For Ghostrunner players, this is a detailed guide to finding all collectible items. There are 3 types of collectible items in the game – artifacts, audiologs and swords.
Artifact 2. In the very first arena with enemies. Behind a concrete partition on the opposite side of the passageway.
Artifact 8. Artifact is located in the ventilation shaft. Go a little further, activate the time dilation and go back, the fan speed will slow down and you can take the Artifact.
Artifact 9. In the same location where the time dilation for the previous secret was located. But you can get this Artifact only after killing all enemies and activating the tap control panel.
Artifact 10. Immediately after the previous location, after leaving the ventilation shaft. Run along the wall to the next platform, then turn around and run back, but do not cling to the hook, try to jump on the iron beam to which the hook is attached.
Artifact 11. Jump on the rotating platform and wait for it to move to the passageway with the secret, no need to jump on the attached cargo.
Audiolog 2. On the ascent on a warm steam jump on the roof of the platform through which you came.
Artifact 12. In a location where you turn the Central platform in the other direction to use two hooks and get to the other side. On the opposite side artifact.
Sword 4. In a location with a rotating crane with a hook. Turn of the crane and immediately cling to the hook, you have to jump on the opposite platform from the remote control of the crane.
Artifact 13. In the last location, before you are prompted to enter the simulation. But you can get this artifact and after exiting the simulation.
Sword 5. Before the first deceleration time for the passage between the fan blades. After completing the main task, while returning back. Activate time deceleration and return back to the air shaft.
Artifact 9. In the same location where the time dilation for the previous secret was located. But you can get this Artifact only after killing all enemies and activating the tap control panel.
Artifact 10. Immediately after the previous location, after leaving the ventilation shaft. Run along the wall to the next platform, then turn around and run back, but do not cling to the hook, try to jump on the iron beam to which the hook is attached.
Artifact 11. Jump on the rotating platform and wait for it to move to the passageway with the secret, no need to jump on the attached cargo.
Audiolog 2. On the ascent on a warm steam jump on the roof of the platform through which you came.
Artifact 12. In a location where you turn the Central platform in the other direction to use two hooks and get to the other side. On the opposite side artifact.
Sword 4. In a location with a rotating crane with a hook. Turn of the crane and immediately cling to the hook, you have to jump on the opposite platform from the remote control of the crane.
Artifact 13. In the last location, before you are prompted to enter the simulation. But you can get this artifact and after exiting the simulation.
Sword 5. Before the first deceleration time for the passage between the fan blades. After completing the main task, while returning back. Activate time deceleration and return back to the air shaft.
Sword 8.
Artifact 19. On the second jump-pad.
Artifact 20. On the other side of the previous Artifact.
Artifact 21. After exiting the subway, turn right and slide along the cable to the platform.
Artifact 22. After turning the switchboard, move to the next roof. Return the switchboard to its original position and run along it to the next roof.
Artifact 19. On the second jump-pad.
Artifact 20. On the other side of the previous Artifact.
Artifact 21. After exiting the subway, turn right and slide along the cable to the platform.
Artifact 22. After turning the switchboard, move to the next roof. Return the switchboard to its original position and run along it to the next roof.
Sword 9. After meeting the second enemy with a katana.
Sword 10. After turning the switchboard. On the ledge, the farthest passage.
Audiolog 4.
Artifact 23. On the other side of the previous item.
Artifact 24.
Artifact 25. After solving the puzzle with turning and lifting the platform. At the top, activate the high jump and jump on the platform.
Sword 10. After turning the switchboard. On the ledge, the farthest passage.
Audiolog 4.
Artifact 23. On the other side of the previous item.
Artifact 24.
Artifact 25. After solving the puzzle with turning and lifting the platform. At the top, activate the high jump and jump on the platform.
Sword 11. Hel’s sword, story-related. You get it after defeating her.
That’s all we are sharing today in Ghostrunner Artifacts, Audiologs and Swords Locations, if there are anything you want to add please feel free to leave a comment below and we’ll see you soon.
Credit to hiyski
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- Ghostrunner Complete Puzzle Guide
- Ghostrunner All Enemy Guide
- Ghostrunner Boss Guide
- Ghostrunner Project Hel All Achievements Guide
Audiolog 7 does not require a jump pad. If you wallrun on the far wall then jump to the cylindrical tower (the one the log is on top of) then run all the way around the tower, jump to the back wall, then back to the tower and repeat you can get it easily. I couldn’t event find a jump pad in that room.