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Jets’n’Guns Gold: All Ships Guide

Posted on March 26, 2019

Ships 1 – 4

Jets'n'Guns Gold: All Ships Guide

Grooman G-3 Goblin

Front Weapon Slots: 2
Rear Weapon Slots: 0
Missile Slots: 0
Bomb Slots: 1
Hull Integrity (base)/(max.): 1,500 / 2,100 (+2 x 300)
Engine (base)/(max.): 300 / 300
Heat Capacity (base)/(max): 1,500 / 2,000 (+1 x 500)
Heat Sink (base)/(max.): 300 / 550 (+1 x 250)
Agility (base)/(max): 2,000 / 2,000
Cost: 0 (Starting Ship)

Unlock: N/A. Given to player at start of campaign.

Jets'n'Guns Gold: All Ships Guide

Wanderwurst W-1

Front Weapon Slots: 2
Rear Weapon Slots: 1
Missile Slots: 1
Bomb Slots: 0
Hull Integrity (base)/(max.): 1,600 / 2300 (+2 x 350)
Engine (base)/(max.): 250 / 290 (+1 x 40)
Heat Capacity (base)/(max): 2,400 / 2,400
Heat Sink (base)/(max.): 1,200 / 1,200
Agility (base)/(max): 800 / 800
Cost: 65,000 z

Unlock:Complete level 1

Jets'n'Guns Gold: All Ships Guide

Crocker Cr-2

Front Weapon Slots: 3
Rear Weapon Slots: 0
Missile Slots: 1
Bomb Slots: 1
Hull Integrity (base)/(max.): 1,600 / 3280 (+4 x 420)
Engine (base)/(max.): 330 / 340 (+2 x 40)
Heat Capacity (base)/(max): 1,600 / 2,000
Heat Sink (base)/(max.): 420 / 850
Agility (base)/(max): 2,400 / 1,700
Cost: 210,000 z

Unlock:Complete level 2

Jets'n'Guns Gold: All Ships Guide

ZZ-Rolls Super Deluxe

Front Weapon Slots: 2
Rear Weapon Slots: 2
Missile Slots: 1
Bomb Slots: 1
Hull Integrity (base)/(max.): 1,800 / 2500 (+4 x 350)
Engine (base)/(max.): 260 / 340 (+2 x 40)
Heat Capacity (base)/(max): 2,000 / 2,000
Heat Sink (base)/(max.): 850 / 850
Agility (base)/(max): 1,700 / 1,700
Cost: 450,000 z

Unlock: Beat Justin Perfect on Level 6

Ships 5 – 8

Jets'n'Guns Gold: All Ships Guide

TMiG-226 Koala Killer

Front Weapon Slots: 3
Rear Weapon Slots: 1
Missile Slots: 1
Bomb Slots: 1
Hull Integrity (base)/(max.): 2,000 / 4,000 (+4 x 500)
Engine (base)/(max.): 280 / 530 (+5 x 50)
Heat Capacity (base)/(max): 2,000 / 8,000 (+6 x 1000)
Heat Sink (base)/(max.): 500 / 3,500 (+6 x 500)
Agility (base)/(max): 1,500 / 4,500 (+3 x 1000)
Cost: 1,100,000 z

Unlock: Pick this ship up on Level 19. You’ll know because you’ll have it in tow it for half the level

Jets'n'Guns Gold: All Ships Guide

Large Enemy Device (L.E.D.) Zeppelin

Front Weapon Slots: 4
Rear Weapon Slots: 0
Missile Slots: 2 (Rear Firing)
Bomb Slots: 2
Hull Integrity (base)/(max.): 5,800 / 5,800
Engine (base)/(max.): 400 / 400
Heat Capacity (base)/(max): 12,000 / 12,000
Heat Sink (base)/(max.): 3,500 / 3,500
Agility (base)/(max): 1,800 / 1,800
Cost: 2,000,000 z

Unlock: Acquired during secret moon level 25. Damage the zeppelin on the ground, then hack it. Be careful not to destroy it

Jets'n'Guns Gold: All Ships Guide

Airworm Hypercopter

Front Weapon Slots: 4
Rear Weapon Slots: 1
Missile Slots: 2
Bomb Slots: 2
Hull Integrity (base)/(max.): 2,500 / 3,100 (+2 x 300)
Engine (base)/(max.): 460 / 460
Heat Capacity (base)/(max): 10,000 / 10,000
Heat Sink (base)/(max.): 3,500 / 3,500
Agility (base)/(max): 3,000 / 3,000
Cost: 2,500,000 z

Unlock:Pick up during Jungle Level 34. Shoot one of the pyramids to release it

Jets'n'Guns Gold: All Ships Guide

Enhanced Jet-Pack

Front Weapon Slots: 2
Rear Weapon Slots: 0
Missile Slots: 0
Bomb Slots: 0
Hull Integrity (base)/(max.): 1,500 / 1,500
Engine (base)/(max.): 300 / 300
Heat Capacity (base)/(max): 4,000 / 4,000
Heat Sink (base)/(max.): 3,000 / 3,000
Agility (base)/(max): 2,000 / 2,000
Cost: 1,000,000 z

Unlock: Complete the game once (any difficulty level)

Ships 9 – 12

Jets'n'Guns Gold: All Ships Guide

Transporter

Front Weapon Slots: 2
Rear Weapon Slots: 1
Missile Slots: 1
Bomb Slots: 1
Hull Integrity (base)/(max.): 3,500 / 5,500 (+4 x 500)
Engine (base)/(max.): 280 / 280
Heat Capacity (base)/(max): 8,000 / 8,000
Heat Sink (base)/(max.): 3,000 / 3,000
Agility (base)/(max): 1,200 / 1,200
Cost: 1,000,000 z

Unlock: Finish the game once (any difficulty level)

Jets'n'Guns Gold: All Ships Guide

TMiG-310 Atomic Emu

Front Weapon Slots: 5
Rear Weapon Slots: 2
Missile Slots: 2
Bomb Slots: 1
Hull Integrity (base)/(max.): 3,000 / 5,000 (+4 x 500)
Engine (base)/(max.): 300 / 500 (+4 x 50)
Heat Capacity (base)/(max): 12,000 / 12,000
Heat Sink (base)/(max.): 4,000 / 4,000
Agility (base)/(max): 3,000 / 3,000
Cost: 3,800,000 z

Unlock: Finish the game once (any difficulty level)

Jets'n'Guns Gold: All Ships Guide

Coffinator 5000B

Front Weapon Slots: 4
Rear Weapon Slots: 3
Missile Slots: 2
Bomb Slots: 1
Hull Integrity (base)/(max.): 4,000 / 7,200 (+4 x 800)
Engine (base)/(max.): 480 / 480
Heat Capacity (base)/(max): 10,000 / 10,000
Heat Sink (base)/(max.): 5,000 / 5,000
Agility (base)/(max): 2,700 / 2,700
Cost: 5,000,000 z

Unlock: Complete the game twice, regardless of difficulty

Jets'n'Guns Gold: All Ships Guide

SpaceHog

Front Weapon Slots: 5
Rear Weapon Slots: 2
Missile Slots: 2
Bomb Slots: 1
Hull Integrity (base)/(max.): 4,000 / 5200 (+2 x 600)
Engine (base)/(max.): 600 / 600
Heat Capacity (base)/(max): 14,000 / 14,000
Heat Sink (base)/(max.): 4,500 / 4,500
Agility (base)/(max): 3,500 / 3,500
Cost: 4,900,000 z

Unlock: Unlocked after finishing the game 3 times, regardless of difficulty

Written by L U N Λ

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