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Buddy Simulator 1984 Equipable Item Guide

Buddy Simulator 1984 Equipable Item Guide

Posted on February 20, 2021February 20, 2021

For Buddy Simulator 1984 players, this is a guide for items and what they do when you equip them. The who/when/where is left purposefully somewhat vague to try to keep things as spoiler-free as possible (Some are impossible to avoid due to how they are named, however)

 

Preface

Most of this guide is left purposefully vague so as to point you in the right direction without giving away the answer.

This is a work in progress and some are empty as placeholders until I go through and grab the information.

Day One <Text Adventure>

Picture = It does nothing <Trapdoor>

Day 1 <Home/The North>

<Buddy>’s Breakfast = Slightly extends the duration of your block <Kitchen>

Coin = Every Party Member gets (+2) damage per basic attack <Tortley>

Rubber Duck = Whenever you befriend an enemy, heal for (+5) Friendship Points <Fountain>

Glass of Water = This is just plain water, but will boost your max Friendship Points by (+10) <Toot>

Toot’s Tonic = Chance to apply the “Dumb & Dizzy” debuff at a random enemy at the start of combat <Toot> (You only get one on Day 2)

Umbrella = Start with the “Good Vibes” buff at start of combat <Toot’s Pub>

Sa = Deal (+5) damage with your basic attack, but deal (+1) damage to a random teammate <Band Quest>

Dead Gwandma = Boost your max Friendship Points by (+20) <Scroobert>

Roller Skates = Your entire party moves faster outside of combat when walking around <Bean>

Can of Pears = Apply the “Awkward Silence” effect to a random enemy at the start of Combat <Bean>

Oats = Chance to apply the “Unconditional Love” effect to a random enemy at the start of combat <Grin>

READ:  Buddy Simulator 1984 All Achievments Guide

Battleaxe = ??? <Phoney>

Thing = Does not carry forward to Day 2 <Phoney>

Pinecone = ??? <Phoney>

Key = ??? <Metal Pile>

Day 2 <Home/The North>

Spoiled Breakfast = ???? <Kitchen>

Pristine Apple = All party members heal (+2) at the start of their turn <Well>

Cool Hat = Start with the “Kudos” buff at the start of combat <Morton>

Flask of Unlimited Apple Juice = During your defense, heal (+2) for every attack you perfectly block <Toot>

<Cauldron Soup> = Chance for Rest to heal an extra (+5) Friendship Points <Cauldron>

The Very Berry = You start with the “Positive Attitude” buff at the start of combat <Scroobert>

Sarah’s Running Shoes = Chance to negate half the damage taken when hit <France>

Lemon Pie of the Undead = Your Special Attack’s Cooldown is reset at the start of battle <Rudy>

Severed Tongue = Allows you to carry up to 4 Compliments <Phony>

??? = ??? <Arbor>

??? = ??? <The Band>

??? = ??? <Grin>

??? = ??? <Lloyd>

Day 2 <<Palchum>Ville>

Pear Cake = Damage performed is doubled, but damage taken is also doubled. <Plapp>

The Dodecahedron = Your attacks do (+12) damage per status effect on this character. <Shape Gang>

Candle of Pure Loneliness = Chance to Apply “Insecure” debuff to a random enemy at the start of combat. (The Waxed Wick)

Gem of Confusing Perspective = Chance to Apply “Existential Crisis” debuff to a random enemy at the start of combat. (Candle of Pure Loneliness => Spotless Gems)

Larpo’s Left Kidney = Extremely small chance to instantly befriend every enemy in combat. Yeah, it’s that powerful. (Gem of Confusing Perspective => Stalefish)

Questionable Black Belt = When Friendship Points drop below 10, the “Emotional Barrier” buff is applied. Used only once per battle. (Larpo’s Left Kidney => Cool Belts)

READ:  Buddy Simulator 1984 All Achievments Guide

The Helmet of 7 Spikes = You start with the “Muscle Memory” buff at the start of combat (Questionable Black Belt => Iron Shield)

 

That’s all we are sharing today in Buddy Simulator 1984 Equipable Item Guide, if you have anything to add, please feel free to leave a comment below, and we’ll see you soon.
Credit to kmageq

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