For Darksburg players, this is just a guide that provides a database for all curois in game (02/18/21), let’s check it out.
Granny Gretchen’s Pendulum – Displays the position of any Fountain of Wisdom on the radar within a 50-yard range.
Fireproof Jacket – Makes you immune to burning effects.
Paper Bag – Health regenerates slowly if only one chunk of health is remaining.
Novelty Chew Toy – You are immune to any attacks from the infected while bleeding out on the ground.
Compression Stockings – Bleed out speed is decreased by 50%.
Darksburg Snowglobe – Quickly soothes all lesser infected at close range while standing still. Doesn’t work while bleeding out.
Burrowing Boar’s Truffle Liquor – Automatically gets you up from an incapacitation and restores one chunk of life if all other Survivors are down or dead. One-time use, can’t be unequipped once it has been used.Performance:
Darksburg Boar-Crested Insignia – All damage output is increased by 5%.
Perfectly Balanced Weighted Bracelets – Attack speed is permanently increased by 10%.
“TimeTusk” Wrist-Sundial – All cooldowns are reduced by 10%.
First Mint Manfred Coin – Every stack of gold you pick up has a 30% chance to be worth double.
Strap-on Studded Soles from the Sole Mole Shop – Move speed is permanently increased by 5%.
Extra Thick-Bottomed Cauldron from Connie’s Cook’in Cauldrons – Makes you immune to stunning attacks.Utility:
Old-Man Pennywise’s Purse – Upon dying, you keep up to 2500 Darks for you to spend on your next run.
Hand-drawn Map of Darksburg – Displays objectives and the critical objects’ positions on the radar.
Leg Braces – Cancels the move speed penalty when carrying a heavy object.
Zombie Tooth Charm – Killing off a lesser infected grants 3 HP in temporary health.
Rainbow Pinwheel – The effect of all Fountains of Wisdom lasts 25% longer.
Black Mask – Your presence and attacks generate very little attention from the infected so there’s little chance they switch targets for you in combat.
One-Eyed Mordred’s Glass Eye – Grants you vision from other Survivors.
Heavy-Shaped Stamp Ring – Grants 200 extra HP.
Feather Touch Extra Soft TP – You respawn at Outhouses with 2 chunks of health left instead of 1. Unlimited uses.
Heart-Shaped Brooch – Grants 200 extra HP.
Heart-Shaped Pendant – Grants 200 extra HP.
Padded Brigandine – Defense is permanently increased by 10%.
Teddy Boar Sticky Bandage – Quickly regenerates HP if only up to 100 HP are missing.
Prisoner Skin Locket – Deals considerable damage to foes that hurt you.Performance:
Ygdar Orus Li Ox – At the moment of your death, the heart gets you back on your feet and makes you invincible for 10s, then rots away. Can’t be unequipped once rotten.
White Armband – You become invincible for 20s after being revived.
Fabulous Feathered Hat – All damage output is increased by 30% as long as your health bar remains full.
Fabulous Feathered Boots – Move speed is increased by 30% as long as your health bar remains full.
Hasty Hattie’s Hydrostatic Hourglass – Doubles the refresh speed of all abilities when the user is standing still.Utility:
Herman Zahlos’s Abacus – Grants a little bit of Heroic Ability charge per Darks earned.
Tinkerer’s Gloves – All Artifacts get 1 extra charge.
Thieves Guild’s Secret Signet Ring – Grants you the opportunity to open a mysterious chest from the Thieves’ Guild somewhere in the section.
Green Man’s Compass – Displays chests and baskets on the radar within a 30-yard range.
Needy Nelly’s Noodle Necklace – While bleeding out, you automatically get revived if a standing ally stays within a 3-yard range.
Red Little Bell – Your attacks seem to make the infected furious and drag their attention to you.
Fabulous Feathered Cuff-Links – Attack speed is increased by 30% as long as your health bar remains full.
Toe Socks from the Tiptoeing Toad Shop – Reduces the intensity of slowing down effects by 50%.
Alley Cats Skull Trinket – Defense is increased by 50% when your health lies strictly below 100 HP.
Antiseptic Lotion – Bandages heal you for 200 permanent HP in addition to their normal temporary health effect.
Dreadmire Reinforced Plastron – Reduces all incoming damage from ranged attacks by 50%.
Necklace-mounted Incense Burner – You continually recover up to 300 HP while your health bar lies strictly under 300 HP.
Rod of Asclepius Lucky Charm – All healing items have a 25% chance of not being consumed when used.
Street Nurse’s Manual – Bandages have a 30% chance to restore a lost chunk of life.
Survivor’s Guide to the Apocalypse – You are fully healed every time you level up.Performance:
Old Engraved Pocket Watch – Drastically increases move, interaction, channeling and cooldown speed when health is below 100 HP.
Spiked Collar – Damage output is increased by 25% when strictly below 300 HP.
Studded Fingerless Gloves – Attack speed is increased by 30% when your health lies strictly under 300 HP.
Symbol of the Light – Upon being incapacitated and bleeding out, launches a shockwave of holy light, dealing massive damage and pushing back foes around (range is doubled when used by Sister Abigail).
Talisman of Flimsy Overconfidence – Defense is increased by 99% while your health bar remains full.
Varag’s First Baby Fang – Increases all outgoing damge by 15% when below 25% of max HP (below 33% for Varag).
Antique Coffee Maker – Restores all your missing chunks of the health bar and fully heals you if you make it to a camp fire.Utility:
Bickering Becky’s Bakery’s Baker’s Hat – Zombies have a 1% chance to drop a Croissant upon dying. Croissants restore 100 HP in permanent health and increase defense by 50% during 5s
Dr. Dolorosa’s Four Thieves Vinegar – Automatically repels any lesser infected that comes too close to you while bleeding out. Range is doubled when used by Dr. Dolorosa.
Monocle of Minute Methodologies – Grants an extra 5 XP per foe you kill. Multipliers apply after this gain.
Runolf’s Boarlets Badge of Friendship – You can revive fallen allies from a distance, without interaction, but at a slower pace. Range is doubled when used by Runolf.
Skull-Patterned Bandana – Move speed is increased by 20% when your health lies strictly below 300 HP.
“Three Boars and a Moon” Tunic – Allows Survivors to push back lesser infected just by walking into them.
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