If you are totally new to Book of Travels, this guide is an ultimate beginner’s guide, which will help you having a quick start of the game, let’s check it out.
Welcome!
Join our Steam group or Discord! You’ll be notified of opportunities to participate in community projects like this one and ways to compile useful feedback for the devs! We also hold fun in-game events!
https://steamcommunity.com/groups/BoTcultofwinds
The Official Might and Delight Discord:
discord.gg/Yq9C8Yf
Character Creation
You have three options, The Mosswalker, The Dimmed, and The Weatherer
The Weatherer and The Dimmed play alike, save The Dimmed cannot have children.
The Mosswalker can have children, and has a different skill set. (v0.0.4p4)
Here you may choose to have a child or not.
The option is the check at the bottom of the screen.
The trait list depends on the form you chose.
The remaining options have no effect on gameplay. (v0.0.4p4)
You may select 3 skills. The Mosswalker has only two currently available, but you still must select them on this screen to have access in game. (v0.0.4p4)
The Dimmed and The Weatherer have 4.
It is recommended you take the assemble fireplace skill if you are playing as one of them, it will dry you when you are wet, and fire is required to brew tea.
Skills can be clicked to pull up a brief description.
Here you may choose your eye color, voice, and add some flavor text. No gameplay effect.(v0.0.4p4)
All starting equipment is random, but you can re-roll as many times as you like by clicking the button with the die. All equipment, except for Factory-made/small Alken Lanterns and Heavy Tombac Lantern, has no cosmetic or gameplay effect. (v0.0.3p2)
You can save a set of equipment you like by using “Store”, and can come back later after rolling again with “Recall”.
Your name is randomly generated (v0.0.3p2). Click the ‘first name’ or ‘last name’ button to re-roll your first or last name respectively. You can add a nickname as flavor text.
The Store and Recall system works in the same way as it did for equipment.
You can now create your new character !
Getting Started and Avoiding Permadeath
To move your character, you need to click on the screen and your character will go to the indicated point (screenshot of the pointer). You can also move the pointer around with WASD or with the arrow keys.
- Left click will start your character walking to wherever you selected.
- Middle click makes your character say “ey”, it also makes your child or pet(not yet implemented) return to you.
- Right click functions like ‘left click’, but you run instead of walk. Running costs stamina. (the white bar)
When using the right click on an icon, you often can have more information about it (details on abilities or items in your inventory)In the top left of your screen is your health (referred to as energy in game) and your stamina.
Your energy will drain slowly over time as you explore the world. Various status effects will drain your energy faster.
Once your energy runs out, you will collapse of exhaustion.If no one is there to help you back up, you’ll pass out and lose a life petal. Lose all four, and you die. Permanently. (v0.0.4p4)
The most common problem new players face is starvation.
Your first objective should be to find food. Various merchants sell food, and sometimes edibles spawn in lootable containers. Food merchants are here: (list of locations if not marked on map) (marked as spoilers?)
-(Map showing traders with food, and maybe food spawn points)
Lootable ObjectsWhen your mouse hovers over a lootable object, the object will glow. Click to move to it. An icon will appear to loot the object.
If you’ve found something, open your inventory to examine the object. Your inventory is the sack icon on the bar in the middle of the screen.
Right click the item in your inventory to show more information. If the item you found is edible, it will say so directly underneath the picture.
Press the ‘eat’ button at the bottom left of the information card to consume the item.
Item RarityFood with a deep blue background restores a lot of energy, removes hunger, and is expensive. Food with a white or brown background will restore a tiny bit of energy, remove hunger, and is cheap. Light blue is a middleground between the two.
[Trade goods and equipment follow this pattern to indicate value.
-(screenshot exampling item rarities)] <-section necessary?
Status effects- Hunger
- Accelerates energy loss
- Eat something to remove
- Night
- Accelerates energy loss
- Stops with daybreak
- Rain
- Not yet in-game (v0.0.3p2)
- Wet
- Accelerates energy loss ?
- Is removed by sitting near a fire or waiting. Resting accelerates the timer.
- Empty Hand
- Obtained by not having equipped a weapon
- Is removed by equipping a weapon
- Description: “You are quicker as the burden of weapons does not weigh you down”
- Tired
- Accelerates energy loss
- Is removed by resting
- You are tired after completing an endeavour based on strengh
- You ar tired after engaging in combat, either after winning, losing or fleeing
- Description: “You feel the need to rest”
- Sheltered
- Active when protected by nearby constructions
- Created by the Create Windcover ability
- Blessed
- Obtained after praying (endeavour)
- Recovers your energy over time for the duration of the effect
- Description: “You feel blessed”
- Hunger
User Interface
Found on the bottom right of the screen.
- H makes you take off your headware
- + and – makes you choose the zoomed out or zoomed in view
- Left Ctrl and Left Alt opens and closes the menus on the lower left and right parts of the screen respectively
- Ctrl + F5 Toggles UI size
- Escape Opens the Settings menu
- Right Ctrl or the succession of Right Ctrl, Right Alt and Right Ctrl again opens a Debug UI, with information on fps, version, zone, server, time of day etc. This is useful when taking screenshots for bug reports.
You can close an open window by clicking the ‘X’, pressing escape, or clicking outside of said window.
Combat
In order to fight, you need a weapon.
Without a weapon you cannot initiate combat.
To enter a combat stance, press the ‘unsheathe weapon’ button in the bottom right.You will see a white circle appear around you, a black aura above your head, and your cursor will change into a sword. Any NPCs nearby will also have an aura.
(on OSX and Linux, the aura might appear as a black rectangle v0.0.4p4)
-(Combat ready image)
You may only fight certain NPCs. NPCs must both be inside your combat circle, and change your cursor to a sword with slashing effects when you hover over them. (better phrasing?)
-(slashy sword image)
Press the same button as you did to enter combat to sheathe your weapon. (image?) There is no penalty for entering and exiting a combat ready state near NPCs. Enemies will only enter combat if you or another player initiates it.
- Certain Bandits (image optional)
- Certain Wardens (image optional)
- Certain Mystics (image optional)
NPCs you can fight spawn very rarely
To start combat, click your chosen adversary. Sometimes (rarely), NPCs of the same type will all attack you if they are within your combat radius.
During a fight, your character will auto-block all the attacks from 2 enemies. Fighting more than 2, you may get hit and run the risk of losing a life petal.
To attack, click your opponent. An attack animation will play. Enemies will need several hits to be killed.
You may flee from combat by running out of the orange circle.
Equipment has no effect on combat. (v0.0.4p4)
After successfully defeating your opponent, your character will hyperventilate and you will become tired. Rest to remove this effect.
You can loot an enemy corpse by clicking on their pouch. This is one way of acquiring knots and teas, though it is not always reliable.
You can flee combat if you exit the red circle. An icon will appear, and by clicking on it, a map change loading screen will trigger and your character will go to one of the neighbouring maps.
(gif of fleeing or screenshot of the icon)
Knots, Teas, and Skills
Reagents and Loots
You’ll find containers of objects or plants scattered all around the Braided Shore. Here is a list of what loot containers and plants that you can harvest look like !
Book of Travels, The Compendium (downloadable app)
The guide can also be used for testing purposes, to quickly see where certain endeavours or loot containers can be found.
Click the link to download the current version of the tool:
https://drive.google.com/file/d/1bwHX-1gjB1oScWfbSm02WXpX7Z_oXTzC/view?usp=sharing
Install the app (you might get a warning by Windows, but you can ignore that).
The buttons on the left will take you to the respective resources to see bug reports, join Might and Delight Discord etc.
Here you can get a more detailed overview of the zones. On the right side of the screen you can turn on and off indicators on the map where to find collectibles, endeavours etc.
When you click on one of these icons and nothing happens, it either means we didn’t find it yet or none of it is located there.
We hope you will find this tool handy and it will help you in one way or another while travelling this beautifully crafted world.
Use it with caution to not spoil your adventures!
Please feel free to message us if you find a bug, new collectibles, endeavours and what not. 🙂
Lindno/JoeP & Loyzallie
Being a Beta Tester
You can take screenshots using the aperture icon at the bottom of the screen.
Selecting ‘Report Bug’ will pull up a menu with a blank text box you can write in as well as a drop down menu on the right you can use to select screenshots to attach to your report.
That will submit a report to Trello, which you can view selecting the ‘Trello’ button after your report was submitted.
You can vote on bug reports in Trello to communicate to the devs which bugs you would like to be addressed first. Then, the wonderful developers will try their best to tackle what they can.
Related Posts:
- Book of Travels Survival Guide for Easier Travals and Avoiding Attacks
- Book of Travels Beginner Tourists Pamphlet to the Braided Shore