Ambient Occlusion: Not supported for this application / Off
Anisotropic Filtering: Application controlled (Off for best performance)
Antialiasing – FXAA: Not supported for this application / Off
Antialiasing – Mode: Application controlled
Antialiasing – Setting: (setting will be forced to application controlled if the previous setting is)
Antialiasing – Transparency: Off
Multi-Framed Sampled Antialiasing (MFAA): Off (only works with MSAA, while the game uses FXAA / FXAA+TAA as its Anti-Aliasing options)
CUDA – GPUs: One / All
Maximum pre-rendered frames: Application controlled (try adjusting yourself in the meantime)
Multi-display/mixed-GPU acceleration: Single / Compatibility / Multi display performance mode
Optimise for Compute Performance: Off (may have a negative effect on games if enabled)
Power management mode: Prefer maximum performance (You can try Prefer consistent performance if you wish)
Shader Cache: On (for best performance)
Texture Filtering – Anisotropic Sample Optimisation: Off (“On” for slightly higher performance; slightly degraded visuals)
Texture Filtering – Negative LOD bias: Clamp (“Allow” for slightly higher performance; slightly degraded visuals)
Texture Filtering – Quality: Quality (allows for texture optimisations to take place, select Performance or High Performance for maximum optimisations, select High Quality for maximum quality)
Texture Filtering – Trilinear optimisation: Off (“On” for best performance, this setting is ignored if the previous setting is set to High Quality)
Threaded Optimisation: On / Auto (for best performance, you should find setting this to On will work the best on most CPUs)
Triple Buffering: On (Turn this on if V-Sync is enabled for improved performance, though there may be no effect as this is an OpenGL setting)
Vertical Sync: Use the 3D Application setting
Virtual Reality pre-rendered frames: Use the 3D Application Setting
If you have a G-Sync monitor, enable G-Sync and you should get a smoother experience.
*Please note, NVIDIA Control Panel settings may be somewhat inaccurate as the system being used is currently an AMD GPU system and an NVIDIA GPU system is not available at the moment. You can also check what each setting does for clarification in the NVIDIA Control Panel.
Written by Lindon
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