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TailQuest Defense Achievements & Secrets Guide

Posted on July 7, 2023July 7, 2023

For TailQuest Defense players, this guide will show you all achievements and secrets in game, let’s check them out.

Overview

Just a small guide for achievements and secrets in the game.

Most of the achievements are self-explanatory and up to now i did not have any problem with them popping up. I’m not done with all of them though.

Currently i’m missing those achievements myself:

As for the secrets i currently have no idea what count as a separate secret for the level so in each specific level section i post screenshots of what i unlocked/found with a number i got at the end of the level.

Plot Achievements

These unlock as you continue to play the game.

Beloved home Witness a Nand’s attack

Start the game and continue with the plot, you should get it before the tutorial level.

Testing Grounds Complete Testing Grounds

Finish Testing Grounds

Forgotten Garden Resist the Noon attack in Forgotten Garden

Finish Forgotten Garden

Green Meadows, Morning Resist the Morning attack on Green Meadows

Finish Green Meadows, Morning

Green Meadows, Noon Resist the Noon attack on Green Meadows

Finish Green Meadows, Noon

Fallen Fortress, Morning Resist the Morning attack in the Fallen Fortress

Finish Fallen Fortress, Morning

Fallen Fortress, Noon Resist the Noon attack in the Fallen Fortress

Finish Fallen Fortress, Noon

Sea of Wind, Morning Resist the Morning attack on the Sea of Wind

Finish Sea of Wind, Morning

Sea of Wind, Noon Resist the Noon attack on the Sea of Wind

Finish Sea of Wind, Noon

Dreamer’s Mill, Morning Resist the Morning attack in the Dreamer’s Mill

Finish Dreamer’s Mill, Morning

Dreamer’s Mill, Noon Resist the Noon attack in the Dreamer’s Mill

Finish Dreamer’s Mill, Noon

Nimber’s Kingdom, Morning Resist the Morning attack in the Nimber’s Kingdom

Finish Nimber’s Kingdom, Morning

Nimber’s Kingdom, Noon Defeat the main attack on the Nimber’s Kingdom

Finish Nimber’s Kingdom, Noon

Other Achievements
Release the bees Save the trapped bee

Save your first bee, you need a key to open the cage (found on enemies).

First Secret Find your first secret

Unlocks after finding a first secret.

This is mine now! Take an item directly from the Nand

Take an item from the enemy (grab an item that is floating above them).

I can fly! Jump into the bubble

Jump into the bubble from the bubble gun.
First time it can be done is on the Sea of Wind level.

Aviator Use a bubble to fly significant distance

Use a bubble to fly significant distance.
I’m not sure what exactly counts but i got it quite quickly on the Sea of Wind level.

You look funny Bubble your friend

Seems to be an achievement requiring playing in a co-op and using bubble gun on your co-player.
Not one i tested yet though.

Strategist Gain 3 stars without selling any tower eight times
Achievements that require repeating some action several times
Explorer Find 30 secrets

Unlocks after finding 30 secrets. (Seems like they don’t have to be unique?)

Crush it Stomp a Nand for the first time

Stomp a Nand for the first time.
You can stomp enemies by clicking jump mid-air.

Foot of Fury Stomp 20 enemies

Stomp 20 enemies.
You can stomp enemies by clicking jump mid-air.

Engineer Upgrade 50 towers

Unlocks after upgrading 50 towers.
Call a menu with the same button you used to plant them and click the arrow up icon.

Gardener Grow and pull 50 plants

Unlocks after pulling out 50 plants that you planted.

Bubble Bath Bubble 50 enemies

Unlocks after using bubble gun on 50 enemies.

Artilleryman Use cannon 30 times

Unlocks after using the cannon 30 times.

Guardian of Hope Stop 500 Nands

Stop 500 Nands.

Protector of the Weak Stop 1500 Nands

Stop 1500 Nands.

Defender of the Realm Stop 3000 Nands

Stop 3000 Nands.

Forgotten Garden

1/1

Green Meadows

Green Meadows – Morning

4/4




Green Meadows – Noon

3/3

Bee location:

Green Meadows – Evening

4/4



Fallen Fortress

Fallen Fortress – Morning

4/5

Bee location:

Fallen Fortress – Noon

5/5

Sea of Wind

Sea of Wind – Morning

4/4

Important: Don’t go to the flying platform part with a key on your back.

Important: Don’t leave this one for the last – it’s required to unlock one of the keys in another location.

After opening the lock, go back for your bubble gun and reach the end, use the lever and bubble gun to get the key to the other side.



The key is reachable under the deck here only if you pushed it from the secret on the other side.

Sea of Wind – Noon

4/4


(i’m not sure what it’s supposed to do but the only way out i found was jumping out)

Dreamer’s Mill

Dreamer’s Mill – Morning

6/7


The one i’m missing:

(seems the lock is inside..? not sure if a bug or intended)

Dreamer’s Mill – Noon
8/8

The T-handle on the bottom floor of the house unlocks the bridge that later is needed to reach the top floor. The T-handle on the top floor releases a platform with a planting spot that you can catch with a lever near the seeds merchant.

Nimber’s Kingdom

Nimber’s Kingdom – Morning

7/7 ?
(I never get enough keys to unlock all so i always miss one in the summary, but it’s always a known one/on this list already)


Using the lever underground unlocks another T-handle at the same spot.

T-handle here unlocks a T-handle at the flying platform.
Use the bubble gun to fly to the platform AFTER pressing the T-handle unlocked with the key.

Nimber’s Kingdom – Noon

7/7


Press the T-handle while standing on the platform to go back.

That’s all we are sharing today in TailQuest Defense Achievements & Secrets Guide, if you have anything to add, please feel free to leave a comment below, you can also read the original article here, all the credits goes to the original author Yuu

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