I tested all the guns in Men of War: Assault Squad 2 and collected in this table the values of armor penetration and the distance of shells (also artillery guns and their reloading time, because why not).
This is not really a guide, since the information is “raw”, but I’m sure many players wanted more information about the shells, and not just the four values per gun presented in the game.
Link
https://drive.google.com/drive/folders/1IQG-t4MD85B4ZsFJP5hOb4LmBBLB4zp_?usp=sharing
Without further ado – go, download, analyze.
A little more useless knowledge
If you still want to read something – here’s what I found during the data collection.
US
The M8 Scott and the M8 howitzer have the same gun – 75 mm M2, but Scott cannot use AP and APCR shells, while the howitzer can.
The Sherman 105 can use AP and APCR shells from other 105 mm guns, for example, StuH 42 and Ho-Ri 1/2. The characteristics of AP and APCR do not differ either in distance or penetration, oddly enough.
GE
The same as the Sherman 105, everything applies to the StuH 42, but the penetration is twice as bad – not 150, but 72 (0 m).
SU
AP from ML-20 ISU-152 are suitable for ML-20 KV-2, but the penetration and distance are worse.
US
The M8 Scott and the M8 howitzer have the same gun – 75 mm M2, but Scott cannot use AP and APCR shells, while the howitzer can.
The Sherman 105 can use AP and APCR shells from other 105 mm guns, for example, StuH 42 and Ho-Ri 1/2. The characteristics of AP and APCR do not differ either in distance or penetration, oddly enough.
GE
The same as the Sherman 105, everything applies to the StuH 42, but the penetration is twice as bad – not 150, but 72 (0 m).
SU
AP from ML-20 ISU-152 are suitable for ML-20 KV-2, but the penetration and distance are worse.