For Super Kiwi 64 players, this guide provides a list of every rune code found throughout the levels and their effects, let’s check them out.
Where do I input the codes, and how?
Over the course of the guide, I’ll give number orders for the codes, along with smaller images of the codes as found in-level. I’ve numbered each symbol from left to right as such:
Most codes will override each other, but to deactivate all active codes simply input a random combination that doesn’t do anything.
Area 1
In numbers, the code is:
2, 4, 3, 5, 1
This code is found within the hollowed-out tree:
Area 2
In numbers, the code is:
4, 1, 2, 5, 3
This code is found on the port side of the overgrown ship:
Area 3
In numbers, the code is:
1, 4, 2, 3, 5
This code is found behind a wall as you approach the final slope to the boiler:
Area 4
In numbers, the code is:
3, 5, 1, 2, 4
This code is found on the right side of the main tower, near the top between two pipes:
Area 5
In numbers, the code is:
5, 4, 1, 3, 2
This code is found at the two paths to open a wall, behind the left entrance wall to right-side room where water raises platforms to jump on:
Area 6
The level unlocked is a miniaturised version of the map from Kiwi 64, a short game paying homage to Rare’s N64 platformers released by Siactro in 2020 on itch.io. This area houses the game’s 50th powercell atop the mountain’s peak, next to a model of Kiwi from the original game.
In numbers, the code is:
1, 3, 2, 5, 4
This area’s code is a bit harder to gather, with one rune of each floor located on the coffin in the centre. The full code is made by entering the runes as found from highest to lowest. Here I’ve compiled them all into one image for the sake of viewing simplicity.
Area 7
In numbers, the code is:
3, 1, 4, 5, 2
This code is found on the backside of the rock formation with a chest atop it:
Area 8
Although only visual, note that you can stack this code with other effects!
In numbers, the code is:
2, 1, 3, 5, 4
This code is found on the wall of a rock platform closeby thered key: