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Little Nightmares II All Hats Locations Guide

Little Nightmares II All Achievements and Collectibles in Chronological Order

Posted on February 12, 2021February 12, 2021

For Little Nightmares II players, this guide is about all achiements & collectibles and some tips for the difficult parts of the game, let’s check it out.

 

 

How to use the guide

It’s pretty straight forward, everything is in chronological order, so you won’t miss anything.
If you need a particular achievement, just Ctrl + F it. I kept all the titles the same so it would be easy for you to find them. The same goes for the hats (I added hat’s images on the right so it would be easier to track them) and for Glitching Remains (I’ll add corresponding numbers on the right later for your convenience, right now you can also Ctrl + F it).Please, if you’ve experienced lots of difficulties with certain parts (even just story-wise), comment down below, so I could add tips for the most difficult parts as well.

The First Chapter

Fair Prey achievementLittle Nightmares II All Achievements and Collectibles in Chronological Order
Equip the hunters hat and wear it for the duration of the part of the level where you run and hide from the hunter (I equipped it for the whole level but I think it still works if you keep the hat from the moment that you find it)Little Nightmares II All Achievements and Collectibles in Chronological Order
The first Glitching Remains [1] is right after the broken bridge (where you have to climb down using the rope). Instead of going up, go to the right and you’ll see a little tunnel that leads to the first shadow person.
Little Nightmares II All Achievements and Collectibles in Chronological Order
The tunnel:
Little Nightmares II All Achievements and Collectibles in Chronological Order
Evasive Prey achievement
Little Nightmares II All Achievements and Collectibles in Chronological Order
You need to pass the bear-trap section without dying. The section starts right here:Little Nightmares II All Achievements and Collectibles in Chronological Order
After sliding down the log on the previous image turn back and go under it to get the next Glitching Remains [2].

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Upon reaching the hunter’s cabin without dying on the traps, you’ll get the Evasive Prey achievement (if you died there, please comment where you died so I could add some tips for the most difficult parts of the bear-trap section). After you got the achievement, you can go back and step on the trap to see what would happen, if you want to.

Little Nightmares II All Achievements and Collectibles in Chronological OrderWhen you reach the hunters cabin go towards the fridge and open it to get What’s in the box achievement

Little Nightmares II All Achievements and Collectibles in Chronological Order
After you go in the hallway, go towards the camera and to the left to get the Hat [1]Little Nightmares II All Achievements and Collectibles in Chronological Order

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order(The Hat is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Equip the hat and don’t take it off until the end of the level to get the achievement Fair Play!

Continue on with the main story until you exit the hunter’s cabin. The next Glitching Remains [3] is in the outhouse right outside hunter’s cabin. To open the door walk towards it until Six gets into position for boosting you up, then you can open the door.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Continue on and the next hat will be right after this bridge:

Little Nightmares II All Achievements and Collectibles in Chronological Order
It’s in the cage up top:

Little Nightmares II All Achievements and Collectibles in Chronological Order(The Hat is in the cage on the top, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Climb up there and jump on the cage several times to break the rope and get the Hat [2]Little Nightmares II All Achievements and Collectibles in Chronological Order.

Little Nightmares II All Achievements and Collectibles in Chronological Order

Continue on and after you cross the water, you’ll find the last very obvious Glitch Remains [4] in front of the TV:

Little Nightmares II All Achievements and Collectibles in Chronological Order(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Upon finding all the Glitching Remains in the first chapter, you’ll get the Wild Kids achievementLittle Nightmares II All Achievements and Collectibles in Chronological Order

After you end the chapter, you’ll get the Foraged achievementLittle Nightmares II All Achievements and Collectibles in Chronological Order

Also, right from here you can get the Twenty-Six achievement Little Nightmares II All Achievements and Collectibles in Chronological Orderby calling Six twenty-six times (or you can get it later on as well)

And In The Palm Of My Hand achievement Little Nightmares II All Achievements and Collectibles in Chronological Orderby holding Six by her hand for approximately 6 minutes without letting go.

The Second Chapter

At the start of the chapter you’ll throw down two TVs. When you’ll throw down the second one so Six would be able to go up, get to the floor above you (where Six ended up), there will be the first for the chapter Glitching Remains [5]

Little Nightmares II All Achievements and Collectibles in Chronological Order(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

When you reach the school grounds, you’ll find the second Glitching Remains [6] in the background sitting near the dempster (you can see them only when you approach them):

READ:  Little Nightmares II All Glitching Remains Locations

Little Nightmares II All Achievements and Collectibles in Chronological Order
The Hat [3] will be lying on the dumpster right in front of the stairs Little Nightmares II All Achievements and Collectibles in Chronological Order:
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Pick it up and equip it. While this hat equiped, run through the football gates to earn the Referee achievement.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Go inside the school. You’ll end up in the hallway. Run in the room in the back of the corridor and pick up the paper plane:

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological OrderYou’ll need to take it all the way back to the window you came from and throw it in the window to get the Fly Free achievement

Little Nightmares II All Achievements and Collectibles in Chronological Order
After you get separated from Six, go forward until you see the elevator. In one of the lockers to the left of it hiding Glitching Remains [7]. You’ll need to open the locker to get it.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological OrderWhen you reach the classroom, you’ll have to sneak past the teacher. But in order to get the next achievement, you’ll have to get noticed, get in the room to the right, start climbing the shelf and make it fall on 3 kids to get the Bully of Bullies achievement.
If you are having troubles getting it, the easiest way is to sneak all the way to the room with the bookshelf. Wait until the teacher stops writing, get back in the classroom and immediately back in the bookshelf room (you’ll get noticed but will have an ahead start to start climbing). Start climbing all the way and don’t jump off (even if you die with them, you’ll get the achievement). This way they will all be grouped up under the bookshelf.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological OrderThe get the next Merciful Feat achievement you’ll need to spare the life of the kid on a rope in the room with lots of scribbles everywhere.
The easiest way to do it it’s to get kid’s attention, run to the left, stand as close to him as possible then when he gets knocked down run to the right, grab the pipe and get it all the way to the door (you’ll have just enough time if you do it like that). On the screenshot you’ll see the “safe” location I started running from, if you stand there, the kid will not get you:

Little Nightmares II All Achievements and Collectibles in Chronological Order
After you’ve spared the kid, you’ll get the achievement when you go into the next room. If you want to, you can go back and kill the kid now.

BONUS – FIGHTING TIP: If you are playing using your keyboard, fighting is actually much more simple. So is you are experiencing troubles with the fighting parts, here’s what you have to do: look in general direction of an approaching enemy (left/top/right/bottom), and stand, wait for them to come to you (they always try to approach from general directions), when they screech (like they do before they jump), immediately hit them, they will be just close enough to land a hit. Even if they are slightly off of the general direction, the character will auto correct their aim and hit them.

After that you’ll get to the library. In the library you’ll have to move the ladder to get to the right. Instead of moving it all the way, move it till the middle shelf, climb it and get Hat [4].Little Nightmares II All Achievements and Collectibles in Chronological Order

Little Nightmares II All Achievements and Collectibles in Chronological Order
(The hat is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

When you get to the big stairs and the chess puzzle, run to the left of the upper part of the stairs to get the Glitching Remains [8] sitting on the noose:

Little Nightmares II All Achievements and Collectibles in Chronological Order(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Proceed with the story until you’ll see the tray that you’ll have to move to get to the cafeteria. After moving it aside, the door to the left will be openable. Open it to find the Glitching Remains [9] inside:

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological OrderProceed until you get to the part with the piano. Jump on it and run around until the Mono Song achievement pops up (approximately 6 times from one side to another):

Little Nightmares II All Achievements and Collectibles in Chronological Order
After you exit the school, and after the long plank and even after the dumpster which you’ll have to close, you’ll see a very obvious Glitching Remains [10] in the background near the paper boat (IT reference??):

Little Nightmares II All Achievements and Collectibles in Chronological Order(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Little Nightmares II All Achievements and Collectibles in Chronological OrderCollecting all the Glitching Remains in the chapter will grant you School Kids achievement.

READ:  Little Nightmares II All Hats Locations Guide

Then at the end of the chapter you’ll get two story achievements (unmissabel):

Little Nightmares II All Achievements and Collectibles in Chronological OrderTrue Colours

Little Nightmares II All Achievements and Collectibles in Chronological OrderSchooled

 

 

The Third Chapter

Proceed into the level until you’ll get the flashlight. Right after you got it, instead of going to the right in the dark room with lots of beds, go in the background of the room to get the Glitching Remains [11]

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological OrderGo forward until you reach the vending machine, pull the lever several times to get all the soda cans from the machine (5 cans) to get the Hunger achievement

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Proceed until you’ll end up in the X-Ray room.

Little Nightmares II All Achievements and Collectibles in Chronological OrderTo get the X-Best Friends achievement you have to X-Ray yourself holding hands with Six.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Go in the room on the right. On top of the shelf in the right corner of the room will be the Hat [5].Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological OrderIn order to get the Toys Are For Kids achievement, equip the bear hat that you just got, take the teddy bear in the middle of the room (on the table) to the incinerator and burn it. You have to wear the bear hat! You’ll get the achievement almost immediately (I got it when I got back in the elevator)

Little Nightmares II All Achievements and Collectibles in Chronological Order
When you open the door upstairs (to the right) above the X-Ray room and reach the half-broken door (if you are following the main story then you’ll have to go towards the screen there to get in the room on the right). Instead of doing that, go towards the background to find Glitching Remains [12].

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
BONUS – FIGHTING TIP:
The next enemy is pretty tough to beat especially a bit later in the game. What you have to do to make it easier is you have to stay a bit away from the handle of the weapon to trigger the attack of the enemy and making it miss you just a bit. While the hand is recovering, you have to grab the weapon (the handle was conveniently close to us, right?) and hit it. The point is that you don’t have to go around or move with the weapon. Triggering the attack by standing in close proximity to the HANDLE of the weapon will allow you to hit the hand immediately without moving as it recovers pretty fast.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological OrderTo get the …And Stay Dead! achievement hit the hand a couple more times after it has already been defeated (2-3 times).

Proceed forward with the story. At some point, you’ll drop down from the vent on the bed and will notice a cheese with an eye icon above.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Grab it and take it with you. In the corridor to the left of the room where you’ve grabbed the cheese go away from the camera behind the opened door of the room you just exited.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological OrderThere in the darkness you can go in the room to the left to find Glitching Remains [13] sitting on the edge of the pit. To get the Objection achievement, throw the cheese that you’ve brought into the pit.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Proceed with the story until you get in the showers with bars of soap on the ground. In the corner of the room, you’ll see a box that you can move. Behind this box hiding Glitching Remains [14].

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order(The Glitching Remains is where the character stands, I’ve already gotten it so it’s not on the screen but I’ll soon replace the image, sry about that for now).

Little Nightmares II All Achievements and Collectibles in Chronological OrderAlong with the Glitching Remains [14], you’ll get the Sick Kids achievement.

When you got the fuse before exiting the corridor notice corn near the wheelchair (it’s right after the gates that you’ve previously opened using the other fuse).

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological OrderGrab it and take it all the way down to the incinerator (where you burnt the toys), burn it, and then get inside the incinerator to see the popcorn and get the Popcorn achievement.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological OrderProceed with the story. At some point, you’ll end up in the room from which you get a fuse. There will be mannequin hands reaching from you from the left door. Take the ball that’s lying in the same room and throw it at mannequin hands to get the Medicine ball achievement.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Proceed with the story until you find the next locked door. The key to this door is lying in the morgue where hiding the Hat [6].
To get the hat go to the back of the room to the left of the table in the middle and open the closest to the table cabinet. Inside it, you’ll find the hat.Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order

READ:  Little Nightmares II Hospital Mannequin Rooms Solution

Little Nightmares II All Achievements and Collectibles in Chronological OrderAfter running away from a terrifying ceiling-crawling monster, you’ll lure him into the incinerator. To get the First do no Harm achievement, you’ll have to leave him as is. Do NOT burn him. You’ll get the achievement after getting inside the elevator.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological OrderAt the end of the chapter, you’ll get the Hospitalised achievement.

 

 

 

The Fourth Chapter

When you get on the street right after finishing the last chapter, go in the background and find an open manhole. Go down to find Glitching Remains [15] fishing there.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

When you reach the first elevator part and you’ll be on top of the elevator, there will be a box to your left. Move the box aside and crawl through the vent to reach Glitching Remains [16].

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Proceed with the story until you’ll be on top of the roof. At some point you’ll see the wooden climbable wall. Instead of going up, go in the window behind it to find Glitching Remains [17].

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Proceed with the story until you’ll be inside the letter room. Near the TV on the lower floor where you’ll have to move a cart, go left through the vent. In the next room go left through the vent once more to get a Hat [7].Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order(The hat is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Soon after you’ll reach a slide that looks like this:

Little Nightmares II All Achievements and Collectibles in Chronological Order
After using the slide, go back through the window, then in the background and in the other open window to get the Glitching Remains [18]. Don’t leave the room just yet.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order(The glitching remains is where the character is standing, I already got it so it’s not on the screenshot but I’ll replace the screenshot later, sry about that)

Little Nightmares II All Achievements and Collectibles in Chronological OrderIn the same room where the last Glitching Remains were, you can find a doll. Pick it up and break it to get the Unladylike achievement.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological OrderNow you should have already gotten the Pale Kids achievement as you’ve collected all 18 Glitching Remains.

Little Nightmares II All Achievements and Collectibles in Chronological OrderAlong with the No More Remains achievement (congratulations, you are done with the Glitching Remains collectibles).

Little Nightmares II All Achievements and Collectibles in Chronological OrderProceed with the story until you get to the second elevator. EQUIP THE POSTMAN HAT that you’ve found before and go down the vent. There you’ll find a locked suitcase, open it to find a mail. Pick the mail up and bring it to the left side of the screen, past the elevator, to give the post and get the Post Industrial achievement.

Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Proceed with the story until you’ll end up in the room where you’ll have to move a shopping cart. Move it to the shelf on the left before the slide (DON’T slide the cart down yet). Get up on the shelf and you’ll find the Hat [8] in the dark left corner.Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Little Nightmares II All Achievements and Collectibles in Chronological Order
Congratulations, you’ve found all the hats, the last hat you’ll get after finishing the story.

Little Nightmares II All Achievements and Collectibles in Chronological OrderNow you can finish the chapter 4 and get the last Paled achievement.

The Fifth Chapter
Little Nightmares II All Achievements and Collectibles in Chronological OrderAt the end of the fifth chapter you’ll get the Signal Interruption achievement (unmissable).

Little Nightmares II All Achievements and Collectibles in Chronological OrderTo get the How Do I Look Like? achievement simply equip the hat that you’ve got for finishing the game.

Little Nightmares II All Achievements and Collectibles in Chronological OrderWell, now I can congratulate you for getting the last Primetime Content Consumer achievement for getting all the other achievements! Congratulations! (Or I could congratulate you if I’d finish the chapter 4 ahah tomorrow I will)

Tomorrow I’ll add puzzle solutions for those who’s struggling with some parts of the chapter

Guide is still in development

 

 

 

 

That’s all we are sharing today in Little Nightmares II All Achievements and Collectibles in Chronological Order, if you have anything to add, please feel free to leave a comment below, and we’ll see you soon.
Credit to ErderiTheFox

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  • Little Nightmares II All Hats Locations Guide
  • Little Nightmares II How to Access Digital Content from the Deluxe Bundle
  • Little Nightmares II How to Sneak out of Class

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