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Marvel’s Midnight Suns All Mod Rolls for Cards

Posted on December 19, 2022December 19, 2022

For Marvel’s Midnight Suns players, this guide provides a list of every available mod for your cards, let’s check it out.

Attack

Attack (Aoe, Chain and Line)
  • 25% Bleed Chance
  • 25% Marked Chance
  • 25% Vulnerable Chance
  • 50% Bleed Chance
  • 50% Marked Chance
  • 50% Vulnerable Chance
  • Increased Damage (20% Offense)
  • Increased Damage (33% Offense)
  • Recover Health (100% Offense)

Attack (Chain)

  • Chain +1

Attack (Line)

  • Minor Increase to Width
  • Moderate Increase to Width

Attack (Single Target)

  • +1 Moves on KO
  • +1 Redraw
  • +1 Redraws on KO
  • +2 Heroism on KO
  • Apply 2 Bleeding
  • Apply 2 Marked
  • Apply 2 Vulnerable
  • Draw 2 Cards on KO
  • Draw a Card on KO
  • Draw a Hero Card on KO
  • Gain 1 Resist on KO
  • Gain 1 Strengthened on KO
  • Gain Block (100% Offense)
  • Gain Block on KO (50% Offense)
  • Gain Block on KO (100% Offense)
  • Gain Concealed on KO
  • Increased Damage (15% Offense)
  • Increased Damage (25% Offense)
  • Increased Damage at Full Health (50% Offense)
  • Increased Damage at Full Health (100% Offense)
  • Increased Damage if Targeted (50% Offense)
  • Increased Damage if Targeted (100% Offense)
  • Increased Damage to Blocking (100% Offense)
  • Increased Damage to Stunned Targets (200% Offense)
  • Increased Damage to Undamaged Targets (50% Offense)
  • Increased Damage to Undamaged Targets (100% Offense)
  • Knockback
  • Quick
  • Redraw to Gain Block (50% Offense)

If the card already have knockback the following mod becomes available:

  • Forceful knockback

The only single target skill that i have found to be excluded it Nico’s Witchfire, It’s neither chain nor single target.

Attack (Universal)

  • +1 Heroism Generated
  • 10% Stun Chance
  • 25% Stun Chance
  • Apply 1 Weak
  • Apply 1 Bleeding
  • Apply 1 Marked
  • Apply 1 Vulnerable
  • Draw 1
  • Increased Damage (50% Offense)
  • Redraw to Gain 1 Heroism
  • Redraw to Gain 1 Resist
  • Redraw to Gain Block (100% Offense)
  • Redraw to Recover Health (50% Offense)
  • Redraw to Recover Health (100% Offense)

Attack (Unknown)

  • +1 Heroism Generated, Apply Taunt
  • +2 Heroism Generated, Apply Taunt
  • Lifesteal

Skills

Skill

If the Skill has any type of card draw, it can never roll any of the following mods:

  • Draw 1
  • Draw 2
  • Draw 1 (Hero)
  • Draw Last Attack
  • Free
READ:  Marvel's Midnight Suns Helpful Tip for Arcane Knowledge

If the Skill cannot target allies, then it’s excluded from Skills (Buffer).

Only The Hunter, Doctor Strange, Iron Man, and Nico can get mods from Skills (Buffer).

Skills (Buffer)

  • Apply 1 Counter
  • Apply 1 Resist
  • Apply 1 Strengthened
  • Apply 2 Fast
  • Apply 2 Resist
  • Apply 2 Strengthened
  • Apply 3 Resist
  • Cure
  • Give Block (100% Offense)
  • Give Block (200% Offense)
  • Restore Health (100% Offense)

Skills (Universal)

  • +1 Heroism Generated
  • +1 Move
  • +1 Redraw
  • +2 Redraws
  • +2 Heroism Generated
  • Draw 1
  • Draw 2
  • Draw 1 (Hero)
  • Draw Last Attack
  • Free
  • Redraw to Gain 1 Counter
  • Redraw to Gain 1 Fast
  • Redraw to Gain 1 Heroism
  • Redraw to Gain 1 Move
  • Redraw to Gain 1 Resist
  • Redraw to Gain Block (50% Offense)
  • Redraw to Gain Block (100% Offense)
  • Redraw to Gain Concealed
  • Redraw to Cure
  • Redraw to Recover Health (100% Offense)

Skills (Uknknown)

  • Gain 1 Counter
Heroic
Heroic

If the Heroic has any type of card draw, it can never roll any of the following mods:

  • Draw 1
  • Draw 2
  • Draw 1 (Hero)
  • Draw Last Attack
  • Free

Magik’s Reinforcement is the only exception

Heroic cards can never roll:

  • +1 Heroism Generated
  • +2 Heroism Generated

If the Heroic deals single target damage the same mods apply as Attack (Single Target).

If the Heroic deals aoe target damage the same mods apply as Attack (Aoe, Chain and Line). As well as the following mod:

  • +1 Heroism for each KO.
  • Slightly increased area of effect

If the Heroic deals chain target damage the same mods apply as Attack (Chain).

If the Heroic deals line target damage the same mods apply as Attack (Line).

All Heroics that deal damage can have the same mods apply from Attack (Universal).

READ:  Marvel's Midnight Suns Friendship Building Guide

If the Heroic targets an enemy, but does not deal damage, then it can have the same mods apply as Skills (Universal) and Skills (Unknown).

If the Heroic can target allies, then it can have the same mods apply as Skills (Buffer), Skills (Universal), and Skills (Unknown).

So far, it does not seem like Magik’s & Spider-man’s legendary Heroic skill can’t get the mod:

  • Free

So far, it does not seem like Ghost riders legendary Heroic skill can’t get the mod:

  • Quick

 

That’s all we are sharing today in Marvel’s Midnight Suns All Mod Rolls for Cards, if you have anything to add, please feel free to leave a comment below, you can also read the original article here, all the credits goes to the original author Fluffy

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