Light
-Running away
-Losing games
-Feeding kills to the enemy
-Abandoning the team
-Dying
Bad at:
-Capturing objectives
-Defending objectives
-Supporting the team
-Getting kills
-Staying alive
F tier
Medium
-Reviving heavies
-Healing heavies
-Movement support for heavies
-Dealing damage from behind heavy shields
-Chasing enemies that try to run away from heavy
Bad at:
-Capturing objectives
-Defending objectives
-Dealing with lights
A tier
Heavy
-Capturing objectives
-Defending objectives
-1shotting idiots playing light
-Getting kills
-Staying alive
-Supporting the team
-Winning games
Bad at:
-Chasing enemies
-Reviving teammates
S++ tier
Team composition tierlist
LLM – unplayable garbage comp F tier
LLH – garbage comp but maybe heavy can carry F+ tier
MMM – could be viable with constant healing and reviving C tier
MML – same as above but worse D tier
MMH – good setup with lots of movement and support and one central tank A tier
HHH – viable setup with tons of shields, destruction and healthpool but lacking support and movement A tier
HHM – perfect comp with one movement, healing and reviving support and two big boys to assault or lock down the objective S tier
HHL – viable if light runs away preventing a team wipe, otherwise worse than medium in every way C tier
HML – viable if heavy and medium work together but dragged down by a light class doing nothing B tier
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- THE FINALS: Season 1 Starter Pack Guide (How to Claim it For Free)
- THE FINALS: How to Force Your Game to Switch to D3D11