If you play LET IT DIE, this guide is a walkthrough of progress from nothing to the last boss for new players, let’s check it out.
For 1-16 Floors
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just pick up all the quest that can give you some kill coin , and kill everything from 1F-3F and go up and down until you have 1400 expor more. go down to waiting room max stat in this order( HP, STR, VIT, LCK) dex and STM is optional unless you max other 4 already. With these max should able to run through most thing pretty easily, if you taking alot of damage run pass them or try to go to next floor to unaggro the screamer.
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pick up all material, shroom, beast, mainly iron, cotton, copper, or other tuber metal like scratch metal on the way, also try to get as much blank bp before you head down. R&d hammer, bat, and any armor you first get. (Iron is the main weapon you should R&D but unlikly to get until 6-10F, DIY coat would be ideal to level up if you able to get bp) other wise any armor like special force vest pants, ryback pants would be ideal, if is not DIY, SF, or ryback set only level it once to get some bonus or not at all.
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with the brand new weapon and armor, you should able to kill Coen pretty easily, after that you can basically ignore the next 2 floor, pick up all material if you can if not just keep on running until 6F after unlock the elevator, you could either keep on going to fight Jin die or go down and get ready for the boss.
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if you not 100% sure what to do or scared to go forward, TDM would be unlock after you beat Coen, and keep raiding until everyone is higher rank then you( since most likely you unable to beat anyone else at this point with loads of kc. make sure you have been upgrading the bank and tank to increase the carrying limit. and try to get some premium decal from the shroom lady to easy up the game (most useful i got is tank +20%hp), if not just buy a non premium one from the shroom lady tank or dumbbell. or not buy at all lol
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make sure you have at least 3 new weapon just incase( i used a machete +1 and beat it), make sure eat 2-3 grill tough shroom and crush shroom to make the fight easier.
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after beating her rest is same as #3 keep on running until 10F, 9F is a super small are so once unlock elevator just go up 10F unlock ele there too, then you can go down and ready the boss
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at this point you could either go to try to fight the boss with 2 toughshroom and 2 red sting shroom( get it from red scorpion) and few grilled snail/frog/rat/heartshroom for healing. or run to 9F shop and see the iron bp spawn or not and buy it for 30k kc( thats what i did). and now make sure you make the iron+4 before the boss and you would melt it like butter.
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at 11F you would unlock your tier fighter, either go pick up all the beast/ shroom and chest before go down or fight a new boss call goto9, simple way to do it, if theres scorpion eat a sting shroom tough shroom before going in. once you in just run around him, and watch the movement, only hit once or twice if he stand still, if he jump you jump, repeat doing that until he die.
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either go to down and make tier fighter( striker) or head to the next floor remember try to avoid much poison as possible or you won’t be make to do anything other active if you vomiting, start running until you see the elevator, fight off whoever chasing you, try not to get hit or you will die in 2 hit. (if you have iron use the rage move to cc them in place and kill them) unless you went down and make a tier 2 fighter before going to 12F. Don’t bother to make more than 1 Tier 2 fighter since you going to get Tier 3 soon.
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make sure you max hp str and vit on your tier 2 striker, and few iron +4 before go to 13F, 13F is a big area, so you have to get use to the map first, or you would get lost pretty easily.(take your time) and try to fight off the screamer on the way, make sure 1 on 1 at a time then run back to a corner that you prefer and hit them there. (CORNER TACTIC) if you really in a pickle use the iron rage move and blind them and run they may recover if you try to kill them. same as 14-15 F.
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15F is kinda pain in the ass since there a giant pit in the map with 4 to 5 sniper, you goal is try to avoid all gun shot and run to 16F, what you need to do is RUN. what i mean by that is you have to run until you see that pit and make sure few sniper follow you so you need to run back a forth until at least 3 out of your way then you have to run to either end with the escalator that you are not lock then you are golden, myself also died here as well( but first death free revive)
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unlock the 16F elevator go down make a tier 3 fighter. keep on raiding TDM until you are diamond and get bps lol (currently plat 3 before i started making this guide)
Notes
Reason of Iron is the most recommended weapon, because of the extra dps from steam/fire(when tier 3), all boss is weak to blunt, long reach/ aoe damage, simple movement (forward hit), and most important… rage move! It create a wall of steam/fire that can damage and blind everything in front of you for about 5 second, this is one of the main reason why i able to run pass most of the floors and this is what can get you out of most pickle situation.
Sword dancer set and DIY coat(coat only)
if you can get sword dancer set upgraded, Great! reason for that is almost everyone can get it from lost bag so is very easy to obtain, and one of the current most powerful set of armor atm, however it is very expensive to upgrade.
As for DIY coat, all veteran can agree it is best for climbing just because how easy it can upgrade for, defense and stats is decent, it is very cheap to upgrade compare anything other things, it has all element resist with only a small negative amount on pierce resist and defense you need to beat Taro. DIY pants optional.
PS: sorry i didn’t mention this before so i give it a small up date. Also mention same thing in the 33F-40F guide.
any question can ask in the comment since there no way for me to write down every detail in the progress. sorry is kinda sloppy for whoever want to get through the tier 2 fighter stage.
minor progress: 2 hours after i posted, i been grinding some TDM, and currently Plat 2 should be able to hit diamond by tmr when i try again.
gears: Tier 2 iron +2, T2 special force vest +1, knight panths +0
decal: tank 20% hp, dumbbell 7% atk( you can buy it from mushroom lady), poison eater( using it to avoid taking damage from poison and healing youself) i got lucky in kc stew but you can get it when you obtain some bronze skillshroom from 11-20F and exchange from the lady.
went back to 16F able to locate jin die, pop 1 crushshroom, hide in the corner until Jindie teleport next to you near the entrance then hit her twice and she die.
run through 17, 18F melt everything like butter with Tier 2 iron, and stopped at 19F. ( Tier 2 iron should able to take down everything 11-20F like nothing. Reminder movement is very important in 11-20F since most screamer would carry a range weapon, when you see they about to shot run or roll side way to avoid damage, then go for it when they animation stunned)]
For 16-25 Floors
After able to get to 19F, way to 20F is a cake walk, but DO NOT misunderstand the meaning of cake walk it is very easy to kill everyone with Tier 2 iron +4 but you can still easily die in the progress if not be careful, there will be alot of fire/ electric trap on the way to thin out your hp/armor, with high platform area that would make you take alot of fall damage if you unable to jump over. right after 19F you would first have to get to 20F then go down to another 19F so you can eventually getup to the 20F with elevator with Jackson 20F boss. no preparation needed if you think you can power through it.
preparation for jackson : 2 lifeshroom(kill pill bug), 2 tough shroom, 2 red stingshroom/ crushroom for extra damage, 2 T2 iron +4, with whatever best armor you get
Eat a lifeshroom before heading in to ansure you dont die, once you in you will have to defuse 3 bombs on the map before able to face jackson, or you will die when the timer run out, for defuse the bomb you will have to go around the map and look for the bomb you will hear a noise increasing as you closer to it. once you defuse all 3 bomb jackson will be transform as you get close, so before that happen pop the toughshroom and damage shroom to buff up youself, and face an enpower jin die JACKSON. same thing but he will spawn some landmines and shoot laser beam that can go through object so as he tranform try to get to him quickly and hit him with the iron you should able to melt him like butter. then you on your way to 21F.
In the 20F+, really remind me of how difficult this game can be when you are lower tier fighter that have to go against the new power spike, everything is much stronger, tanker, and more … Hurt. map would be alot bigger and confusing with dead ends. so explore with the speed you comfortable with, or you will end up dead. Always beware the spear and the sword.
To go through these floor best thing is to gather some lifeshroom from 11F usually have 4-7 beast spawn, and some toughshroom, also be sure you have a fresh set of new gears ( best with slash/fire resistance) and few iron in hand. Also make sure you have enough coin to go around unless you have express pass, other than that you should good to go. 2 strategy can go through try to take fight 1 on 1 but it well wear out the iron heavy or RUN. so that’s what i did.
I manage to run through 21F to 23F however i ran to one of the dead end with alot of screamer and died. i recover from that by grinding more tdm, and get the fighter back and do it over again but this time i got the 23F elevator with silver lining of being dead. and now prepare to fight a tier of GOTO-9.
Perparation for GOTO9: 2 lifeshroom, 2 tough shroom, 2 red stingshroom/ crushroom for extra damage, 2 decayshrooms, 3 or 4 weapon of your choose( iron). 2 set armor with slash resist. at least 8k kc 4k up and down ele.
GOTO 9 will always spawn to the left side of the elevator so it is very easy to go to, before going in throw 2 decay shroom to the left side so GOTO9 won’t target you right away, eat the rest of the shroom ( 1 life, 2 tough 2 stingshroom) then go in, GOTO 9 will do one of the following, vomit( will make you slip unless you roll over it), rush to you and try to hit you or spawn a skeleton screamer to fight you, or jump and smash you.
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if vomit just run next to him and start give 1 or 2 hits
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if rush just keep looping him until he stop and do something else,
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if spawn do the same as 1 ( and try to kill the skeleton if you can first or they can be in the way hitting you)
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if he jump best way i found is you jump to the side so you won’t get knock back and able to hit him a few times.
rest just repeat, when he glowing red mean in rage and also a window for you to get a few hit in.
after you beat GOTO9, is time to go for 25F, 24F can be a bit confusing since theres a mini maze that have 5 or 6 screamer, so try your best and go through that and 25F would be some what gold, even if you die, you would able to get Tier 4 fighter. best is unlock elevator and go down.
as for me the time i went to 25F manage to run pass everything in 24F to 25F died half way because of a lighting rod charger( is special hater in different floor that drop bp), force to revive with dm, unlock elevator and found out no kc to go down and no armor in hand with nothing, manage to grind some screamer with fist and sneak around the map with 200 hp for half an hour finally have some kc to get to 11F and and rest is easy.
at this point, it is very hard to continues on climbing without better gear so i have to start grind more material to RnD before i keep on going. i only have T2 iron+4, T2 special force vest +2, T1 knight legging +1. And i strongly suggest for whoever new also keep on Rnd the gear you use until Tier 2 +4 or it would be very painful to even try to go through rest of it, best if you able to get it to Tier 3.
For 25-35 Floors
From 25F on is pretty straight forward:
Make sure you have your Tier 4 striker ready!
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Get up either one of the escalators that goes up. It leads to one of two mini bosses (Jin Die in SHIMEMENO or Coen in OSHIMI). After beating either one, you have to go back down to KANIE (25F) and go beat the other mini-boss since you have to beat both bosses to unlock the gate leading to the elevator in SHINKO-BASHI (27F).
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have few iron ready Tier 2 +4, decent armor (around 400 defense with some slash resist should be enough), damage shroom, tough shroom, life shroom is a must
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like any preparation before a boss, pop the shroom that you need then head in. If you obtain umbrella rib from 11-20F, or cat eye shroom in 21-30F, these will help with the fight tremendously. even though they cost you a lot of hp to use so but they’re super helpful against the boss,
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umbrella rib takes a few seconds before fully in effect after you ate it. You will stealth for 7-8 second and the boss won’t be able to see you (Coen is blind in the first place LOL). You can get 5-8 hits in before they can react. Cat eye is an instant slow-mo effect, giving you super speed and everything is slowed down – also a great way to kill the boss before it can do things.
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Coen strat: Like every other Coen, you can crouch after the sonar wave hit you and move aside – this time he would RUSH toward your last known location if you’re farther away from him. Maintain some distance away from him at all time in case he smashes around him. Once he finishes a move, you may have a few seconds to get some hits in. Rinse and repeat.
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Jin Die strat: Similar to before, the map has some pillars, and Jin Die has a few new mechanics: 1. homing bullets (they will bend toward you if you try to simply sidestep them); 2. more bombs; 3. electric shot (also homing and if it hits the pillar and you’re too close to the pillar you will still be electrocuted, and stun for few second). When you see she is about to teleport else, you have about 3-4 second window to land a hit (she would be swaying left and right over a few times even if she sees you). When she is about to fire a beam at you, make sure you hide behind a pillar to not get hit. Once the beam landed, run around her and you have a few seconds to land some hits (depends on how fast you can get to her); Don’t get too close to the beam or it may still knock you down. If she teleports to the top of a pillar, hide behind one of the other pillars or hug the one she is standing on to not get hit.
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Once you get to the elevator on the 27F, at this point, you should return to the waiting room and replenish your gears and lifeshroom. Make sure you got enough kill coins for the elevator.
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On 28F, both HYAKKOKU and HYAKUDA lead to HASHIDAKA (29F). You can collect some beast/shroom for hp or utility here but I suggest ignoring anything else for now and rush to the escalator that leads to HASHIDAKA. Both 28F are pretty simple since half of the enemies are tubers and you can just run pass them.
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In HASHIDAKA, find the room with a moat with a draw bridge. There’re usually 2 screamers here. When you approach the bridge, 2 scratch tubers will spawn, followed by 2-3 hovering tubers. You can lower the bridge once they are cleared but beware that there is a firework trap once you lower the bridge – run in quickly before you get hit.
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Crowley’s Floor (30F): you should unlock the elevator first. Return to waiting room and prep for the boss fight. A few more red sting shrooms and 1 or 2 snailshrooms.
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First, you will fight a few screamers and/or haters (and/or a reversal tuber). There may be some status damage effect as well (subject to rng as to which). After you killed them, you have about 5 seconds to pop a damage shroom and a snailshroom (it is a really good shroom against him since he has electric and fire damage).
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Crowley strat: a better GOTO9. He generally has 3 moves: 1. fire mode (he will literal yell “FIRE!”, and he will launch a fire orb that covers almost half of the map so this is the time you should stay close to the edge or wherever he is blasting, last probably 5-10 second then he switch) 2. thunder mode (same as fire he will yell “THUNDER!” this time he will spawn tons of small lighting orb that hit almost everywhere on the map, you have to keep on running side to side to avoid all the hit box possible, it will have a flashing hint before hitting the ground) 3. melee mode (he has 2 blade on its head either fire or electric will charge to you, some time it will jump to) between all the mode it will have 2-4 second window to land 1 or 2 hit. once you get use to how he attack is pretty simple.
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M.I.L.K faction area 31F: this is where you’d want to return to the waiting room since everyone here hits like a truck (every 10F power spike remember?). You’ll need blunt and electric resist. Best recommendation: heavy hitter set (since you probably got it early on from 1-10F and it is decent), night scout set, or sword dancer set. I only had a Tier 1 +0 sword dancer body and nothing else, so all i did was run through 31F to 33F (but I know the tileset and moveset well). I don’t have any particular tactic for 31F to 33F so all I do here is run. If you have a full set of Tier 3 armor with a lot of blunt, some pierce and electric resist, then take your time and kill things one by one and find you way up to TOGOSE (33F).
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TOGOSE (33F) is your main check point for everything until you are able to beat the final boss. It’s the best map for farming tier 4 materials and this is where you can start upgrading into your tier 3 iron. There are 3 screamers, 1 hater, 1 scratch tuber, 1 bone tuber, 1 random (bone scratch or treasure tuber) the other tuber can also despawn depends on rng and 4-6 material. TOGOSE is also connected to 2 mini-boss floors (KATSUMA to farm MILK red and NITANDA for DOD red metal).
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Once you get your tier 3 iron, you can go down to KATSUMA (32F) and find a new boss U10 (this is where you farm MILK red metal). You might die a lot here since she’s tough as a bi**h). Be prepared to go through 3 floors and fight both U10 and Coen in a single run.
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U-10 mechanic: She can 1 shot you if you’re not careful. She has 6 moves that can mess you up: 1. mid air kick (will hit you if you’re jumping or not reacting quick enough); 2. vertical tail slash (when she’s on the ground); 3. horizontal tail slash (also when she’s on the ground); 4. body slam (mid air and slam on top of you and knock you down); 5. tunneling tail strike (she’ll stand still and her tail will appear at your location and and slash); 6 tail laser beam (almost always hit)
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U-10 strat: make sure you pop a few toughshroom and a life shroom beforehand. Counter mechanic (as listed above): 1. run or roll sideway to dodge the attack; 2&3. Jump up diagonally to avoid either slash; 4. roll sideway or jump to avoid the slam, then get a few hits in while she stays there for a few seconds 5. When she telegraphs this move, rush at her to get some good hits in while she stands still; 6. roll when she starts charging up to fire.
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After beating U-10, continue onto UCHINOBU (33F) and up to KATSUMA (34F) and fight Coen there.
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Same strat against Coen. Pop a damage shroom before triggering Coen’s spawn. When he sonars, there’s a small window where you can rush him and get 3-4 hits in to take a lot, even half, of his health down (high risk, high reward). If you’re don’t want to take the risk, use the usual crouch strat. Note that this Coen will also throw corpses. This move WILL 1 shot you if you get hit so make sure to jump/roll away when he prepares to throw to not get hit.
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After Coen, unlock the gate to SHINA-YAMA (35F) and head up there briefly to unlock Tier 5 fighter and head back down immediately. Then make sure you unlock the orange escalator to TOGOSE (33F) (you are probably returning to the waiting room through there anyway) as this will make all the farming trip much easier.
For 33-40 Floors
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Since there is no elevator on 35F, I will start on the 33F. After beating Coen, the way to 34F should be open; thus take the orange escalator that always spawn on the right when you exit the elevator. Once you reach 34F, from this point on, it’s completely rng whether you have to fight Coen again or not (the escalator can be before or after Coen’s room). Go up to SHINA-YAMA (35F).
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35F: The usual run pass everything, unless you can kill them 1 by 1 but its not recommended since it is very likely that more than 1 screamers will spot you most of the time. You have to find the Aqua escalator to get to ITANODAI (36F) as the pink one gate to 36F is permanently locked so you won’t be able to get through, though you can use it to de-aggro enemies if you got to this one first.
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36F boss is GOTO-9 which this is where you will farm you Candle Wolf red medal, you may have to run through other rooms to get to GOTO-9.
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GOTO-9 strat: This GOTO-9 has the same move set as 23F: 1. spawn skeleton; 2. vomit (make the ground slippery); 3. forward attack; 4. jump smash (will aim for your last location); 5. tongue slash (90 degree cone slash, super easy to dodge); 6. double/triple barrel roll (usually when about 50-70% hp). However, I found out one new mechanic when I tried to use a defender fight against him (don’t know if it’s related), and forgot to bring an extra weapon so I had to use fist. When I almost killed him (about 10-20% hp), he went to the nearest shroom and ate it and healed about 25% hp so I died that time. I have no exact data on what he will eat since I usually kill him before he get to that. So, be aware of the shroom that spawn inside the boss room which can be either a toughshroom, stamiungus, lavashroom, ricebowl, helmetshroom, guardshroom, or even splattershroom. I believe he will eat everything other than lavashroom (or maybe even that but catch on fire).
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After GOTO-9, the purple escalator should be unlocked, and it will always be next to the boss room. Head up to HIROMATSU (37F) and you will see the elevator right away. GOTO-9 is the easiest boss room to get to, because the way down to 36F is always left side when you exit elevator on 37F. Return to waiting room to replenish before going any farther, best having a cat eye or umbrella on hand for Jin-Die. You need to prepare for at least running through 3 floors.
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There are 3 areas in a random order in HIROMATSU (I ran so many times so I remember): first one is a green ramp with 2 Mk-5 Scratch tuber in the small alleyway on the side; once you are near the ramp/the electric trap (depending on which direction you came from), you will see 3 Screamers spawning – best thing to have is a lava shroom on hand and throw the second they stand up as it would usually knock them down to the emptiness or at least reduce their hp. Second area should be a ramp (same as 33F) with 1 hovering tuber on the top side, 1 screamer/hater with 1 scratch tuber in the bottom, up/down the ramp will spawn 1 screamer/hater in front and 1 in back within few second (you can run in, spawn one, then run back and deal with them in a bigger area). If you happen to spawn the top side, you can break the boxes on the left and jump over the fence to skip the ramp. Third area is a giant hexagonal tile with three possible entrances/exits (I hate this tile). An escalator is usually spawned on each exits of this tile (apart from the one you enter in). The hexagonal tile usually has 4/5 screamer or with 1 hater and 1 scratch tuber on the vent on one of the 3 ways. Take the orange escalator to YATAKA-CHO (38F).
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Run through YATAKA-CHO, then go down to MITSUBA (37F) using the Aqua escalator and also run through it, and finally get up the purple escalator to EBATA (38F) where Jin-Die is.
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4 tiles are on Ebata (any order), 1st area has 1 bone tuber with 3 screamers, 2nd with 1 gun tuber, 2-3 screamer or 1 hater, 3rd with 2 gun tuber, 1/2 screamer or 1 hater.
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38F JIN-DIE strat: this one has the same move set as 26F’s but much scarier: only 1 pillar in the middle, Jin die can spawn on top the pillar or on the ground depending on which way you enter. If she’s on top of the pillar, run next to the pillar right away; if she spawns on the ground go to the left side of the pillar but make sure she sees you first or, else, she does nothing. Move set: 1. homing bullets (this time if she shoot at you and you’re a bit too far from cover, they will still hit, turning ~180 degree to following you if not behind cover); 2. electric shot (giant electric aoe that will hit if you’re too close to the cover); it can be shot twice in a row depends on rng; 3. beam (like all other Jin-Die, the vomit beam hurts and stun lock you for the duration): the best way is to stand behind a pillar when she does it and go around her and hit her while she’s still locked in animation; 4. rapid grenade (throw about 6 grenades that can 1 hit you if you not far enough away from them) – they move a bit slower so you can try to spot where they will land and stay away, keeping in mind that she can fire them twice in a row.
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Same tactic as other Jin-die: try to kill her when she is teleporting away since she will spawn with a few seconds looking around and when she does that, you will have about 3-4 second every time. Also, one of the location on the tile she will teleport to have a tarp hanging down and that is a really good location to attack as well since all the bullet she shoot would be blocked by that tarp except grenades and electric shot. If things got tough, remember to use a cat eye or umbrella to make the fight easier. NOTE: if she dies on top of the pillar or on any of the elevated position, her loot drop will also be on there but they are out of reach so you’d lose out on the boss drop. She can still die from DOT after teleporting up to those locations so fire or poison attacks are not exactly good here.
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After beating JIN-DIE, remember to go back and unlock the Aqua escalator gate (leading to HIROMATSU 37F or you will have to go around a few floors next time) before going up to HARATSUKA (39F).
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once you are on 39F you may or may not have to go through a tower tile that is kinda annoying to go around but the way to 40F is usually decently close to where you got up from EBATA so always check both side on a split road before you go further, then you’ll be on your way to 40F. Remember to unlock the elevator once you got to 40F!
40F is where Taro are, I can’t do right away for 3 reasons: weapon, armor, and shroom.
For weapon, I recommend that you get iron upgraded to Tier 4 first, if not at least Tier 3 +4.
Reason being the extra dps from steam/fire (when Tier 3+), all bosses are weak to blunt, long reach/aoe damage, simple moveset (forward hit), and most importantly, rage move! It launches a wall of steam/fire that can damage and blind everything in front of you for about 5 second. This is one of the main reasons why I was able to run pass most of the floors and this is what can get you out of most pickles.
For armor, at least 1000 defense if you don’t want to get one-shotted (blunt resist will be preferred). I recommend sword dancer set or DIY coat.
If you can get sword dancer set upgraded, great! Reason for that is almost everyone can get it from lost bags so it’s very easy to obtain, and one of the most powerful set of armor atm. However it is very expensive to upgrade, especially Tier 4.
As for DIY coat, all veterans agree that it is best for climbing just because how easy it is to upgrade, defense and resist are decent, and it is very cheap to upgrade compared to any others. It has all element resist (only a small negative amount on pierce resist) and the defense you need to beat Taro.
As for shrooms, there are some ways to make the fight really easy (almost cheese):
2-5 guardshroom depends on how bad you at fighting U-10: Taro is basically U-10 but with more different moves and rng, this should save you from being dead.
2-3 umbrella rib/ transparungus: always nice to not be seen by a boss and you can get a lot of hits in without being hit.
2-3 cat eye/slowmungus: always great to be able to move while no one else can move.
2-4 lifeshrooms depends on how many guardshroom you have, since you don’t want to die.
12-15 red stingshroom: much easier to obtain then actual stingshroom and you don’t want to take more damage than you already would; crushroom doesn’t have enough damage buff.
max rage bar: if you don’t have enough rage, eat some mouseshrooms/yogashrooms before the fight.
These should make the Taro fight easier.
Taro: at the beginning of the fight, your inventory and currently equipped weapons and armors will be removed temporarily for you – but still MAKE SURE YOU HAVE YOUR ARMOR EQUIPPED AND THE WEAPON YOU NEED IN HAND (very important). This is also why you pop 12-15 grilled red sting shroom before heading in. YOU WILL NOT face Taro right away, it has 4 stages before Taro:
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You will fist fight a hater. No armor/weapon. Kill him and begin the next one.
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The hater will have the weapon you have in hand(s) before you enter the boss room. The best way to deal with him is using a rage move to punch him out of the ring immediately (this is why max rage bar), then the trap will activate and kill him outside the ring. Don’t fall out of the ring yourself as the trap will target you as well but you do have a brief moment to climb back onto the ring before it activates. After he died, you will be able to jump out the ring and pick up whatever weapon you had on (equip them straight into your hands instead of putting them into the inventory).
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This hater will have your armor equipped. If you have the iron in hand, it should be pretty easy to take him out; if not, use the rage move to punch him out of the ring as it will kill him pretty quickly as well. After the hater is dead you can pick up your armor from him and equip them (onto your body). You’ll have about 10 seconds to do so after hater is dead so be quick.
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You will fight Coen. It is very difficult to beat him with only fist (this is why you make sure you have weapons equipped before going in). With weapon, this fight should be rather easy. After the fight, the ring will drop and all your inventory will appear in a silver chest, pick it up then the fight with Taro starts right away.
Taro Strat: pop a guardshroom right away when he spawned, and other shrooms should the need arise. REMEMBER to hit the tail, not the head. He’s basically U-10 with a few extra move.
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body slam: same as U-10 with bigger hit box; he will sit there for few seconds, attack!
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Hell Ride [Motor Psycho rage move]: when he does it you can see a blue smoke, just keep circle around he won’t be able to hit you but it’s pretty fast, so beware. After that you will have a small window of attack
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sticky spit: root you for few seconds, so try to jump/roll away or run away when you see white things on the ground. Hard to avoid this though.
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laser beam: as wide as JIN-DIE’s vomit beam, he can combo with sticky spit; can also just randomly decides to shoot this)
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horn attack: he will headbutt you to mid air and throw you on the side, hard CC if hit, almost instant kill
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mid air kick: same as U-10 but wider, roll or run aside if you can
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Tunneling Strike: same as U-10’s.
Rotation: all attack is rng so pop a guardshroom first will ensure you not getting 1 shot. Pop an cat eye when the tail is reachable, hit a few times pop another one do it again, pop a guardshroom when about to run out, and repeat.
And welcome to the top.
That’s all we are sharing today in LET IT DIE 1-40F Walkthroughs for New Players, if there are anything you want to add please feel free to leave a comment below and we’ll see you soon.
Credit to Potato 2.0