A quick guide for the newer 3 achievements.
Disclaimer and Disclosure
Please be aware that this guide will not spoil what you see, but will spoil how and what you have to do to get there.
The user nlolicon and myself struggled to figure out the new achievement “Pochi” and they were quite victorious with finding it before me.
So for everyone, this guide will help with the newest content at least for now. I may expand it to make it a little easier for a one-stop shop if that’s more preferred.
For now, please accept this bare-bones frame to help you get your 100% up to date.
As always, Blacrow’s work of madness is a real delight to burn one’s brain on. I assume we’ll have to update this when he updates it again the UFO ending and we figure out how to open that barrel in the storage room.
Thanks so much for stopping by. Please let me know of anything that needs to be more clear in the meantime.
Strange Key
Head to B1 first and retrieve the cable from the damaged wall near the orange door.
Then head to B3. Get to the valve and turn it once. Just once.
Go to B5, and retrieve the tape from the tool box. You’ll notice something hanging over the water, this is the Strange Key, but you can’t get it yet.
Go back to B3, fix the generator and head into the storage room.
Move the crates until you make a path to the large tool box. There you’ll get Pliers and a Crowbar.
Go back now to B5 and interact with the hanging key, but DO NOT reach for it. Use the Crowbar to pick it up.
You’ve got the Strange Key.
Remember (Ending)
You need to head to B2, which is the floor with the laboratory.
Break open the door with the Crowbar.
In here, you need to get the keys on the far table, beyond the wall that divides the room. With the keys, you need to go back to the floor with all the cells, B4.
Go into the middle one. You can ignore your original cell and the third one unless you want a little more dialogue or you’re still working for other achievements.
In this room, interact with the corpse, take the note by him. Read the note to find out about the keycard. You cannot find the keycard until you read about it in this note.
Now head back to B2’s laboratory. Pick up the keycard from under the sink. Head over to the cabinets on the far end of the room and go to the last one. You will get a dialogue option now to use your Strange Key to open the cabinet.
Look at the photo and wait for the glitch. After the screen tears you need to head to B1. Go right up the stairs, completely ignore the orange door.
You can use the keycard on the door’s keypad and open the door. Head out and down the long corridor.
Once outside, you will no longer be in control of your character.
Please enjoy the Remember Ending.
Pochi (Ending)
You need to head to B2, which is the floor with the laboratory.
Break open the door with the Crowbar.
In here, take the syringe from the first aid cabinet near the door.
Go get the keys on the far table, beyond the wall that divides the room. With the keys, you need to go back to the floor with all the cells, B4.
Go into the middle one. You can ignore your original cell and the third one unless you want a little more dialogue or you’re still working for other achievements.
In this room, interact with the corpse, take the note by him. Read the note to find out about the keycard. You cannot find the keycard until you read about it in this note.
Now head back to B2’s laboratory. Pick up the keycard from under the sink. Head over to the cabinets on the far end of the room and go to the last one. You will get a dialogue option now to use your Strange Key to open the cabinet.
Look at the photo and wait for the glitch. After the screen tears you INJECT yourself with the syringe. This will illicit hallucinations.
Head to B3.
DO YOU REMEMBER THAT DAMNED HOLE IN THE WALL? Don’t know if it haunted you like it did me, but it has a purpose.
It should an orange door now instead of a hole. Enter and go all the way to the end of the hall.
Enjoy the very pretty amount of crazy you will witness.
You will receive “Pochi” and the game will force close.