Here is the F2P scenario, which takes you around a wooded area. There are 2 puzzles that require combinations, and then 4 that need items, with the last one requiring three items alone. Inventory management is key to surviving here, so you may want to bring friends so you have more pockets to lug stuff around with…
The Detonator
In order to blast open the wreckage by the helicopter, you need to find a detonator. Luckily, one is nearby. Unluckily, it is in a brief case that requires a combination. On the bright side, it is a fairly simple puzzle.
Explanation: Remove the even numbers and enter the odd numbers in the box
Answer: 5135
Reward: Detonator
Take the detonator onto the other side of the helicopter and use it where the computer terminal can be found
Reward: Your first horde attack (zombies only)
Passing the pair of reptiles, you will come across the first lockbox of the game. Only Adventurer Tom can open this, and doing so will consume his lockpick. I do not recommend using this, but if you want an extra shotgun, go nuts.
Contents: Combat Shotgun
The Key and the Valve
There is a brief case that requires a key on the other side of the truck. You need to go up the road and take the left at the fork (can’t go through flames on the other path anyway). Ascend the stairs on the tower and you will find the key lying on the ground.
At the base of the stairs you will find a new melee weapon that is exclusive to Renault. No other character may wield it!
Take the key back to the truck and use it.
Reward: Valve
Take the valve back to the tower. There will be a machine at the top you can interact with that will extinguish the flames, letting you go deeper into the level.
Reward: Horde attack (includes Reptiles)
The Screwdriver
Go down the newly extinguished path to reach a warehouse. This warehouse contains many supplies and has another item puzzle. Clear out the reptiles from the catwalks, then go into the distant corner to find 2 things: Lockbox #2 and the Screwdriver a short distance from it. I strongly recommend taking this lockbox if you have a lockpick to spare.
Contents: Magnum
Reward: Horde attack (includes Reptiles and Enforcer)
The Cutters
Outside the building, go left and wrap around it until you come across stairs. Ascend the stairs, dispatching the Reptiles on the way. At the end of the path you will find the Grenade Launcher and the second key item for the final puzzle, the Cutters.
Go down the stairs and follow the path until you hit a fork in the road. The right path will take you to the end of the level, where you will find the first key item and grenade rounds. The left path will take you to the third key item and has a Magnum. I recommend going right if you are solo, but if you have teammates, going left first is faster. For this guide, we will be going right:
The Old Key
Dispatch the 3 brutes on your path, and at the end of the road, you will find a red car. This car contains the Old Key.
Use this item on the transmitter in the camp.
Reward: Every key item used here will spawn a horde for you to dispatch
You can use the Cutters now to free up inventory space
The Wire Coil
Returning to the last fork in the road, take the other path. This will lead you to a hanger. In the corner opposite of the hangar, you will find a book with a combination:
Enter the hangar and you will see a brief case that is locked. Enter the combination to unlock it.
Answer: 5311
Reward: Wire Coil and Horde attack (all enemy types)
There is a Magnum in the back of the hangar that you may want to grab
Return to the camp and use the wire coil to spawn one more aggressor. You will be told to move to a police car, but it is guarded by a reptile, zombie, and enforcer. Either kill them or lure them out of the zone marked by the flares. Enter the zone to end the level.
Congrats, you have survived so that you may die another day
Written by ZMMX