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7th Sector: All Finals, Phantoms, Transformers and HDDs

Posted on March 14, 2019

Phantoms

PHs are found in the following chapters: 4,10,15,19,25,28,34,44

HDDs

HDDs are found in the following chapters:1,3,5,9,12,13,18,28,29,40,46

Transformers

TRs are found in the following chapters:1,5,7,7,9,12,17,21,29,40 (NOTE: if you see any other TR outside any of these chapters, you don’t need to do it EXCEPT for the TR at the chapter 34, you need this one to resolve the puzzle).

Revenge

To get Revenge enter chapter 18, and when you become the robot with a machine gun, you have to kill the robot in the left puzzle, right behind you.

Stalled? (old Conkout?)

To get Stalled? enter chapter 25, in one moment you will encounter a door that you have to hit 3 times with certain timing to open. You need to ignore that, and hit your robot untill it shuts down. It will reboot, and thats it.

Locomotive and Killer

To get Locomotive and Killer enter chapter 22, walk untill you see a timer. You need to wait untill reaches to 0 to make Locomotive, and then a train its going to appear. To get Killer, you gotta kill the man that appears in front of you in the same chapter.

Help your fellow man

To get Help your fellow man enter chapter 30, go into the water and you will see a path that takes you with a robot in captivity.Press E in the red button, and thats it.

Musical pause

To get Musical pause go to chapter 33, and go all the way down untill you see a robot. Wait there and the robot will start dancing.

Caring

To get Caring enter chapter 34, to all the way to the right, fly over the red button, and you will see a garden with a robot sitting there. There is a red button in the wall, press it with E.

FINAL 1

(Little note: You don’t need to make 4 different campaings, you can do for example final 1, then go to chapter 46 and start from there to get final 2 )
To get this final you need to finish the campaing WITHOUT MAKING ANY TR, you can only do the TR at chapter 34 to resolve the puzzle(you can make PHs and HDDs). Also, you need to pass without being seen by the red lights of the chapters 46 and 47.

FINAL 2

(Little note: You don’t need to make 4 different campaings, you can do for example final 1, then go to chapter 46 and start from there to get final 2 )
The same as FINAL 1, but you have to get seeing by one of those red lights in chapter 46 or 47

FINAL 3

(Little note: You don’t need to make 4 different campaings, you can do for example final 1, then go to chapter 46 and start from there to get final 2 )
To get this final you need to finish the campaing doing the TRs(you can make PHs and HDDs).Also, you need to disconnect the block B-038 in the puzzle from the chapter 42.

FINAL 4

(Little note: You don’t need to make 4 different campaings, you can do for example final 1, then go to chapter 46 and start from there to get final 2 )
The same as FINAL 3, but you have to leave the block B-038 connected in the chapter 42.

Please read

So those are really the hardest one to do. Then you have Stubborn and Suicide, wich you can simply get by playing the game and dying…And then finally there is one that I couldn’t remember called Take it easy, man!. I just don’t remember that one lol, so if you know how to do it, please put it down bellow.
Written by Karl Marx -さん

2 thoughts on “7th Sector: All Finals, Phantoms, Transformers and HDDs”

  1. EMZ says:
    May 26, 2019 at pm7:27

    HKEY_CURRENT_USER\Software\SN_Production\7TH_Sector

    Reply
  2. EMZ says:
    May 26, 2019 at pm7:34

    Well, thanks but there are some errors plus here’s an easier way to skip replaying the whole game:

    Access the game’s registry at:
    HKEY_CURRENT_USER\Software\SN_Production\7TH_Sector
    And launch the game after changes are made.

    Ending / Final 1 or 2:

    Not doing any / leaving turned ON all transformers these will be:
    SaveSettings0_* through SaveSettings9_* = 0
    Except transformer on level 34, which can be done and has no counter here, nor affect endings.
    This path will give a different continuation from level 45 onward, starting at the end of it.
    This will also give access to Data / HDD #10, otherwise unreachable on Ending 3/4 path.
    The value will be set at the end of level 45:
    Final_ID_Save_* = 0
    It will be overwritten depending on SaveSettings0_* through SaveSettings9_*.
    On levels 46 and 47, getting detected by search lights or not will offer different endings.
    This value will be set/overwritten when detected and will be:
    NightFin_ID_* = 0 – for Ending / Final 1 (undetected)
    NightFin_ID_* = 1 – for Ending / Final 2 (detected)

    To skip replay, just change it and load final level 48.
    To replay for other endings, turn OFF transformers from level 1 onward.
    You’ll have to redo all levels where transformers are.

    Ending / Final 3 or 4:

    Having done all transformers / turning them OFF these will be:
    SaveSettings0_* through SaveSettings9_* = 1
    At the end of level 45 this, can be anything up to this point, will be:
    Final_ID_Save_* = 1

    On level 42 there’s an additional switch, block B-038, the effect on save will be done
    once the player goes past the next phantom zone, or next checkpoint. These can be either:
    NightFin_ID_* = 1 – for Ending / Final 3 (block B-038 disconnected)
    NightFin_ID_* = 0 – for Ending / Final 4 (block B-038 connected)

    To skip replay, just change it and load final level.
    To replay for previous endings, transformers cannot be undone, you’ll have to start with new save data, menu: DELETE FILES.
    Only block B-038 can be changed as instructed above, once done, reload final level 48.

    RECAP:
    Set SaveSettings0_* through SaveSettings9_* and Final_ID_Save_* = to 0.
    Replay from level 45 for new path and Ending 1 or 2.
    Set SaveSettings0_* through SaveSettings9_* and Final_ID_Save_* = to 1.
    Replay from level 45 for new path and Ending 3 or 4.
    Each path as a splitting point.
    For Ending 1 or 2, on level 46 and 47, either let search / red light detect you or stay hidden.
    Or set NightFin_ID_* to either 1 or 0 and reload final level 48.
    For Ending 3 or 4, on level 42, either connect or disconnect block B-038.
    Or set NightFin_ID_* to either 1 or 0 and reload final level 48.
    Skipping replay might not get you all Data / HDD’s.
    Or set Image0_* through Image12_* to 1 and all will show up.

    * means random numbers appended to the values, you’ll see them once you’re in Registry.

    Reply

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