I encountered difficulties in completing the ‘Scurry, Hurry’ Challenge in Shady Wildwood.
To overcome this, I sketched an optimal layout for navigating through the labyrinth to collect all orbs within the given time frame.
Layout
Flow Orbs
Jump Pads
Hole
Hole with Jump Pad beneath
Explanation
By collecting the orbs in the following sequence, you can do so without needing to use the ‘fly’ ability even once. In the end, I managed to complete it without flying in under 16 seconds (with 16.50 seconds being the target).
Feel free to experiment with the layout to achieve an even better time.