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Ragdoll Madness Basic Modding Guide

Posted on May 11, 2021

For Ragdoll Madness players, if you want to know some basics about modding, this is a basic modding guide that helps you understand how to start modding, let’s check it out.

 

Intro

You can create mod as you like! free and powerful modding support!

If you want to support the mod community,
You can share a mod in the Workshop!
or create a modding tutorial video if you want!

You can mods as you like!
with Unity 2020.2.6f1!

Creating Unity Project

Download Unity 2020.2.6f1 on Unity Download Archive.
and Open Unity Hub or Unity and Create Project.

For Unity Hub;
Step 1;

Ragdoll Madness Basic Modding Guide

Step 2 (Selecting Version);

You must use 2020.2.6f1

Ragdoll Madness Basic Modding Guide

Step 3 (Creating Project);

Ragdoll Madness Basic Modding Guide

Download Unity Hub (Official Download)[public-cdn.cloud.unity3d.com]

Download Link for Unity Hub (Official Unity Archive)[http//unityhub]

Importing Ragdoll Madness Mod Tools

Double Click Ragdoll Madness Mod Tool.unitypackage (Mod Tool Package in Ragdoll Madness Directory)or Click Assets -> Import Package -> Custom Package in Unity Editor Toolbar

Creating Maps (Scenes)

In Project Section, Click Right Mouse Button and Create Scene;

Ragdoll Madness Basic Modding Guide

Thats! , and You can drag your models/objects in scene.

RULES;

You Must Disable Main Camera in Hierarchy
IMPORTANT!! : You must use 1 scene in project.
Default Spawn Point is 0,5,0 but You can change this. Create Empty Object in Scene and Re-Name to SpawnPoint.

How to Create Interactable Object (Plate) on Your Map
Import AddontialModsObjects/PressurePlate.unitypackage
and Drag Prefab on Prefabs Folder in Unity Project.

How to Create Action (On Grappable Object Enter Plate Area):

Create C# Script Example: ObjectDestroyAction.cs
and Change Interface MonoBehaviour to ModTool.Interface.ModBehaviour

Ragdoll Madness Basic Modding Guide

and Add Interface IEInvoke and Create Function IEInvoke.OnInvokeRecieved

Ragdoll Madness Basic Modding Guide

Its Object Destroy on Grappable Object Enter Plate Area Example.

Detailed Video Tutorial;

How to Create Grippable Objects

Create Object or Mesh
and Add Compontent, Add RigidBodyRagdoll Madness Basic Modding Guide
Ragdoll Madness Basic Modding Guide

Video Tutorial:

Scripting C# for Creating Mods / Addons etc..

Create C# Script and Drag in Objects or Empty Objects in Scene

Change Interface to ModTool.Interface.ModBehaviour

Ragdoll Madness Basic Modding Guide

Rules;

Change Interface to MonoBehaviour to ModTool.Interface.ModBehaviour

Scripting Tutorial:

Unity Doc[docs.unity3d.com]
or You can find Unity Tutorials on Youtube

Exporting Mod

Click Tools -> ModTool -> Export Mod in Unity Toolbar

Ragdoll Madness Basic Modding Guide

and Fill Areas,

Ragdoll Madness Basic Modding Guide

and Click Export!

You can publish mods on Steam Workshop!

Rules


!IMPORTANT!

Default Spawn Point is 0,5,0 but You can change this. Create Empty Object in Scene and Re-Name to SpawnPoint.
You Must Use 1 Scene in Project.
You Must Use ModTool.Interface.ModBehaviour in All Scripts!
You Must Disable or Delete Camera on Your Map/Scene

Extra

Hierarchy
A list of all Game Objects that exist in the current scene.Inspector
All information on the currently selected object.

Physics Material
These different materials change the physics properties on an object.

Prefabs
Prefabs is use ready objects.

Project
A list of all assets currently in the project. Assets can be dragged and dropped straight into the Scene window from here.

Rigid Body
This is a component that makes an object a physics object that will interact with other objects.

 

That’s all we are sharing today in Ragdoll Madness Basic Modding Guide, if you have anything to add, please feel free to leave a comment below, and we’ll see you soon.
Credit to RubyStep

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