For Amnesia: Rebirth players, this is a guide to get 100% achievements, the detailed collectible achievements guides are linked in this article as well.
Story-related
Listed here are all the story-related achievements. They are unmissable and will be given when you complete the required sectionThey are not necessarily listed in chronological order
Awoke with fragmentary memories after the crash of the Cassandra
Followed Salim’s Trail
Carried on with life, despite Salim’s fate
Followed the pilgrim’s trail to take refuge in the fort
Explored the inner fortress, and spoke to the doctor
Took time to talk with an unborn child
Fired a cannon at the fortress gate
Found a way through the ruined cistern
Travelled through the desert
Took a walk in the park
Escaped the Shadow
Activate the alchemists’ device
Drained the fear and the life from a crew member
Activated a portal between worlds
Operated a scanning device, and learned of a child’s illness
Reached the doctor
Gave birth to a daughter, only to lose her
Failed to reach a child, separated by deep waters
Completed the story
Missable
Achievements that are missable. Special cases marked with an asterisk (*)Some are self-explanatory, others will have a short description of how to achieve them.
Kept quiet and still, and so escaped a predator’s gaze
When a ghoul is lurking around and looking for you, have it come near you or look into your direction and hold the crouch button to prone and lie still.
Tortured an innocent to aid an unborn
* Missable when Altruist (see below) has been completed. Reload a save to get the other achievement.
Near the end of the Laboratory level before exiting via the tram, you will need to assemble the equipment to extract vitae from a living person suspended in a chamber. Complete the mini puzzle to torture the victim and extract the vitae and go sit on the chair to inject it.
Spared an innocent, perhaps dooming an unborn child
* Missable when Torturer (see above) has been completed. Reload a save to get the other achievement.
Near the end of the Laboratory level when you have powered the tram, simply exit via the tram without torturing the person in the chamber to extract the vitae.
Found treasure beneath the water
Find the can of oil in the oasis.
Resisted fear, and resisted anger
I haven’t unlocked this one yet, but I strongly believe that the way to get this one is to never succumb to fear in your playthrough. Because at those times when you do succumb to it, Tasi looks at her hands and arms to see that she is gradually transforming into a ghoul. Her looking down at her hands resembles the icon of this achievement, which leads me to believe that is how to get it.
Completed the game faster than any Frictional developer
No official info just yet. But apparently it is considerably less than 3 hours playtime.
Smashed lots of irreplaceable objects
I received this by just throwing around a lot of pots and vases. Should pop around halfway through if you diligently smash everything you find.
Escaped a cage in the Arsenal without setting off a grenade
Left when things were getting interesting in Amnesia: Rebirth
When you enter the cave for the first time, proceed a bit further until you turn right into a dark corridor that has a torch at the end of it. Tasi cries out “Salim…”. You can save and quit immediately after she says his name, that is how I got it.
Will try to confirm exactly how far you can proceed until the achievement doesn’t pop any more.
Sent extra objects through the portal in the Alchemist’s Chambers
With the puzzle where you have to send the triangular stone to the adjacent room to power the portal on the other side via a teleporting device, send some of the cubes as well (you can use the machine multiple times).
Found an unfinished letter from an archaeologist to his sister
Collected notes to fill a journal
Not exactly sure how many journal entries this takes, but it should be only a few because looking at the timestamp of my achievement it popped within 2 hours of playtime.
Gazed at a reflection in the water
Outside the fortress, move around the left of the building. There is a little section containing a fountain. Interact to gaze into the fountain.
Dreamed of Paris
In the fortress, in the very first corridor you enter after getting the objective to find the radio. If you go straight ahead you should eventually find a room that is rather well lit. Look at the portrait to get Tasi to talk about Paris.
Found all the memories recorded by others
Found all Hank’s notes on the crew of the Cassandra
14 in total and you have to find each one in a single playthrough.
Refer to Mana’s guide for a thorough explanation
Can-opener
Popped the lid on some carefully store meat
In the Cistern level you should find a panel somewhere that, when opened, gives you this achievement. More info coming soon
Burned a forest’s worth of matches to illuminate dark places
Edit: @Darkfire confirms that you just need to press R to burn the matches themselves, not actually light any light sources. Updated section to reflect that.
Once again, not exactly sure how many matches you have to burn, but if you are very diligent with finding matchsticks and using 90% of those that you encounter then you should get this just over halfway through the game. I believe I got this achievement in soon after entering the Catacombs area.
Collected all the other achievements.
There you have it!
There might be some things that are not explained to full satisfaction. I will be replaying the game soon and update the guide as I go. Thanks to anyone who contribute to add more information.
Endings
There are 3 possible endings, and each will give you an achievement.
Make sure to save and exit before doing anything with Amari so that you can reload a very recent save to do each of these in sequence. Otherwise, just load any of your previous saves and do the actions for each ending.
Left a daughter in the care of a god, and was reborn
Put Amari back in the crib. After doing that you should not be able to get her back. Then leave through the hallway and Mother will betray you.
Escaped to Paris with a daughter that must now be cared for
Do not put Amari back in the crib. Instead, take the leyden jar and exit to the hallway. Sneak past Mother to the door that you entered the room with. When you get to the starting area with the portal device, place the leyden jar in its socket and press the power button to activate the portal.
Sacrificed everything to cast down a god and end suffering
Do not put Amari back in the crib. Instead, take the leyden jar and exit to the hallway. Sneak past Mother and use the leyden jar to enter each of the 3 rooms connected via the power tubes to Mother. Each room houses a machine that you will need to destroy by filling the injector with a capsule and turning the lever.
Once the third one is destroyed, the game will end shortly.
That’s all we are sharing today in Amnesia: Rebirth All Achievements Guide, if there are anything you want to add please feel free to leave a comment below and we’ll see you soon.
Credit to NeThZOR
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