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American Truck Simulator: How to Start a Multiplayer Game (1.41 Update Experimental Beta)

Posted on May 26, 2021

Many have heard that multiplayer has appeared in American Trucks Simulator. This tutorial is on how to start a multiplayer game.

 

How to Start a Multiplayer Game?

You can find the version you need for multiplayer in the “Betas”.

  • Go to ” library “.
  • Right Click on American Truck Simulator – Properties – “Betas”
  • Next, in the empty field, enter the code:
XZo2orrgbG92XMQ
  • Click “check code”.

  • Now in the sheet above the field, there is “experimental_beta – 1.41 Update Experimental Beta (convoy)”, select it and the update installation will start.

Note: for a multiplayer you need a licensed code, it won’t work on a pirate.


You can also get multiplayer via this tutorial.

Notable issues / not yet implemented:

  • Mods are not supported in the initial release.
  • Players can currently join only if they have the same set of cargo and map DLCs installed as the host has.
  • Weather is not fully synced (only good/bad weather).
  • Cables for remote trailers aren’t rendered.
  • When using an owned trailer, there might be a company trailer spawned in the same location you are supposed to go to to load your cargo.
  • AI vehicles might disappear when a player disconnects.
  • Lifting bridges are not synchronized. They will be stationary for the initial release of Convoy.
  • Sounds for trucks of other players are a work-in-progress.
  • Sharing of the World of Trucks external contracts is not yet allowed.
  • Steam invites work only through the Steam overlay.
  • CB radio broadcast (hotkey “X”) interferes with the text input line.
  • Cargo on an owned flatbed might sometimes intersect with the trailer
  • The on-screen map in Convoy “M” zooms out together with chat scrolling in the Route Advisor.
READ:  American Truck Simulator: Utah Achievements Guide

Intended changes/limitations while in Convoy session:

  • Time progression rate does not change when entering a city.
  • The time in a Convoy session will advance to match the host’s time, but it is only visual – the economy time is not affected (If you had 2 hours remaining to finish the job before joining the Convoy, you should still have the same time remaining to finish your job).
  • Special Transport jobs are not allowed. You can’t join a Convoy session with such a job active.
  • Dynamic collisions are disabled for parked vehicles (you can’t push a parked vehicle away, but you will still collide with it).
  • Knocked-down traffic signs are not visually replicated for other players; their collisions are simulated locally and works only in close proximity to the player.
  • Toll gates aren’t synchronized, however, the opening is based on proximity like for AI vehicles.
  • AI vehicle colours may differ after some time (so cached vehicles can be reused to limit memory consumption).

 

MORE GAME GUIDES FOR YOU

Related Posts:

  • American Truck Simulator Box Trailer Guide
  • American Truck Simulator Low Boy Load Guide
  • American Truck Simulator: 100% Achievements Guide
  • American Truck Simulator: All Trucks’ Prices
  • American Truck Simulator Tractor Purchasing Guide

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