This guide will provide you with a useful save files, which allow you to restart the game without having to replay the intro and then redo the money cheat every single time. This is a completely fresh save(Day 1) with NO progression made whatsoever. The author edited the money value to give me $10,000,200.30 to stop the slow grind.
Starmaker Story Save File with A Lot of Money
Author: dkao12
Game Version: V1.4A
Date to Upload: 2024-12-19
Description:
- After some testing, it seems like there isn’t any major issues.
- Important: With the newfound money cheat, keep in mind that buying everything can potentially soft-lock you from certain events. The narrative cohesion will have a seizure on what order of events has/have/had happened. Buy the upgrades at your own discretion.
- Just make sure you make BACKUPS for your saves.
- While they fixed some of the major bugs, there are still some weird dead-end paths.
- If you have a bug where the UI doesn’t appear. Rapidly press F1 for debug.
- If you want to change the name(John) to yours. Edit the .json file, just look for two instances of “John” and change it to your liking.
Instructions:
- Download the save files attached below.
- Open and extract contents within zip folder.
- Place the cheated save files based on your RP preference into the save file location.
Side-Note: Please remember that using this save will remove Save Slot 2 & 3, because of how the save system is structured. Backup any old saves before usage.
Save File Location: AppData\LocalLow\Arvus Games\Starmaker Story (v1.4 changed their save location back to pre-v1.3)
Family Save:
- Anna (Mom/Son)
- Josef (Dad/Son)
- Adrian (Brother/Brother)
Relatives Save:
- Anna (Aunty/Nephew)
- Josef (Uncle/Nephew)
- Adrian (Cousin/Cousin)
Step-Family Save: [Less incest-y as possible. Mostly possible if you stay away from sharing with Josef.]
- Anna (Step-mom/Step-son)
- Josef (Father/Son)
- Adrian (Roommate/Roommate)
File Size: 57 KB
Download Link: Google Drive
For more save files, please check out our saves collections page.
How to Edit the Save Files
I figured out how to edit the flags within the save files, I did a lot of experimentation and it seems to work. I haven’t figured out how to do everything or give myself items yet. But the many of the in-game choices can be changed without having to restart a new game.
Changes made with my own testing[Success]:
- I was able to change the day of the week,
- Have Josef leave forever,
- Speed up Charlotte’s Yacht encounter to threesome,
- Josef visited the basement, [Inconsistent, require multiple flags]
- Start Ken and Anna sharing route,
- Even change some routes like Slut or Loving with the mother, [Under M-Stage]
- Given myself the titles like Pervert and Heavenly Husband. [Unsure if this will break something]
Of course this has a very high potential for breaking the save, so you have been WARNED. Backup your saves.
Important Note: As of v1.1 the save system is slightly changed, but the method is still the same. When you save into a new slot, it still uses the same exact file within AppData. The major difference is that it creates a near identitical code block of the main save within the same file.
So if you use multiple slots, it will create multiple code blocks of the time you saved it. This will significantly increase the size of the file making it extremely difficult to read without programs like Visual Studio Code. When searching the flag names with their respective IDs, be careful not to get confused with the repeating ids. For example, main save slot 1 will have the first two ids while save slot 2 will have the third and fourth copy of the ids. So make sure you don’t accidentally edit the wrong save slot.
v1.1A changed how the save slot system works, but it still saves the other two slots into one json file. If you are going to use the above cheated save files, be careful as the other save slots will most likely disappear too.
Instructions:
- For starters open up the save file, which is a .json, use either NP+++ or Visual Studio Code(Highly recommend, much easier to read).
- Search for a specific term like “anna”
- Find the corresponding “rid”
- Match with the second instance of that rid which is at the bottom of the file.
- Change the value based on if it is a boolean or float or string.
- Test out the change.
- “rid” stands for reference ID.
- “d” usually stands for the dad.
- “m-” sometimes stands for the mom.
Examples:
- I search Charlotte in the save file.
- I find the string, “charlotte-anna-talks”
- Which has a “rid” of “1660”
- Search “1660” and you will get two results.
- The second result will be at the bottom.
- Make sure to check if the “rid” is a float, string, or boolean. In this case it is a float.
- Change the value to 2.0 or 3.0, depending on what stage of the progression you want. Careful not to use large numbers for potenial error, keep it low and modest then test.
Or
- Find the string, “Charlotte-Yacht-invitation”
- It has an “rid” of “1662”
- Search for this id number towards the bottom.
- This time it is a boolean. true or false [case-sensitive]
Or
- Are you sick of having to skip days to a specific event? Tired of having to go through the whole week to get to Monday again?
- The corresponding “rid” that handles days are between 1572 – 1574.
- 1572 handles the actually number of which the day is set such as 1.0 is Monday. 5.0 is Friday; don’t go higher than this number.
- 1573 handles the string of the current day is displayed on the top right.
- 1574 handles how many days have passed since you started the game. If you went from Monday to Friday, add 4 into the current number.
- It is recommended you change all three together to minimize risks.
Or
- rid “1960” is where you can edit money(under the name “Cash”).
- rid from 2688 – 2699 are relationships between main character and the three “family” members. You can also change the MC’s name here too.
Credit: dkao12