In HUMANKIND, towns merge is rather complex and the game is missing a preview. This guide explains the basics but also how manage it, and various typical use cases. Merge basics The option is enabled when you research Military Architecture during 3rd era (Medieval Era). The two towns need have contiguous territories, select one town,…
Tag: HUMANKIND
HUMANKIND How to Unlock 20 Nukes Achievement
For HUMANKIND players, this guide is about how to unlock the 20 nukes achievement, just follow this guide step by step and you’ll get your achievement. Step 1 You press on “Play” in ya Steam Library Step 2 You press on “continue” on your already finished game where u already have 10 nukes Step…
HUMANKIND 5 Tips For Beginners
For new players of HUMANKIND, this guide provides 5 tips for beginners like you and helps you understand the game faster, let;s check them out. Tips Collecting 10 Science Curiosities in the Neolithic Era unlocks the “A Tribe’s Legacy” Event. This lets you choose a +1 bonus to production, food, or science for each population. Stability…
HUMANKIND Complete Culture Tier List Guide
For HUMANKIND players, this guide will help you decide on which culture is the best for which purpose, the tier list with explainations are listed below, let’s check them out. Ancient Era S Tier Egyptians Thoughts Huge industry boost that will carry you through all the eras with -10% to district cost. Their Emblematic district…
HUMANKIND How to Win Against Hardest AI
For HUMANKIND players, if you want to fight agains the hardest AI, this is the strategy that I use to beat the hardest AI in Humankind. Let’s check it out. Overview Here is the very short version of my guide: Go ALL IN on industry. Everything you do should benefit your production output….
HUMANKIND Map Editor Guide Territory Constraints and Caps
For HUMANKIND players, this is a map editor guide which contains information regarding territory sizes, tile count and hard/soft caps on territories, for anyone interested in map making. Introduction This is a bit nitty-gritty, but if you want to make proper maps, you’ll probably get some help from this, as this information…