Discovered an easy way to get Mage’s Hermitage able to be added to your tower without much hassle.
Also sharing couple useful tips I found.
Mage’s Hermitage
Trick is to build off a wall and have the access from stairs from another diagnal from bottom left/right.
It will come with Elevated, Towered, Lofted, Skewed and Private.
You naturally start as a workshop with +25%
Once you put in bookshelf, it turns into Mage’s Study as 100% (DONT FORGET TO PUT A DUMMY DOOR LEADING OFF THE TOWER.)
Once you unlock Scrivener’s Desk, it turns into Mage’s Tower as 200%. (In my first playthrough, I always like to put Skewed room on side and found it hard to change to Towered and this solves the problem.)
Lastly, once Roof Decoration and Large bookshelves are introduced, you have yourself sweet 400% boost without the need to relocate entire room to another spot of the tower or building off a new plot of land.
Note that without arch support, wall supports length of 4 as floor, enough to put in Research station + bookshelves.
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With introduction of Arch support, you can add 1 more block for more space and more after a subsequent research.
My connecting room turned out to be a Kitchen with easy roof for Chimney and not to worry about having multiple entry points.
Croa Management
I used to scroll across maps to find them, double click to select all and destroy or hunt, until I found I can mange this more efficiently via the resource tab.
I would recommend only expand a few categories that you would like to Monitor.
You can click on Croa Nest and it will circulate through all nests around the map and pressing “del” on keyboard to get rid of them whenever these numbers pop up.
Now I can just sit back and watch the minions to do whatever they need to do and not to worry about these birds.
By the way, Scarecroa doesn’t seem to be an effective solution. It sends Croa back to nest, and they just turn into Spectral Croa and destroy your Scarecroa. Killing is the utmost solution.
At this point, I have a designated “staff” high in Fire and Nature who sleeps during the day and be on duty to hunt, destroy, tend and harvest during time other staff members are sleeping, eating, having fun or teaching.
Related Posts:
- Mind Over Magic – Basic Info Reference List
- Mind Over Magic: Sample End Game Room Designs
- Mind Over Magic: Wand Tier List