These tips may help you to minimize monsters chasings / attacks.
– It is better to crouching down (even while you move) as much as possible. Gatherers will notice you less, especially in the dark
– When you are moving into an unknown, dark area, gatherers may be around. Be careful with your lantern, it would make you more visible. To avoid the loss of sanity due to darkness, sometimes it is better to light candles. Use tinderbox and oil sparingly
– Every time you enter a new area, look for a good hiding place and keep it in mind. It may be useful if a gatherer is looking for you
– If you are out of a room and a gatherer is close to you, don’t rush around aimlessy. Don’t panic, turn off your lantern and try to understand where the gatherer is. If you know that, go in the opposite direction. As appropriate, it may be better to move away slowly or run away. If you are in a dark place and the gatherer is not moving towards you, it may be better to go away silently. If you are in the light and the gatherer is about to see you, it is better to run away, rather in a zig-zag path, if it is possibile
– If a gatherer sees you enter a room, he will enter in it too. However, if you hide in the room without being seen by the gatherer, he won’t find you
– Gatherer may be very stupid. If you have no alternative, you can hide yourself by holding a barrel in front of you. Your face has to be covered. If the gatherer is far enough, he won’t see you
– If you hear the terror meter (you can search it on Youtube), run away. A gatherer has seen you
– When you are hiding from a gatherer that is searching you, there is a specific, tense, music (search on Youtube the
“Danger” music for the Grunt and for the Brute). Wait until it ends. When the normal, ambience, music is back, the gatherer is no more lurking around
– Sometimes, gatherers are into the room. When you want to enter a room, don’t throw open the door. Open it a little and wait a couple of seconds. If you hear a gatherer inside, shut immediately the door and run away towards a hiding place. When the gatherer is gone, you can go safely in the room where the gatherer was
– Every time you enter a room, close the door behind you. Sometimes, a gatherer may come suddenly. With the door closed, the gatherer has to break it, and you’ll have the time to hide yourself
– Every time you enter a room, search for a hiding place. If you see a closet, open it, empty it (if needed) and leave an opened door. It may be useful. Even dark corners or blinds spots work well
– Most gatherers spawns are scripted. They often spawn when you pick up an item or when you do a progress in the game. The more important is the item picked or the progress done, the more likely is that a gatherer (or something else) spawns or come suddenly where you are. Every time you are going to pick up an item or do a progress, get ready for a quick reaction
– Every time you leave a room, leave its door open. Later, if you need quickly a place to hide, you can enter directly in that room.
Moreover, it helps you to understand if you’ve already visited that area of the level or not
– The kaernk (the water monster) can be distracted by throwing human remains in the water
– The kaernk can be killed if you throw a heavy object at him
Written by Wanderer