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Amnesia: The Bunker – How to add custom assets

Posted on December 3, 2023December 3, 2023
For Amnesia: The Bunker players who want to add some custom assets, this guide will show you how to add custom assets.

 

Downloading assets

In this guide we are using Amnesia Rebirth ATDD Asset Pack by TechOFreak & Patrisiogames.

To download a file in moddb:

1. Go to files
2. Click the file
3. Click Download now button.

Copying assets

Assets must be copied in your mod’s root directory: Amnesia The Bunker\mods\YOUR MOD\

Do NOT copy them into: Amnesia The Bunker\mods\YOUR MOD\Assets\

1. Open the Zip. file and go to assets folder (image 1)
2. Drag and drop the folders you want to: Amnesia The Bunker\mods\YOUR MOD\ (image 2)

Do NOT copy models folder since that is for Amnesia: Rebirth and will NOT work in Amnesia: The Bunker

image 1

image 2

Adding necessary files

Now we need to create some files to make the assets work.

resources file
  1. Create a new .txt file named resources.txt in your mod’s root directory:\Amnesia The Bunker\mods\YOUR MOD
  2. Open the file and paste directories you wantExample:

    <Resources>
    <Directory Path=”/billboards” AddSubDirs=”true”/>
    <Directory Path=”/config” AddSubDirs=”true”/>
    <Directory Path=”/entities” AddSubDirs=”true”/>
    <Directory Path=”/graphics” AddSubDirs=”true”/>
    <Directory Path=”/maps” AddSubDirs=”true”/>
    <Directory Path=”/music” AddSubDirs=”true”/>
    <Directory Path=”/sounds” AddSubDirs=”true”/>
    <Directory Path=”/static_objects” AddSubDirs=”true”/>
    <Directory Path=”/textures” AddSubDirs=”true”/>
    </Resources>

  3. Go to File->Save as…
  4. Change the file name from resources.txt to resources.cfg and click save.

You can delete the unnecessary .txt file

lookUpDirs file
  1. Create a folder named editor in your mod’s root directory:\Amnesia The Bunker\mods\YOUR MOD
  2. Open the editor folder
  3. Create a new .txt file named lookupdirs.txt
  4. Open the file and paste the categories you wantExample:

    <Directories>
    <Dir Category=”StaticObjects” Path=”assets/static_objects” />
    <Dir Category=”Entities” Path=”assets/entities” />
    <Dir Category=”Billboards” Path=”assets/billboards” />
    <Dir Category=”Particles” Path=”assets/particles” />
    <Dir Category=”Sounds” Path=”assets/sounds” />
    </Directories>

  5. Go to File->Save as…
  6. Change the file name from lookupdirs.txt to lookupdirs.cfg and click save.

You can delete the unnecessary .txt file

WIPMod file
  1. Make sure you have launched LevelEditor.exe atleast once.
  2. Go to C:\Users\YOUR USER\Documents\HPL3
  3. Create a new .txt file named WIPMod.txt
  4. Paste your mod’s entry.hpc file location between “”Example:

    <WIPmod Path=”C:\Program Files (x86)\Steam\steamapps\common\Amnesia The Bunker\mods\YOUR MOD\entry.hpc” />

  5. Go to File->Save as…
  6. Change the file name from WIPMod.txt to WIPMod.cfg and click save.

You can delete the unnecessary .txt file

 

That’s all we are sharing today in Amnesia: The Bunker – How to add custom assets, if you have anything to add, please feel free to leave a comment below, you can also read the original article here, all the credits goes to the original author Kiviviki ♪

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