Here is a guide on how to build to farm in Chronicon game.
This build works by getting a large health pool, using the health to increase life regeneration and then turning this life regeneration into damage.
The combo that creates our health pool and damage is as follows:
The armor gives us more resistances based on a single high resistance.
On all equipment that is able, you should enchant it to have #% To all resistances and #% Element Resistance. The element resistance should be the same on all pieces.
The accessory works by increasing our health using our resistances. (Who needs resistances when you can have more health?)
The lesser rune on the amulet is used to speed up farming, allowing you to summon extra packs of monsters.
Now that you have a large pool of health, this is where the lesser rune on the armor and the Codex of Healing Touch come into action. Combined, they will allow you to regenerate 11% of you health per second. This is then scaled by the greater rune on our boots and enchants on your weapon, ring and amulet.
This is how we get our large health pool and damage.
The combo that scales our Holy Fire damage and clear speed is as follows:
Flare has 100% chance to trigger and allows the Templar to move unhindered though foes and object.
Holy Fire (Aura) now deals the same damage as Blaze while Flare is active.
The lesser rune on the weapon means Flare is always triggered when we use Scorch and Blaze is 60% stronger when triggered this way. This means we can have have Flare active all the time.
Our boots increase the damage of Blaze, stacking with moving. These stacks fade over time if you are not moving.
This means that by moving and with Flare up, Holy Fire (Aura) now does a lot of damage.
In the Templar passive skill tree, there is a passive which explodes enemies on death, making them deal damage to those around them. This is one way our clear speed is improved.
Our boots also grant increased movement speed chance when killing enemies. This increases Blaze’s damage and so also improves Holy Fire (Aura) damage as well as allowing us to get to packs quicker.
Items and Runes (Not Optimized):
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