Here is a guide describing the different parameters and win conditions behind each story objective for all divisions.
German Story Campaign Objectives
1. Objective Type: Collection
- Scene: Stronghold
- Player Division: Galland
- A.I. Division: Beaumont
- Win Condition: Destroy the enemy HQ.
- Mission Parameters: Collect War Chests to unlock the disabled units in your clipboard.
2. Objective Type: Blitzkrieg
- Scene: Chateau Tod
- Player Division: Galland
- A.I. Division: Simmons
- Win Condition: Destroy the enemy base.
- Mission Parameters: Destroy the enemy base in the allotted time.
3. Objective Type: Order of Operations
- Scene: Daybreak
- Player Division: Galland
- A.I. Division: Nickles
- Win Condition: Destroy all of the enemies Special Forces units.
- Mission Parameters: The enemy will deploy Special Forces units to various areas around the map.
4. Objective Type: Survival
- Scene: St. Ulrich’s
- Player Division: Galland
- A.I. Division: Simmons
- Win Condition: Protect your HQ.
- Mission Parameters: Survive the enemies attack for the allotted amount of time.
5. Objective Type: Wipeout
- Scene: Wallenburg
- Player Division: Galland
- A.I. Division: Beaumont
- Win Condition: Destroy the specified number of Flame Tanks.
- Mission Parameters: The enemy will occasionally deploy Flame Tanks that must be destroyed.
Wulf’s Story Campaign (Vs. Simmons)
1. Objective Type: Collection
- Scene: Maginot
- Player Division: Wulf
- A.I. Division: Simmons
- Win Condition: Destroy the enemy HQ.
- Mission Parameters: Collect War Chests to unlock the disabled units in your clipboard.
2. Objective Type: Cavalry
- Scene: Chateau Tod
- Player Division: Wulf
- A.I. Division: Nickles
- Win Condition: Destroy the enemy HQ.
- Mission Parameters: Join a battle in progress, taking over for an incompetent commander who is losing the battle.
3. Objective Type: Blitzkrieg
- Scene: Sturmburg
- Player Division: Wulf
- A.I. Division: Beaumont
- Win Condition: Destroy the enemy HQ.
- Mission Parameters: Destroy the enemy base in the allotted time.
4. Objective Type: Order of Operations
- Scene: Kopal Mine
- Player Division: Wulf
- A.I. Division: Nickles
- Win Condition: Destroy all of the enemies Special Forces units.
- Mission Parameters: The enemy will deploy Special Forces units to various areas around the map.
5. Objective Type: Wipeout
- Scene: Daybreak
- Player Division: Wulf
- A.I. Division: Simmons
- Win Condition: Destroy the specified number of Heavy Bombers.
- Mission Parameters: The enemy will occasionally deploy Heavy Bombers that must be destroyed.
Von Ritter’s Story Campaign (Vs. Nickles)
1. Objective Type: Construction
- Scene: Forest’s Edge
- Player Division: Von Ritter
- A.I. Division: Nickles
- Win Condition: Construct the specified number of Medium Bombers.
- Mission Parameters: Build Medium Bombers for the defense of Berlin. The Bombers will automatically depart the map on their own. Make sure they survive their journey.
2. Objective Type: Escort
- Scene: Maginot
- Player Division: Von Ritter
- A.I. Division: Simmons
- Win Condition: Destroy the Enemy Base using Medium Bombers.
- Mission Parameters: Medium Bombers will periodically deploy from your base. Escort the Medium Bombers to the enemies HQ so that they can destroy it.
3. Objective Type: Wipeout
- Scene: Corvid Pass
- Player Division: Von Ritter
- A.I. Division: Beaumont
- Win Condition: Destroy the specified number of U.S. Calliopes (rocket artillery).
- Mission Parameters: The enemy will occasionally deploy Calliopes that must be destroyed.
4. Objective Type: Order of Operations
- Scene: Stronghold
- Player Division: Von Ritter
- A.I. Division: Simmons
- Win Condition: Destroy all of the enemies special Towers.
- Mission Parameters: The enemies towers are indestructible, except for the one marked on the map for you.
5. Objective Type: Blitzkrieg
- Scene: Hill-512
- Player Division: Von Ritter
- A.I. Division: Nickles
- Win Condition: Destroy the enemy HQ.
- Mission Parameters: Destroy the enemy base in the allotted time.
USA Story Campaign Objectives
1. Objective Type: Survival
- Scene: Sturmburg
- Player Division: Beaumont
- A.I. Division: Wulf
- Win Condition: Protect your HQ.
- Mission Parameters: Survive the enemies attack for the allotted amount of time.
2. Objective Type: Blitzkrieg
- Scene: Kleinstadt
- Player Division: Beaumont
- A.I. Division: Galland
- Win Condition: Destroy the enemy HQ.
- Mission Parameters: Destroy the enemy base in the allotted time.
3. Objective Type: Wipeout
- Scene: Hill-512
- Player Division: Beaumont
- Win Condition: Destroy the specified number of German Medium Bombers.
- Mission Parameters: The enemy will occasionally deploy Medium Bombers that must be destroyed.
4. Objective Type: Escort
- Scene: St. Ulrich’s
- Player Division: Beaumont
- A.I. Division: Wulf
- Win Condition: Destroy the Enemy Base using Flame Tanks.
- Mission Parameters: Flame Tanks will periodically deploy from your base. Escort the Flame Tanks to the enemies HQ so that they can destroy it.
5. Objective Type: Cavalry
- Scene: Corvid Pass
- Player Division: Beaumont
- A.I. Division: Von Ritter
- Win Condition: Destroy the enemy HQ.
- Mission Parameters: Join a battle in progress, taking over for an incompetent commander who is losing the battle.
Simmons’ Story Campaign (Vs. Galland)
1. Objective Type: Construction
- Scene: Chateau Tod
- Player Division: Simmons
- A.I. Division: Galland
- Win Condition: Construct the specified number of Heavy Bombers.
- Mission Parameters: Build Heavy Bombers to send to Hill-512. The Bombers will automatically depart the map on their own. Make sure they survive their journey.
2. Objective Type: Cavalry
- Scene: Hill-512
- Player Division: Simmons
- A.I. Division: Wulf
- Win Condition: Destroy the enemy HQ.
- Mission Parameters: Join a battle in progress, taking over for an incompetent commander who is losing the battle.
3. Objective Type: Survival
- Scene: Kopal Mine
- Player Division: Simmons
- A.I. Division: Von Ritter
- Win Condition: Protect your HQ.
- Mission Parameters: Survive the enemies attack for the allotted amount of time.
4. Objective Type: Escort
- Scene: Wallenburg
- Player Division: Simmons
- A.I. Division: Wulf
- Win Condition: Destroy the enemy HQ.
- Mission Parameters: Make sure that General Burke survives.
5. Objective Type: Rescue
- Scene: Forest’s Edge
- Player Division: Simmons
- A.I. Division: Galland
- Win Condition: Rescue the P.OW.’s being held in the enemy Halftracks.
- Mission Parameters: The enemy will deploy Halftracks that are holding the P.O.W.’s prisoner. Destroy the Halftracks to release the prisoners.
Nickles’ Story Campaign (Vs. Wulf)
1. Objective Type: Collection
- Scene: Kopal Mine
- Player Division: Nickles
- A.I. Division: Wulf
- Win Condition: Destroy the enemy HQ.
- Mission Parameters: Collect War Chests to unlock the disabled units in your clipboard.
2. Objective Type: Hit Squad
- Scene: Maginot
- Player Division: Nickles
- A.I. Division: Von Ritter
- Win Condition: Destroy the enemies King Tiger tank.
- Mission Parameters: The enemy will deploy a specially reinforced Tiger tank that patrols the map. Destroy it.
3. Objective Type: Rescue
- Scene: Daybreak
- Player Division: Nickles
- A.I. Division: Galland
- Win Condition: Rescue the P.OW.’s being held in the enemy Halftracks.
- Mission Parameters: The enemy will deploy Halftracks that are holding the P.O.W.’s prisoner. Destroy the Halftracks to release the prisoners.
4. Objective Type: Survival
- Scene: St. Ulrich’s
- Player Division: Nickles
- A.I. Division: Von Ritter
- Win Condition: Protect your HQ.
- Mission Parameters: Survive the enemies attack for the allotted amount of time.
5. Objective Type: Blitzkrieg
- Scene: Corvid Pass
- Player Division: Nickles
- A.I. Division: Wulf
- Win Condition: Destroy the enemy HQ.
- Mission Parameters: Destroy the enemy base in the allotted time.
Written by PhaserLockAlex