For Dead Space Remake players who are trying to play the impossible mode, here are some tips to improve you experience.
With a recent savegame you can just reload in case a section didn’t went as well as it should. Dead Space Impossible mode is quite easy and you should take max damage equal to 2 Health-Bars per fight with more than 2 or 3 enemies (Bosses excluded). In case you lose more than 2 Health-Bars I would recommend to reload and try this section again because money is better invested in power nodes than medpacks.
1. Weapon Damage and Capacity nodes
2. Suit HP and Stasis improvement nodes (Weapon and Suit upgrades a nearly equal so don’t wait upgrading one after maxxing out the other, try to keep a balance that suits your gameplay. Some players may need more weapon damage, others more stasis upgrades).
3. Good upgrades nodes such as the damage over time effect of the plasma cutter. Nodes to improve the Gravity Well of the Force Gun are quite useless, at least this alt fire had no use for me 99% of the time. It’s intendet to gather enemies or block them for a while to pay some time but for me it’s primary fire did the same thing with less ammo consumption.
It’s recommend to focus on two weapons max. Ideally one for multi target and one for single target. I think the best combination for this game mode is Force Gun and Plasma Cutter. Force Gun saves you from getting hit a lot because of its incredible knockback at close distances and even interrupts of targets shooting at you from far distance. Kill per ammo is quite good too and it’s knockback is some kind of stasis replacement because it gets you some time to check your flanks or kill/stun other targets that are more important. Be patient and let your targets get very close before pulling the trigger. Also, best shots are those you’re hitting multiple targets so try to “rotate” around an enemy to have other ones in your line of fire, too.
Plasma Cutter as second choice just because you get it right at the start of the game and don’t waste nodes when swapping to another weapon later. In my playthrough at NG+ on Hard I made the experience of suffering less damage on Bosses and some other situations using the Contact Beam instead of the Plasma Cutter but the Beam is locked at midgame and saving power nodes for it instead of investing them in the Plasma Cutter is a risk not worth it for Impossible mode.
Stasis, Stasis, Stasis
Always carry 2 or 3 Stasis Packs with you. Use Stasis, especially as long as you don’t have the force gun with a few damage nodes and ammunition for it. Don’t hesitate to run a few minutes back to the last recharge station to refill it instead of using one of your Stasis Packs. Some tips for the usage of Stasis:
- Have your Plasma Cutter in horizontal mode as default as you need to aim for the legs most of the time.
- Stasis weak enemies like Necros without armored skin or those shooting babies and punch or stomp them dead. To do so calculate your stasis time, you have to run towards the enemie and the time you need to melee it to death; So best time to sasis the enemy is when it’s close. This also works only if there are no other enemies to your left/right or behind you. Other enemies behind the one you are meleeing are fine as you can see them and shoot their legs to slow them and/or throw a second stasis when they are close to melee them too.
- Shoot the legs of more “durable” enemies, stasis them when close and stomp them to death.
- Consider using your weapon as your last measure. Always try to shoot them with vent fans, fire extinguisher, Necro body parts, pipes or explosives using your kinesis module. Stasis gives you time to look around for such things.
- Use stasis to slow distant enemies down to buy you time to kill other ones or check your surrounding.
- Placement when Stomping/Punching: Most times you are in an corridor or an walkway so you wanna have visuals to both sides while you melee an enemy. Stasis the enemy and place yourself beside him with your back to the wall. This way you can look to your left and right while you’re punching or stomping.
Prepare your battlefield and use your surrounding
You already know the game since you had to beat hard mode to unlock impossible. So prepare your battlefield by carrying/gathering throwable stuff to a position that is easy to defend. Good positions for me were corners where I just had to shoot to my left or right on incoming enemies, niches or elevators. Consider to bring strong throwables like pipes or explosives from other areas you’re coming from. Hiding in a corner without strong throwables or Force Gun isn’t a good idea. In that case steady movement is your friend. Grabbing stuff; In case you’re walking from A to B without having something grabbed from A you are wasting free damage points. Carry stuff. Carry it from Cargo to Bridge, from one end of the Galaxy to the other, it doesn’t matter, just bring it for free damage. You know you are close to a room with those little swarmers coming right at you? Look for one or two fire extinguisher or an explosive to kill them instead wasting ammo or suffer an HP loss. Don’t waste ammo on shooting those cluster knots. You can kinesis everything on them to destroy them, even corpses or small boxes. Fighting those “jumpers” in those two Zero G mining rooms? Position yourself behind those “mining beams” and the “jumper” on the other side so he kills himself in that beam. Finding yourself on that fuse box in that fiery engine room at the Valor? Trigger the event by re-routing the energy and kill the incoming enemies by deactivating the fire extinguishers again. Also in the Valor, the Brute in the Cargo Bay can be killed by keeping him in stasis while he’s passing the broken floor panel with the electric sparks coming out of it. Prevent the Nuclear Warhead at the Valor from blowing everything up by killing the incoming Detonator with the rods you can find in there. Some events being triggered when entering a room can be fully or partial triggered by “tipping” into the room and back as long as the door doesn’t close. That way you may have the whole room you are coming from as backup zone. Same with the first encounter of the Leviathan. You can grab most of the items flowing in there right at the door using kinesis. You can even go in there and let the door close, the Leviathan will only trigger as soon you enter hover mode. In general it’s a good strategy to kinesis as many stuff as possible from the door you’re coming from before entering a room. Remember all locations with Flying Ones turning corpses into Top Models? Prepare this areas by stomping this corpses until they dont have any limbs anymore so they can’t be turned and you just have to deal with the Flying One. You can also kinesis corpses into other rooms or throw them somewhere they can’t be reached to save some stomping time.
My Inventory on Impossible at mid/late game
- Plasma Cutter and Force Gun
- 2 med. Medpacs
- 1 big Medpac
- 3 Stasis Packs
- 100-150 Cutter ammo
- 50-70 Force ammo
- Dead Space How to Sell Ammo for Profit
- Dead Space Tips for Surviving
- Dead Space Weapon Usage Guide
- Dead Space Engineers Guide to Effective Combat
- Dead Space Remake 100% Achievement Guide