Beasts Drops
-Incomplete
Direwolves / Potion of Blade Dancing
if the attack has missed you have 50% to refund Fatigue
From Webnechts / Venomblood Potion
– Rend one of your battle brother immune to poison from Webnechts and goblins.
From Nachzehrer / Potion of Flesh Knitting
– Reduce the time for injuries to heal by 1 day.
From Serpents / Quickfang Potion
– Gain + 3% chance to hit in melee for every allies adjacent to the target
From Hyenas / Bloodgate Brew
– Reduce the damage received from bleeding by 50%
Unhold / Fool’s treasure potion
– Regenerate 10hp per turn
Ifrit / Potion of Stoneskin
– Gain 20 armor (no fatigue loss from armor)
Alp / Nightking’s Draft
– Rend you Immune to Nighttime Penalties
Hexe / Potion of Malevolence
– Reflect 100% of hitpoint damage received back at the attacker
Lindwurm / Tincture of Emberblood
– Applies Acid to attackers in melee range whenever they deal Hitpoint damage (Identical to the Lindwurm effect)
Schrat / Draught of Godtree Roots
-Immune to being Grabbed or Knocked Back
Undead drops
-Incomplete
Necromancer / Potion of The King in Chains
– Potion gives +20% experience gains
Wiederganger / Potion of Leather Skin
– Potion augments the threshold to sustain injuries on getting hit by 33%
Necrosavant / Potion of the nightstalker
-Heal 25% of damage inflicted on adjacent enemies that have blood
Geist / Deadman’s Drink
– Your melee weapons now ignore 5% of the target armor
Greenskins drops
-Incomplete
Orcs Young / Kineticists Draft
– you gain 10% effectiveness to damage against armor with attacks
Orcs Warriors /
– you receive 33% chance to resist Daze, Stun, distraction, stagger and withered effects
Orcs Berserkers / Rose Philter
– If you loose Hitpoints you gain 2 stacks of Rage
Orc Warlord /
– You no longer suffer from the penalty of using an orc weapon
Goblin / Potion of Fleetfoot
– Rotation and Footwork AP reduced to 2, Fatigue cost of Rotation and Footwork reduced by 50%
Mythical Creatures drops