
12,445
114.89%
9
3,600
15,608
113.82%
10
4,063
19,208
112.86%
11
4,549
23,271
111.96%
12
5,057
27,820
111.17%
13
5,588
32,877
110.50%
14
6,139
38,465
109.86%
15
6,710
44,604
109.30%
16
7,300
51,314
108.79%
17
7,910
58,614
108.36%
18
8,537
66,524
107.93%
19
9,182
75,061
107.56%
20
9,845
84,243
107.22%
21
10,524
94,088
106.90%
22
11,219
104,612
106.60%
23
11,931
115,831
106.35%
24
12,658
127,762
106.09%
25
13,400
140,420
105.86%
26
14,158
153,820
105.66%
27
14,930
167,978
105.45%
28
15,717
182,908
105.27%
29
16,517
198,625
105.09%
30
17,332
215,142
104.93%
31
18,161
232,474
104.78%
32
19,002
250,635
104.63%
33
19,858
269,637
104.50%

LEVELS 34 – 66

LEVEL
MONEY – REQUIRED
MONEY – CUMULATIVE
MONEY – LEVEL-TO-LEVEL % INCREASE
34
20,726
289,495
104.37%
35
21,607
310,221
104.25%
36
22,500
331,828
104.13%
37
23,407
354,328
104.03%
38
24,325
377,735
103.92%
39
25,256
402,060
103.83%
40
26,199
427,316
103.73%
41
27,153
453,515
103.64%
42
28,120
480,668
103.56%
43
29,097
508,788
103.47%
44
30,087
537,885
103.40%
45
31,087
567,972
103.32%
46
32,099
599,059
103.26%
47
33,112
631,158
103.16%
48
34,156
664,270
103.15%
49
35,200
698,426
103.06%
50
36,256
733,626
103.00%
51
37,322
769,882
102.94%
52
38,398
807,204
102.88%
53
39,485
845,602
102.83%
54
40,582
885,087
102.78%
55
41,690
925,669
102.73%
56
42,807
967,359
102.68%
57
43,935
1,010,166
102.64%
58
45,072
1,054,101
102.59%
59
46,219
1,099,173
102.54%
60
47,376
1,145,392
102.50%
61
48,543
1,192,768
102.46%
62
49,719
1,241,311
102.42%
63
50,905
1,291,030
102.39%
64
52,100
1,341,935
102.35%
65
53,305
1,394,035
102.31%
66
54,519
1,447,340
102.28%

LEVELS 67 – 99

LEVEL
MONEY – REQUIRED
MONEY – CUMULATIVE
MONEY – LEVEL-TO-LEVEL % INCREASE
67
55,742
1,501,859
102.24%
68
56,975
1,557,601
102.21%
69
58,216
1,614,576
102.18%
70
59,467
1,672,792
102.15%
71
60,726
1,732,259
102.12%
72
61,995
1,792,985
102.09%
73
63,272
1,854,980
102.06%
74
64,558
1,918,252
102.03%
75
65,852
1,982,810
102.00%
76
67,156
2,048,662
101.98%
77
68,468
2,115,818
101.95%
78
69,788
2,184,286
101.93%
79
71,117
2,254,074
101.90%
80
72,455
2,325,191
101.88%
81
73,800
2,397,646
101.86%
82
75,155
2,471,446
101.84%
83
76,517
2,546,601
101.81%
84
77,888
2,623,118
101.79%
85
79,267
2,701,006
101.77%
86
80,654
2,780,273
101.75%
87
82,049
2,860,927
101.73%
88
83,452
2,942,976
101.71%
89
84,863
3,026,428
101.69%
90
86,282
3,111,291
101.67%
91
87,709
3,197,573
101.65%
92
89,144
3,285,282
101.64%
93
90,586
3,374,426
101.62%
94
92,037
3,465,012
101.60%
95
93,495
3,557,049
101.58%
96
94,961
3,650,544
101.57%
97
96,434
3,745,505
101.55%
98
97,916
3,841,939
101.54%
99
—
3,939,855
—

NOTES / OPINIONS

  • Farming Money on ‘Extra’ stages 1-3 on Crabby 3 difficulty is the fastest means of leveling up crabs / ‘not-crabs’ (assuming one has a viable build + ally support). Provides highest amount of earnings, sourced from facing minimal opponents and stages. Also comes without risk of arena pitfalls or exceedingly quirky boss movements (esp. observed in [The Amazing Flying] Spider Crab).
  • Single completion of ‘Extra’ stage 3 on difficulty setting Crabby 3 awards 104,198 Money, which alone is enough to raise a new character from Level 1 to Level 21 — and up to Level 99 if the stage (w/ difficulty setting) is cleared 38 times.
  • Completion of all ‘Extra’ stages (1, 2, 3) on difficulty setting Crabby 3 awards a combined sum of 254,921 Money, which alone is enough to raise a new character from Level 1 to Level 32 — and up to Level 99 if the entire chapter (w/ difficulty setting) is cleared 16 times. I personally recommend leveling up this way as opposed to using Stage 3 exclusively for farming (reduces rate of burn-out / fatigue; at least maps cycle per stage completion).

Character builds utilized for Money farming may vary, although I personally have had great use of the following setup:

Mantis Shrimp
Level
Weapon (Right)
Weapon (Left)
99
Katana
Katana

 

Strength
Resistance
Endurance
Dexterity
Agility
24
50
10
24
40

Dual-katana scissor action easily melts opponent health, coupled with high speed and durability. Well-placed blows can deal 42 damage — sometimes more, if edges jostle against opponent. Mileage while under control of NPC varies. Feel free to implement for your own use.

Movement at first may be clumsy but can be managed with practice. Use of controller mandatory. Position arms outward to prevent slowdown, then swipe inward when within slashing distance of opponent. This can also be done while guarding.

With enough experience, the Mantis Shrimp build can render the ‘Extra’ stages a far simpler task to complete on Crabby 3 difficulty.

I advise against using this Mantis Shrimp equip build in Multiplayer, as the character is both far less agile and less resilient.

Fight Crab Leveling Up & Money Requisites Guide

That’s all we are sharing today in Fight Crab Leveling Up & Money Requisites Guide, if you have anything to add, please feel free to leave a comment below, you can also read the original article here, all the credits goes to the original author DATA_CORRUPTED

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