Loop Odyssey players, you want to ensure that your hero is stepping on the same tiles as often as possible, since you run the same tiles over and over in consecutive loops, and this guide will explain how to level tiles.
Intuitive and Efficient Set-ups
You may be inclined to have your starting loop lay-out look like this, but it is incredible inefficient for leveling your tiles as your loops progress. This pathing has 8 commands.
This path hits the exact same landmarks and costs 10 commands, 2 more than previously. You have the upside of double-dipping the T-intersection tiles to get double exp per loop.
Excessive Interactions, Extra Exp
Firefly tiles require time (and thus mana) to interact with, so in your early loops, don’t be afraid to add extra interactions, even if they don’t replenish extra mana. In the starting zone, you don’t need to interact with fireflies for more than 1 or 2 times, hitting it a third time will be extra exp at the cost of a second.
- Loop Odyssey Core Mechanics Guide For Beginners
- Loop Odyssey In-depth Guide For Mechanics and Formulas