For new players of ZERO Sievert, in this guide we will walk through where stuff is and what to do when you first load into this brutal game
Choosing a Beginner Kit
when you first start a new game, you will be given an option to choose from a list of beginner kits. I will only be covering my personal top 3 kits.
1. Classic
this gives you 1 gun, the Assult Rifile. with 150 rounds for it aswell
this is for a more classic gameplay and the player just wants to shoot and kill. the gun does have alot of recoil so i decide to tap fire in long distance battles.
2. Run and Gun
this gives you an SMG and Shotgun with 200 pistol rounds and 40 buckshot
this for more of a close quarter combat type player and running and gunning. the SMG has less recoil then the Assult rifle but the SMG still has some what of a challenging recoil
3. Long Range menace
this gives the player a sniper and pistol for both long range and somewhat close rang combats,
this is for players that want a marksman type experiences, the sniper comes with a scope and 40 rounds. the pistol has 120 rounds
these are my top 3 classes and i recommend you choose from this list of how you like your gameplay
Starting all your quests
these are all the 3 locations of npcs where you can claim quests, these are all the starting quests that you need to complete to start your questline (NOT IN ORDER)
1. the train conductor. the first quest is with a quest to access more maps, without doing this quest the only 2 maps you can access is the “forest” and the “makeshift camp”
2. the barman. this is all your normal standard quest’s
3. the doctor. this is all your medical/health quest’s
Related Posts:
- ZERO Sievert Skills Specializations Guide
- ZERO Sievert Best Attachments for Each Weapon
- ZERO Sievert: How to Downgrade Game Version