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ISLANDERS: Tips and Tricks to Plan Forward

Posted on April 7, 2019
  • Saving buildings in the inventory is fine, if there is no need to use them.
  • Try to save the City Pack for as late as possible.
  • High base scores mean it’s ok to place many close together (eg sandpit) if the main building will score higher, and it will save space.
  • Sometimes it is ok to lose points if the position will gain in the future.
  • Houses are for devout workers, whereas mansions prefer to be closer to luxury goods.
  • The city centre does not have to be near the statue – you may even get a few city centres.
  • You do not need an “official” city centre structure to make a new urb.
  • “Useless” structures that are being saved may have to be placed in order to progress
  • Unlock the new tier as soon as possible – don’t wait to place what is in hand before doing this.
  • Placing a building that will add to the value of another is good, however it is worth checking in which order to place these – some might squeeze a few extra points, eg, a park placed next to some trees and houses, before a fountain is placed on the trees and surround with more houses, will net more points than building houses and then placing the park and fountain.
  • There may seem little point in unlocking a Shaman in a land with no flowers, but it will add some value, the same with other agricultural things.
  • Choose the industrial pathways depending on the space and resources available.
  • Where there is a Gold Vein, remember that – without enough mansions, the jeweler is always a loss – so it might worth extending the richer part of town to this richer area.
  • Keeping space near industrial parts for future warehouses is useful, as is saving some unused industrial buildings to boost the area.
  • Sometimes you just have to place that building you’ve been saving, because no Hop Fields are coming your way…
  • Once into past the City Pack, it is less often to get agricultural or industrial drops until after Gold Mine / Plateaus / Temple.
  • When planning for a future Market (a potential +100 point build) an town of mansions, leading from a gold vein and within reach of the industrial / agricultural areas is important.
  • Temples and Markets do not fit on plateaus *doh*! But they can be used to build around these things.
READ:  ISLANDERS: Achievement Guide

Witten by Cap’n Saccade

MORE GAME GUIDES FOR YOU

Related Posts:

  • ISLANDERS: Complete Guide
  • ISLANDERS A Quick Guide For Beginner (Tips And Hints)
  • ISLANDERS: Achievement Guide
  • ISLANDERS Steam Achievement Perfectly Placed Guide

1 thought on “ISLANDERS: Tips and Tricks to Plan Forward”

  1. Camille says:
    June 26, 2019 at am7:06

    Temples and markets do fit on the square plateaus.

    Reply

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