All unlocks for the three forge categories and how to get them.
Help Needed
Also, if you know of other enemies that things drop from, let me know that too!
Thanks!
Weapons
1. Rusty Gladius
- 17-29 damage
- Crits: 5%
- Miss: 4%
- Starter weapon, available after opening Bones’ chest in the Filthblood Shelter
2. Zealot’s Blade
- 6-12 damage
- Crits: 12%
- Miss: 6%
- Special: Grants Faith when you hit a foe.
- Near a teleport statue in the Gloomy Cellblock, before the Andonias fight.
3. Adonias’ Glinting Gladius
- 21-35 damage
- Crits: 10%
- Miss: 10%
- Special: Glows slightly.
- Defeat Andonias: The King’s Envoy in the Ancient Dungeon.
- Note: Balanced all-round weapon for early game.
4. White Blade
- 8-28 damage
- Crits: 10%
- Miss: 0%
- Defeat The Guardian: The Abyss’s Jailor in The Holy Hallway. It’ll be added to the Forge for you to use when you resume play.
- Note: Deals significant holy damage. Best one-handed sword and has excellent range.
5. The Smith’s Right Hand
- ???
6. Outcast’s Flail
- 12-28 damage
- Crits: 18%
- Miss: 0%
- Dropped by the flail-and-shield wielding priests in The Alabaster Citadel.
7. Twisted Branch
- 18-21 damage
- Crits: 0%
- Miss: 0%
- Defeat the Anomaly: Forgotten in the Dark in The Den of Corrupted Nature.
- Note: Feels quite weak but does have a buff it gives you. (Dark Breath: Ground strikes create shockwaves.)
8. White Flail
- 20-44 damage
- Crits: 18%
- Miss: -12%
- Quest #11 reward.
9. The Smith’s Left Hand
- 20-30 damage
- Crits: 2%
- Miss: 0%
- Dropped by the dogs in The Den of Corrupted Nature.
10. War Axe
- 29-38 damage
- Crits: -12%
- Miss: -4%
- Found on a corpse in the third room of the Ancient Dungeon (with the teleport statue and the ancient tablet).
- Dropped by dogs in the Den of Corrupted Nature
- Dropped by Children of Limbo in the Alabaster Citadel
11. Melancholic axe
- 29-38 damage
- Crits: -12%
- Miss: -4%
- Quest #10 reward.
- Note: Slash twice to summon a shadow clone who attacks for minor damage.
12. Wooden Shield
- Stam Cost: 30
- Miss: 0%
- Crits: 0%
- Starter shield, available after opening Bones’ chest in the Filthblood Shelter.
13. Scrofulous Targe
- Stam Cost: 60
- Miss: 34%
- Crits: 42%
- Found in The Cave of Cries in the room after The Virgin boss.
- Note: Horrible accuracy penalty but excellent crits if you hit.
14. Martyr’s Bloodlight
- Stam Cost: 10
- Miss: 6%
- Crits: 0%
- Defeat Martyr: The Shredder in the Putrid Sewers of the Ancient Dungeon.
- Note: Shield is CURSED and will damage you if you parry with it. Very low stamina cost for blocking to make up for it.
15. Rose Targe
- Stam Cost: 45
- Miss: 7%
- Crits: 10%
- Defeat the Virgin: Forgotten in the Dark boss in The Den of Corrupted Nature AND kill the Virgin.
- Sparing the Virgin gets you an Achievement but no shield.
16. White Screen
- Stam Cost: 40
- Miss: -10%
- Crits: -10%
- Defeat both phases of The Mysterious Entity at the end of the Den of Corrupted Nature.
Note: Shield is translucent so doesn’t hinder accuracy.
17. Royal Defender
- Stam Cost: 30
- Miss: -6%
- Crits: 8%
- Defeat Chimera: The King’s Steed in The Holy Hallway.
- Note: Probably the best shield for most uses.
18. Writings on Magical Smithery I
- Faith Cost: 10
- Dropped by ??? in Ancient Dungeon.
- Summons 3x axes that arc forward.
19. Treatise on Toxins
- Faith Cost: 14
- Found in the bottom right of the room after Martyr in the Putrid Sewers.
- Summons a cloud of poisonous gas.
20. Treatise on Protection
- Faith Cost: 30
- Defeat Jezebel: The Erratic in the Ancient Dungeon.
- The Shield can take two hits before being destroyed.
21. Eibon Book
- Faith Cost: 16
- Defeat The Ritualist: From the Night’s Kingdom.
- Shoots a beam of green energy.
22. The Smith’s Heart
- Damage Crits: 6%
- Stun Crits: 6%
- Stamina Regen: 0
- Miss: 0%
- Torch offhand. Adds -10 miss chance and lights up the screen more.
- Dropped by Devout enemies in Afflicted Village. (The ones who spin fire around them.)
23. Chrysanthemum
- Damage Crits: ???
- Stun Crits: ???
- Stamina Regen: ???
- Miss: ???
- ???
24. The Smith’s Great Sword
- ???
25. Heavy Corroded Sword
- ???
26. Massive Sword
- 16-43 damage
- Crits: -10%
- Miss: -0%
- Defeat The First One: Fallen Bulwark in The Den of Corrupted Nature.
- Note: Blade seems to do additional fire damage, thus lower stats.
27. Katana of the Crow
- 37-112 damage
- Crits: 30%
- Miss: 20%
- Defeat Elemiah: The Crow Lady in The Alabaster Citadel.
- Note: Slow but has considerable range. Massive damage possibility, especially on crit.
28. Asriel’s Massive Sword
- 55-64 damage
- Crits: 8%
- Miss: -4%
- Defeat Asriel: Paladin Supreme in The Holy Hallway.
- Note: Blade crackles with lightning. May do electrical damage?
29. The Smith’s Head
- 38-42 damage
- Crits: 4%
- Miss: 0%
- Dropped by the two-handed mace wielders in the Gloomy Cellblook, Ancient Dungeon.
30. Heavy Orb
- Drops from the Golden Paladins in the Alabaster Citadel.
- POTENTIALLY BUGGED as it hasn’t unlocked for me.
31. Hezek’s Cudgel
- 48-96 damage
- Crits: 0%
- Miss: 15%
- Defeat Hezek: The Baptized in the Ancient Dungeon.
- Note: This cudgel can break through walls and reach through some doors to hit levers behind them. Very useful for exploring. Very powerful considering how early you get it, but very slow.
Weapons cont.
32. Basilius’ Toothpick
- 15-55 damage
- Crits: 14%
- Miss: 0%
- Drops from the Fiery Halberdiers in the Graceless Forest, Den of Corrupted Nature.
- Note: Slow but has long reach.
33. Iron Candelabrum
- ??? – Drop from ??? in the Alabaster Citadel but haven’t seen a blueprint version.
34. Bloodied Halberd
- 34-43 damage
- Crits: 0%
- Miss: 0%
- Defeat The Executioner: Shatterer of Flesh.
- Note: The weapon will be in the pit you fall into. It is surprisingly fast and has a cool animation.
35. Burning Scythe
- 34-55 damage
- Crits: 15%
- Miss: 0%
- Defeat Nekosh: Keeper of Books in The Obsidian Cathedral, Alabaster Citadel.
- Note: Slow, powerful, burns.
36. Elinor’s Gleaming Spear
- 45-67 damage
- Crits: 0%
- Miss: -18%
- Defeat Aureus before Elinor in the Elinor & Aureus: Inseparable Wardens fight in The Holy Hallway.
37. Basilius’ Nails
- ???
38. Organic Scythe
- ??? – Drop from the glowing green Children of Incest in the Den of Corrupted Nature BUT haven’t seen a blueprint version.
39. Enchanted Bandages
- 18-37 damage
- Crits: 26%
- Miss: -10%
- Defeat Sariandel: Prisoner of the Void in The Carnelian Palace, Alabaster Citadel.
- Note: Fast attacks at short range.
40. Black Beaks
- 20-26 damage
- Crits: 35%
- Miss: -20%
- Quest #12 reward.
- Note: Very fast and release crows that deal minor damage.
41. The Smith’s Forgotten – Bow and Cutlass
- 15-19 damage
- Crits: 2%
- Miss: -6%
- Drops from Archers in Gloomy Cellblock, Ancient Dungeon.
42. Etched Wooden Bow and Cutlass
- ???
43. Aureus’ Ethereal Bow and Cutlass
- 24-27 damage
- Crits: 8%
- Miss: -4%
- Defeat Elinor before Aureus in the Elinor & Aureus: Inseparable Wardens fight in The Holy Hallway.
- Note: Spectral arrows look cool.
XX. Cluck-Cluck Wand
- 14-26 damage
- Crits: 14%
- Miss: 22%
- Ring the bells in the Filthblood Shelter in the following order: 32141
- Note: Can turn enemies into chickens… (Doesn’t work on bosses.)
Armour
- Armor: 2/2
- Damage Crits: 6%
- Stun Crits: 6%
- Stamina Regen: 5
- Miss: 4%
2. Worn Cassock
- Armor: 3/3
- Damage Crits: 8%
- Stun Crits: 8%
- Stamina Regen: 4
- Miss: -6%
- Special: Holy Scholarship blessing: +50% magic damage.
- Drops from Purple Censor Monks in Alabaster Citadel.
3. Follower’s Armor
- Armor: 3/3
- Damage Crits: -3%
- Stun Crits: -3%
- Stamina Regen: 5
- Miss: 4%
- Dropped by undead executioner mobs in Ancient Dungeon.
4. Black Hide
- Armor: 3/3
- Damage Crits: 8%
- Stun Crits: 8%
- Stamina Regen: 4
- Miss: -6%
- Found on a body in the Crusader’s Haven at the end of the Den of Corrupted Nature.
5. Mineral Armor
- Armor: 4/4
- Damage Crits: 8%
- Stun Crits: 8%
- Stamina Regen: 4.5
- Miss: 12%
- Found on a body in the Crusader’s Haven at the end of the Alabaster Citadel.
6. Plated Gold Armor
- Armor: 5/5
- Damage Crits: 8%
- Stun Crits: 8%
- Stamina Regen: 4.5
- Miss: 6%
- Drops from Golden Paladins in Carnelian Palace, Alabaster Citadel.
Consumables
- Heals 1 damage orb.
- Quest #1 reward.
2. Stimulating flask
- Refills stamina meter.
- Quest #2 reward.
3. Strange Poultice
- Removes one disease/curse.
- Quest #7 reward.
4. Pieces of Armor
- Fixes two armor shields.
- Quest #3 reward.
5. Sacred Grimoire Pages
- Adds 30 faith to your meter.
- Unlocked by the NPC Gilad if you talk to him (after killing Hezek)
6. Godless Idol
- Set on the ground. Explodes after a short time. Can destroy walls and damage enemies.
- Unlocked by the NPC Disillusioned Templar in the Carnelian Palace, Alabaster Citadel.
7. Surgical Device
- Removes one disease/curse at the cost of 1 damage orb.
- Unlocked by the NPC, The Moth Gatherer in the Graceless Forest, Den of Corrupted Nature, when you exhaust his dialogue options.
8. Black Coated Needles
- +3 Faith upon hitting foes.
- Unlocked by kneeling before an NPC in Cloister of the Chosen, near the entrance to the Carnelian Palace.
9. Throwing Knife
- Ranged damage. Can be collected again. Long arc.
- Unlocked by escorting the Dicecaster NPC along the Hallway of the Chosen to the Cloister in the Alabaster Citadel.
10. Throwing Axe
- Ranged damage.
- Found in a chest in front of the Beast Tamer in the Purged Hamlet, room before The First One boss.
11. Corrupted Seeds
- Stuns enemies around you.
- Quest #6 reward.
12. Holy Water
- +20% damage for 30 seconds. Duration resets upon killing a foe.
- Quest #9 reward.
13. Mass Page
- Doubles faith gain for 60 seconds.
- Quest #8 reward.
14. Protective Sphere
- Produces a shield that blocks two hits.
- Grab a Rusty Key consumable item from the Gloomy Cellblock in the Ancient Dungeon, then work your wall down to the Cloister of the Chosen without dying and unlock the cage with the chest in.
15. Pestilential Idol
- Creates a toxic cloud that deals minor damage over time to enemies within.
- Quest #5 reward.
16. Incendiary Idol
- Creates a puddle of flames that deals minor burning damage over time to enemies within.
- Can burn down root walls in the Den of Corrupted Nature.
- Quest #4 reward.
17. Porous Gemstone
- Carrying this stone prevents bosses you’ve defeated from spawning again.
- Using the item in your inventory will create a portal to return you to the Filthblood Shelter.
- Unlocked by defeating Hezek?
Written by Demajen