This is a small guide to help in using the Comedian to his potential.
Intro
How the Comedian Works
– They love it, and become a follower (this can only happen to one person per joke.)
– They like it, and become friendly with you (friendly enough to trespass or ask for keys/items/leave town.)
– They dislike it, and become annoyed with you. (They tell you to leave and become hostile if you don’t.)
– They hate it, and become hostile with you. (This probably only happens to one person max per joke too, but not 100% sure. I can’t recall it having caused more than one person, except for those loyal to the person that becomes aggro with you.)
The 2 Key Parts
Key 2: Even without Feature Act, always knock first, always joke first – Always use your ability before any fighting. This can do a whole bunch of positive things, like work on Goons/Bouncers to not be bothered by you in their building, to get food from people in apartments/homes, and to get a chest/safe from behind a locked door.
In the example below I gain a follower and get his Bacon Cheeseburger.
An example of a bouncer permitting access without a bribe or beer.
Complete a Neutralize with “Ask to Leave Town”
Complete a Retrieve Item with “Ask for Item”
Extra Tips
Use the Loadout menu in the Home base to get a decent weapon for when the joke offends.
Use the Loadout-O-Matic to get more food if needed, you can get 35 HP per level from them.
Homesickness Killer is a good Trait to pick on a level up, as you will usually get followers throughout most levels from telling jokes.
If you think something could go bad or you are weak, tell the joke and run. NPCs only need to be in earshot at the start of a joke to react to it, so by the time they react badly you can be a block away ready to entertain others. If he reacts positively, you can just go back and do what you were gonna do.
The Big Quest
The big quest grants the super special ability of making every joke successful, meaning everyone will fall under one of the two categories you’ve joked with.
– They love it, and become a follower (this can still only happen to one person per joke.)
– They like it, and become friendly with you (friendly enough to trespass or ask for keys/items/leave town.)
This means the comedian’s super special ability makes him almost godlike in his ability to do and get anything he wants with a joke, and is one of the more fun super special abilities to play with.
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