A guide for people who want to know more about weapons in Hunt: Showdown – update 1.3. Includes all weapons. Includes almost all the advantages and disadvantages of all the weapons in Hunt: Showdown.
Content
This is an in depth guide about all the weapons in Hunt: Showdown. Here you can find almost all the advantages and disadvantages of all the weapons in the game. Hope you find it useful 😀
Compact ammo rifles
– Holds 8 round of ammunition
– Takes around 2-3 rounds at medium range and 2 rounds at close range to kill someone
– Can be fired quicker using the Levering trait
– Holds 8 round of ammunition
– Takes around 2-3 rounds at medium range and 2 rounds at close range to kill someone
– Can be fired quicker using the Levering trait
– Has a medium sized marksman scope – the scope is cracked when dirty
– Holds 8 round of ammunition
– Takes around 2-3 rounds at medium range and 2 rounds at close range to kill someone
– Can be fired quicker using the Levering trait
– Has a silencer equipped that limits its muzzle velocity
– Holds 16 round of ammunition – two times as much as Winfield M1873C
– Takes around 2-3 rounds at medium range and 2 rounds at close range to kill someone
– Can be fired quicker using the Levering trait
– Holds 16 round of ammunition – two times as much as Winfield M1873C
– Takes around 2-3 rounds at medium range and 2 rounds at close range to kill someone
– Can be fired quicker using the Levering trait
– Has an aperture sight equipped that can be brought up and down using the X button
– Aperture sight is a miniature scope that is best utilised at medium ranges
– Holds 16 round of ammunition – two times as much as Winfield M1873C
– Takes around 2-3 rounds at medium range and 2 rounds at close range to kill someone
– Can be fired quicker using the Levering trait
– Has a big blade on the stock that is a bit awkward to use as it drains a lot of stamina
– The melee attack can one shot hunters
– Holds 16 round of ammunition – two times as much as Winfield M1873C
– Takes around 2-3 rounds at medium range and 2 rounds at close range to kill someone
– Can be fired quicker using the Levering trait
– Can be reloaded very quickly – uses a quick loader that loads 7 bullets at a time
– This is the best Winfield to use with levering as it can be shot and reloaded very fast
– Holds 7 rounds in its cylinder
– Can be fired very quickly
– Can easily 2-3 shot players at close range
– Easy to headshot players with it
– Reloads at a slow speed
Medium ammo rifles
– Holds 7 medium ammo bullets
– Reloads quite fast – almost as fast as winfield
– Can consistently 2 shot hunters at close to medium range
– Ironsights are pretty bad in my opinion – can still easily land headshots
– Fast rate of fire
– Holds 7 medium ammo bullets
– Reloads quite fast – almost as fast as winfield
– Can consistently 2 shot hunters at close to medium range
– Ironsights are pretty bad in my opinion – can still easily land headshots
– Fast rate of fire
– Thanks to the bayonet, the weapon sway is greater than that of the normal vetterli
– The bayonet is a good option against the armored
– Holds 7 medium ammo bullets
– Reloads quite fast – almost as fast as winfield
– Can consistently 2 shot hunters at close to medium range
– Fast rate of fire
– The small scope is excellent at medium ranges
– The scope benefits from the steady aim and deadeye scopesmith traits
– Single shot high damage medium ammo rifle
– Very quick reload speed
– Unlock very early and is a great budget rifle
– Takes 2-3 shots at medium range to kill a hunter
– Single shot high damage medium ammo rifle
– Very quick reload speed
– Unlock very early and is a great budget rifle
– Takes 2-3 shots at medium range to kill a hunter
– Has a marksman scope equipped – it’s cracked when dirty
– The scope benefits from the steady aim and marksman scopesmith traits
Long ammo rifles
– One shot rifle with high damage with a lot of spare ammo (22)
– Very fast reload speed (3 seconds)
– Takes 2 shots to kill hunters at close to long range
– Has good ironsights and a lot of reserve ammo
– One shot rifle with high damage with a lot of spare ammo (22)
– Very fast reload speed (3 seconds)
– Takes 2 shots to kill hunters at close to long range
– The small scope is excellent at medium to long ranges
– The scope benefits from the steady aim and deadeye scopesmith traits
– One shot rifle with high damage with a lot of spare ammo (22)
– Very fast reload speed (3 seconds)
– Takes 2 shots to kill hunters at close to long range
– The medium scope is excellent at medium to long ranges
– The scope benefits from the steady aim and marksman scopesmith traits
– One shot rifle with high damage with a lot of spare ammo (22)
– Very fast reload speed (3 seconds)
– Takes 2 shots to kill hunters at close to long range
– The riposte is a long sabre the one shots hunters to the chest with a heavy attack
– The riposte can one shot grunts with a light attack
– The riposte variant has higher weapon sway that the normal Martini-Henry IC1
– One shot rifle with very high damage
– When shot up close, the enemy hunter is left with one HP
– Has the best ironsights in my opinion
– Has a lot of reserve ammo (20)
– Its best use is when paired up with a finishing pistol as the enemy hunter is left with minimal HP
– One shot rifle with very high damage
– When shot up close, the enemy hunter is left with one HP
– Has the best ironsights in my opinion
– Has a lot of reserve ammo (20)
– Has a long sniper scope
– Best used with steady aim trait as the sniper scopesmith trait doesnt help much because sparks
is a single shot rifle
– One shot rifle with very high damage
– When shot up close, the enemy hunter is left with one HP
– Has terrible ironsight
– Has a lot of reserve ammo (20)
– Its usually used for covertly shooting enemy hunters
– Damage is the same as normal sparks but the bullet velocity is lower
– Holds 10 rounds with 5 spare rounds
– The lebel has a very slow reload speed
– It has the highest bullet velocity of all rifles in the game
– Has pretty good ironsights
– Benefits from the bullet grubber and iron sharpshooter traits
– Also has a pretty slow rate of fire as it takes pretty long to cycle the bolt
– Holds 10 rounds with 5 spare rounds
– The lebel has a very slow reload speed
– It has the highest bullet velocity of all rifles in the game
– Has pretty good ironsights
– Also has a pretty slow rate of fire as it takes pretty long to cycle the bolt
– Benefits from the bullet grubber and iron sharpshooter traits
– Has a big blade attached to the stock but it’s pretty clumsy
– Due to the blade attachment, the weapon sway is slightly higher than normal Lebel 1886
– Holds 10 rounds with 5 spare rounds
– The lebel has a very slow reload speed
– It has the highest bullet velocity of all rifles in the game
– Has pretty good ironsights
– Also has a pretty slow rate of fire as it takes pretty long to cycle the bolt
– This variant has a marksman scope attached
– Benefits from the bullet grubber and iron sharpshooter traits
– The scope benefits from steady aim and marksman scopesmith traits
– Holds 5 rounds with 10 spare rounds
– Can be reloaded quickly when it has no bullets left in the magazine
– Benefits from the bullet grubber and iron shrapshooter traits
– Holds 5 rounds with 10 spare rounds
– Can be reloaded quickly when it has no bullets left in the magazine
– Benefits from the bullet grubber and iron sharpshooter traits
– The bayonet is not as strong as you think, because it is inconsistent
– Due to it having a bayonet, the weapon sway is increased
– Attacking with a bayonet uses a lot of stamina, so you can thrust it 3 times
– Holds 5 rounds
– Can be reloaded quickly when it has no bullets left in the magazine
– Benefits from the bullet grubber and iron sharpshooter traits
– The scope greatly benefits from the sniper scopesmith and steady aim traits
– The sniper scope is cracked when dirty, so should be cleaned
– Holds 15 rounds with 0 spare rounds
– Fires in 3 round bursts
– Is fully automatic with the fastest rate of fire in the game
– Costs 1250 hunt dollars – the most expensive gun in the game
– The recoil is very hard to control
– It greatly benefits from the bullet grubber trait
– Should be paired with a Caldwell Conversion Uppercut or Mosin-Nagant M1891 Obrez and its
variants for the extra spare ammo
– Can be reloaded very quickly using 5 round stripper clips when you have fired atleast 5 bullets
– The Avtomat is very inaccurate at long ranges – best used at close to medium ranges
Large slot shotguns
– Holds 2 rounds in the chambers with 8 spare rounds
– Has very high close range potential
– Pretty cheap at 100 hunt dollars
– Holds one round in the chamber
– Has the highest damage of all the shotguns
– Very quick to reload
– Has a lot of spare ammo
– A great starter weapon
– Holds one round in the chamber
– Has the highest damage of all the shotguns
– Very quick to reload
– Has a lot of spare ammo
– A great starter weapon
– Has a blade attached to the stock
– The blade is pretty clumsy to use and uses a lot of stamina
– A great pump action shotgun that holds 5 rounds
– You need to land consistent full body shots to effectively kill someone
– Benefits from the bullet grubber and iron devastator traits
– The clunky mechanism makes it fire a bit slow
– A great pump action shotgun that holds 5 rounds
– You need to land consistent full body shots to effectively kill someone
– Benefits from the bullet grubber and iron devastator traits
– Has a bayonet attached to the front
– The bayonet is pretty weak against people, sometimes not able to one shot hunters
– The clunky mechanism makes it fire a bit slow
– The only semiautomatic shotgun in the game
– Massive close range potential
– Has a very high recoil
– Costs 600 hunt dollars
– It holds 5 rounds but has a small number of reserve ammo
– Only chads use this gun 😀
Compact ammo medium slot guns
– Has a 6 round capacity
– Can fire pretty fast and accurately at close to medium range
– Benefits from the bullet grubber trait
– Has a pretty good sight
– Has a 7 round capacity
– Doesn’t benefit from the fanning trait
– Can’t really compete with the other guns
– Since it uses compact ammo, its damage output is pretty low
– The stock helps with weapon sway, as it has almost none
– Has a 7 round capacity
– Doesn’t benefit from the fanning trait
– Can’t really compete with the other guns
– Since it uses compact ammo, its damage output is pretty low
– The stock helps with weapon sway, as it has almost none
– The scope benefits from steady aim and deadeye scopesmith
– Can be used as a pocket sniper when using the quatermaster trait
Medium ammo medium slot guns
– One shot sawed off compact rifle
– Has a lot of reserve ammo
– Reloads very quickly
– Has pretty bad sights and isn’t very accurate
– One shot sawed off compact rifle
– Has a lot of reserve ammo
– Reloads very quickly
– Has pretty bad sights and isn’t very accurate
– It comes equipped with a small shovel-like bayonet
– Still clumsy but overall better than the normal Springfield 1886 Compact
– One shot sawed off compact rifle
– Has a lot of reserve ammo
– Reloads very quickly
– Has pretty bad sights and isn’t very accurate
– Comes equipped with a small deadeye scope
– Benefits from steady aim and deadeye scopesmith traits
– It is overall a pretty good pocket sniper, but has a lot more spread than a normal Springfield rifle
Long ammo medium slot guns
– Almost a perfect copy of the Mosin-Nagant M1891
– Holds 5 rounds and can be reloaded quickly when empty
– Has very high recoil
– Can be used with large slot guns when using the quatermaster trait
– Benefits from bullet grubber and iron sharpshooter traits
– Almost a perfect copy of the Mosin-Nagant M1891
– Holds 5 rounds and can be reloaded quickly when empty
– Has very high recoil
– Can be used with large slot guns when using the quatermaster trait
– Comes with a mace equipped at the end of the stock
– The mace makes the weapon sway slightly worse
– Benefits from bullet grubber and iron sharpshooter traits
– Almost a perfect copy of the Mosin-Nagant M1891
– Holds 15 rounds and can be reloaded quickly when empty, although comes with no reserve
ammo
– Has very high recoil
– Can be used with large slot guns when using the quatermaster trait
– Benefits from bullet grubber and iron sharpshooter traits
Medium slot shotguns
– Almost a perfect copy of the Caldwell Rival 78
– Comes with 2 rounds in the chamber and 8 spare rounds
– Makes a great close range backup weapon
– Sometimes its better to take the LeMat pistol, because it too has a shotgun, and the quatermaster
trait cost 6 perk points
– A great sidearm that can one shot people at ranges you wouldn’t expect
– Has a large pelet spread radius
– Best used when rushing people in the boss lair
– A great sidearm that can one shot people at ranges you wouldn’t expect
– Has a large pelet spread radius
– Best used when rushing people in the boss lair
– The same as a Romero 77 Handcannon but comes equipped with an axe at the front
– This is a great PVE weapon
– Almost a perfect Specter 1882 clone, but it only holds 4 rounds
– Benefits from the bullet grubber and iron devastator traits
– A pretty rare sight these days
– Although the mechanism is pretty clumsy, it can still be fired quicker that its big brother
Compact ammo pistols
– Can consistently 2-3 shot people
– Can be fired very quickly
– Holds 6 rounds
– Benefits from the bullet grubber trait
– Reloads quickly when empty
– Best used at close ranges
– Can consistently 2-3 shot people
– Can be fired very quickly
– Holds 9 rounds
– Benefits from the bullet grubber trait
– Reloads quickly when empty
– Best used at close ranges
– A great pistol that holds 6 rounds
– Has the best pistol sights in the game
– Can be fired very quickly with the fanning trait
– Reload is a bit on the slow side but its pretty good
– Best used at close ranges
– A great pistol that holds 17 rounds
– Has the best pistol sights in the game
– Can be fired quickly with the fanning trait – slower than the normal Conversion pistol
– Reload is a bit on the slow side (full reload takes 28 seconds)
– Best used at close ranges
– Holds 9 rounds + 1 shotgun round
– Can be switched to the shotgun mode using the X button
– Reload is slow
– The bullets don’t do as much damage as the other compact ammo pistols
– Best used at close ranges
– A basic revolver
– It is the fastest firing pistol when using fanning
– Reload speed is average
– When dirty, it has dirt in its sights
– Best used at close ranges
– A not so basic revolver
– It is the fastest firing pistol when using fanning
– Reload speed is average
– Comes equipped with a silencer for the quiet killing of mobs
– Has terrible sights in my opinion and they sway too much
– Best used at close ranges
– A quick firing double action revolver
– It cannot be used with fanning
– Reload speed is average
– When dirty, it has dirt in its sights
– The trigger is pretty heavy so the pistol is a bit unwielding
– Best used at close ranges
– A quick firing double action revolver
– It cannot be used with fanning
– Reload speed is average
– When dirty, it has dirt in its sights
– The trigger is pretty heavy so the pistol is a bit unwielding
– Comes equipped with dusters, but they consume too much stamina when used, so you are
better off with normal dusters
– The dusters also make the weapon sway a bit worse
– Best used at close to ranges
Medium ammo pistols
– Holds 6 bullets, can be fired quickly when using the fanning trait
– Reloads almost the same as a Caldwell Conversion Pistol
– Has great ironsights and is very accurate
– Makes a great sound when fired 😀
– Best used at close to medium ranges
– Holds 6 bullets, can be fired quickly when using the fanning trait
– Reloads almost the same as a Caldwell Conversion Pistol
– Has great ironsights and is very accurate
– Comes equipped with a pretty good blade that is attached to the pistol grip
– Makes a great sound when fired 😀
– Best used at close to medium ranges
Long ammo pistols
– Holds 6 rounds of very powerful ammo
– Can one shot headshot people at great ranges
– Makes for an excellent finishing pistol, as the bullet velocity is pretty fast
– When using fanning, it can be fired quickly, but with very high recoil
– Costs 275 hunt dollars, so it is very expensive for a pistol
Special ammo weapons
– Holds 1 explosive harpoon with 5 reserve harpoons
– When an enemy hunter is hit with this harpoon, he is dead no matter what he does
– The blade makes it super easy to kill mobs and hunters alike
– Almost everything can be kill with one heavy attack
– The harpoon can also be used on meatheads and bosses to quickly kill them
– When a meathead is hit with a harpoon, he explodes, which kills him instantly
– Can be swung very quickly
– Used by Chads 😀
– Can one shot hunters up to 50 meters when hit in the torso
– Has a very limited ammo supply – only 6 rounds
– Holds 2 rounds at a time
– Its only drawback is the aperture sight it has, which makes it very hard for some people to aim,
so
they usually use it as a shotgun, hip-firing it only
– Makes a thunder like sound at 100 meters when fired
– Holds 10 rounds with 10 reserve rounds
– Can be fired very quickly, because it is semi-automatic
– Greatly benefits from the bullet grubber trait
– Can be reloaded very quickly when empty
– Can reliably 2-3 shot people at close to medium distances
– Should never be used to hip-fire, as it is very inaccurate when firing from the hip
– Has a pretty high recoil, so it jumps around when fired
– Costs 750 hunt dollars
– It is a small slot weapon
– Holds 10 rounds with 10 reserve rounds
– Can be fired very quickly, because it is semi-automatic
– Greatly benefits from the bullet grubber trait
– Can be reloaded very quickly when empty
– Can reliably 2-3 shot people at close to medium distances
– It is pretty accurate at medium range thanks to the stock it comes quipped with
– Costs 790 hunt dollars
– It is a medium slot weapon
– Makes for a pretty good stealthy sidearm that can reliably one shot hunters at close range
– Uses crossbow bolts
– Can be reloaded quickly when using the bolt thrower trait
– Benefits from the bolt thrower and bolt seer traits
– Makes for a pretty good stealthy sidearm that can almost reliably one shot hunters at close
range
– Uses crossbow bolts
– Can be reloaded quickly when using the bolt thrower trait
– The bolts cannot be recovered after being shot
– Creates a small cloud of poison around the impact area
– It excels in stealth as it cannot be heard farther than 20 meters
– The bolts can be recovered after being shot
– Benefits greatly from the bolt thrower and bolt seer traits
– Can reliably kill people at close range when shot to the chest
– It doesn’t excel in stealth as it can be heard far away
– The bolts cannot be recovered after being shot
– Benefits greatly from the bolt thrower trait
– Can reliably kill people at close range when shot to the chest or through walls
– Acts like a longer range shotgun
– It doesn’t excel in stealth as it can be heard far away
– The bolts cannot be recovered after being shot
– Benefits greatly from the bolt thrower trait
– Cannot reliably kill people at close range because it is inconsistent
– Acts like a longer range weak grenade
Melee weapons are brutal at close range, so they are widely used. This even includes world pickups that can be thrown using the tomahawk trait. Will reliably kill people.
– Brutal at CQC
– Causes rending damage
– Can easily deal with mobs
– Consumes a lot of stamina with each heavy attack, so should be used with the determination trait
– Costs 5 hunt dollars
– Causes piercing damage
– Great against hunters and mobs
– Light attacks kill grunts with one hit
– Causes rending damage
– Light attacks kill grunts with one hit
Related Posts:
- Hunt: Showdown: How to Get Better
- Hunt: Showdown 1.5.1 Traits Tier List Guide
- Hunt: Showdown Best Poison Build Guide
- Hunt: Showdown – How to Use the Wini
- Hunt Showdown: The Definitive Perks Tier List (Version 1.5)