For Tiny Tactics players, this guide will show you an overview of all classes and heroes in the game, let’s check it out.
Affliction
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Affliction Damage effects deal damage faster
Units
Effect
Cost
Name
Classes
1
Death Chital
Affliction, Statue
2
Abstrakt
Affliction, Slayer
2
Gunnar
Affliction, Brawler
2
Ladely
Affliction, Trapper
2
Marlyx
Affliction, Mage
2
Nyx
Affliction, Unholy
2
Subjugator
Affliction, Scout
2
Tsunade
Affliction, Charged
3
Millenia
Affliction, Mage
4
Bastille
Affliction, Slayer
Units Required
Bonus
2
25% faster tickrate
4
40% faster tickrate
6
50% faster tickrate
Assassin
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Assassins gain a chance to do extra critical damage per Auto Attack
Units
Effect
Cost
Name
Classes
1
Enforcer
Assassin, Slayer
1
Fallen Lux
Assassin, Berserkers
1
Hunter
Assassin, Marines
1
Jinyi Ark
Assassin, Slayer
1
Taiwu Sceptre
Assassin, Scout
1
Youxia
Assassin, Razor
2
Scourge
Assassin, Slayer
2
Serena
Assassin, Charged
3
Laurelle
Assassin, Bountyhunter
3
Lucille
Assassin, Druid
3
Wol4-X
Assassin, Statue
Units Required
Bonus
2
25% chance to do 100% Attack Damage
4
25% chance to do 250% Attack Damage
6
25% chance to do 400% Attack Damage
Berserkers
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After 5 Attacks berserkers enter a frenzy that last 4 seconds, increasing their Attack Speed. Each attack resets duration
Units
Effect
Cost
Name
Classes
1
Denouncer
Berserkers, Brawler
1
Divine Warrior
Berserkers, Brawler
1
Dual Seeker
Berserkers, Marines
1
Fallen Lux
Assassin, Berserkers
1
Obliviator
Berserkers, Immortal
1
Ralion
Berserkers, Statue
2
Kerberos
Berserkers, Statue
3
Malphas
Berserkers, Champion
4
Amarax
Berserkers, Razor
4
Efrite
Berserkers, Champion
Units Required
Bonus
2
25% Attack Speed
4
50% Attack Speed
6
80% Attack Speed
8
120% Attack Speed
Bountyhunter
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Bountyhunter gain gold for completing bounties
Units
Effect
Cost
Name
Classes
1
Nova
Bountyhunter, Razor
2
Torak-97
Bountyhunter
3
Kronos
Bountyhunter, Knight
3
Laurelle
Assassin, Bountyhunter
3
Scilla
Bountyhunter, Hunter
4
Aphopis
Bountyhunter, Devoted
Units Required
Bonus
2
Gain 1 extra Gold for 5 kills
4
Gain 2 extra Gold for 10 kills
6
Gain 3 extra Gold for 15 kills
Brawler
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Brawlers deal more Attack Damage to weaker enemies
Units
Effect
Cost
Name
Classes
1
Denouncer
Berserkers, Brawler
1
Divine Warrior
Berserkers, Brawler
1
Lapis
Brawler, Pummeler
1
Ruined Knight
Brawler, Slayer
1
Soldier
Brawler, Marines
2
Gunnar
Affliction, Brawler
2
Shield Iron
Brawler, Pummeler, Spartan
2
Shield Maiden
Brawler, Lancer
2
Teras
Brawler, Lancer
4
Onyx
Brawler, Champion
Units Required
Bonus
2
20 Attack Damage to Light units
6
40 Attack Damage to Light and Medium units
9
60 Attack Damage to All units
Champion
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Champions gain Attack Damage for every knight. Increases the knight buff. Requires 1 or 4 Champions
Units
Effect
Cost
Name
Classes
3
Malphas
Berserkers, Champion
3
Shurikan
Champion, Druid
4
Efrite
Berserkers, Champion
4
Onyx
Brawler, Champion
Units Required
Bonus
1
10 Attack Damage per knight. Doubles knight buff
4
30 Attack Damage per knight. Triples knight buff
Charged
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Charged units’ spells mark targets hit. Any spell that hits a marked unit consumes the charge and deals Magic Damage
Units
Effect
Cost
Name
Classes
2
Bojing
Charged
2
Serena
Assassin, Charged
2
Thorin
Charged, Echo
2
Tsunade
Affliction, Charged
3
Indra
Charged, Devoted
4
Lamashtu
Charged, Spectres
Units Required
Bonus
2
60 Magic Damage
4
155 Magic Damage
6
242 Magic Damage
Devoted
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Devoted attacks burn the target over 3 seconds, dealing Affliction Damage
Units
Effect
Cost
Name
Classes
1
Lightseeker
Devoted, Mage
2
Vox Guard
Devoted, Resonator
3
Aubrey
Devoted, Sniper
3
Indra
Charged, Devoted
3
Kayinne
Devoted, Mage
4
Aphopis
Bountyhunter, Devoted
4
Brynhildr
Devoted, Spartan
4
Diablo
Devoted, Immortal
4
Odin
Devoted, Spartan
4
Quinlong
Devoted
Units Required
Bonus
2
34 Affliction Damage per second
4
67 Affliction Damage per second
6
115 Affliction Damage per second
Druid
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Druids gain extra Attack Speed after casting
Units
Effect
Cost
Name
Classes
2
Thea
Druid, Mage, Mystics
3
Darya
Druid, Hunter, Sniper
3
Lucille
Assassin, Druid
3
Roweyn
Druid, Hunter
3
Shurikan
Champion, Druid
4
Maku
Druid, Echo
Units Required
Bonus
2
50% Attack Speed increase for 2 attacks
4
50% Attack Speed increase for 5 attacks
6
50% Attack Speed increase for 7 attacks
Echo
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Units with echo have a chance to echo their last spell cast, casting it again
Units
Effect
Cost
Name
Classes
1
Leecher
Echo, Statue
1
Maiden Azul
Echo, Mage
2
Niyu
Echo, Trapper
2
Project Beta
Echo, Marines, Pummeler
2
Thorin
Charged, Echo
3
Kujata
Echo, Marines
4
Herrisha
Echo, Mystics
4
Maku
Druid, Echo
Units Required
Bonus
2
30% Chance to Echo
4
70% Chance to Echo
6
100% Chance to Echo
Hunter
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Hunters gain increased Attack Speed with each continous blow on the same target
Units
Effect
Cost
Name
Classes
1
Divine Archer
Hunter, Scout
1
Forest Archer
Hunter, Sniper
1
River Archer
Hunter, Trapper
2
Zyrax
Hunter, Marines
3
Darya
Druid, Hunter, Sniper
3
Roweyn
Druid, Hunter
3
Scilla
Bountyhunter, Hunter
4
Alera
Hunter, Razor
Units Required
Bonus
2
3% Attack Speed per Attack
4
7% Attack Speed per Attack
6
14% Attack Speed per Attack
Immortal
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Immortals deal Attack Damage based on the target’s current Hit Points on attack
Units
Effect
Cost
Name
Classes
1
Fallen Vicar
Immortal, Mage
1
Obliviator
Berserkers, Immortal
2
Abraxas
Immortal, Lancer
3
Evalisk
Immortal, Spectres
4
Diablo
Devoted, Immortal
4
Falhofnir
Immortal, Statue
4
Minerva
Immortal
4
Phenyx
Immortal, Statue
Units Required
Bonus
4
2,5% of the targets current Hit Points
8
5% of the targets current Hit Points
Knights
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Knights gain bonus Attack Damage
Units
Effect
Cost
Name
Classes
1
Captain
Knight, Spartan
1
Divine Soldier
Knight, Spartan
1
Eradicator
Knight, Lancer
1
Guang Keeper
Knight, Lancer
1
Guard
Knight, Spartan
1
Helping Guard
Knight, Razor
1
Inquisitor
Knight, Razor
1
Jinyi Wei
Knight, Lancer
1
Scout
Knight, Scout
3
Kronos
Bountyhunter, Knight
3
Roshan
Knight, Spartan
Units Required
Bonus
2
12 Attack Damage
4
23 Attack Damage
6
36 Attack Damage
8
50 Attack Damage
Lancer
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Lancers gain additional Range. Effect is only active during a wave
Units
Effect
Cost
Name
Classes
1
Eradicator
Lancer, Marines
1
Eradicator
Knight, Lancer
1
Guang Keeper
Knight, Lancer
1
Jinyi Wei
Knight, Lancer
1
Lancer
Lancer, Spartan
2
Abraxas
Immortal, Lancer
2
Shield Maiden
Brawler, Lancer
2
Teras
Brawler, Lancer
2
Violax
Lancer, Scout
4
Ascelyn
Lancer, Spartan
Units Required
Bonus
3
1 Range
6
2 Range
Mage
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Allies gain bonus Ability Power. Mages’ Attack Damage increases with bonus Ability Power
Units
Effect
Cost
Name
Classes
1
Fallen Vicar
Immortal, Mage
1
Griever
Mage, Spectres
1
Lightseeker
Devoted, Mage
1
Maiden Azul
Echo, Mage
2
Divine Mage
Mage, Spartan
2
Lifen
Mage, Mystics
2
Marlyx
Affliction, Mage
2
Thea
Druid, Mage, Mystics
3
Abradan
Mage, Spectres
3
Kayinne
Devoted, Mage
3
Luxuria
Mage, Spectres
3
Millenia
Affliction, Mage
Units Required
Bonus
3
132 Ability Power
6
264 Ability Power
9
410 Ability Power
12
634 Ability Power
Marines
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Marines gain critical strike on attacks
Units
Effect
Cost
Name
Classes
1
Dual Seeker
Berserkers, Marines
1
Eradicator
Lancer, Marines
1
Guardian
Marines, Pummeler
1
Hunter
Assassin, Marines
1
Soldier
Brawler, Marines
2
Project Beta
Echo, Marines, Pummeler
2
Zyrax
Hunter, Marines
3
Kujata
Echo, Marines
3
Orion
Marines, Pummeler, Trapper
Units Required
Bonus
2
Crit every 4 attacks
4
Crit every 3 attacks
6
Crit every 2 attacks
8
Crit every 1 attacks
Mystics
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Mystics require less Mana to cast their abilitiers
Units
Effect
Cost
Name
Classes
1
Wanderer
Mystics, Pummeler
2
Fang
Mystics, Trapper
2
Lifen
Mage, Mystics
2
Lydian
Mystics, Resonator
2
Thea
Druid, Mage, Mystics
2
Zhen
Mystics, Resonator
4
Herrisha
Echo, Mystics
4
Norai
Mystics, Resonator
Units Required
Bonus
2
10% less Mana required
4
20% less Mana required
6
30% less Mana required
8
40% less Mana required
Pummeler
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Pummellers incredible strength Stuns units on each attack
Units
Effect
Cost
Name
Classes
1
Broken Axe
Pummeler, Razor
1
Gladiator
Pummeler, Slayer
1
Guardian
Marines, Pummeler
1
Lapis
Brawler, Pummeler
1
Wanderer
Mystics, Pummeler
2
Aggressor
Pummeler, Slayer
2
Malark
Pummeler, Statue
2
Project Beta
Echo, Marines, Pummeler
2
Shield Iron
Brawler, Pummeler, Spartan
3
Nikolla
Pummeler, Spartan
3
Orion
Marines, Pummeler, Trapper
Units Required
Bonus
2
0,2 seconds
4
0,3 seconds. Attacks cleave for 10% Attack Damage
6
0,45 seconds. Attacks cleave for 30% Attack Damage
Razor
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Razors deal 300% bonus Attack Damage to enemies near death
Units
Effect
Cost
Name
Classes
1
Broken Axe
Pummeler, Razor
1
Helping Guard
Knight, Razor
1
Inquisitor
Knight, Razor
1
Nova
Bountyhunter, Razor
1
Ruined Guard
Razor, Slayer
1
Scout
Razor, Scout
1
Youxia
Assassin, Razor
1
Zhan Shi
Razor, Scout
4
Alera
Hunter, Razor
4
Amarax
Berserkers, Razor
Units Required
Bonus
2
Enemies below 20% Hit Points are near death
4
Enemies below 35% Hit Points are near death
6
Enemies below 50% Hit Points are near death
Resonator
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Resonators give other Resonators Mana on Spell Cast, based on how close they are
Units
Effect
Cost
Name
Classes
1
Mirage
Resonator
2
Lydian
Mystics, Resonator
2
Vox Guard
Devoted, Resonator
2
Zhen
Mystics, Resonator
2
Zifu
Resonator
4
Norai
Mystics, Resonator
Units Required
Bonus
2
20 Mana
4
30 Mana
6
40 Mana
Scout
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Scouts can be placed off terrain
Units
Effect
Cost
Name
Classes
1
Divine Archer
Hunter, Scout
1
Scout
Razor, Scout
1
Scout
Knight, Scout
1
Sniper
Scout, Sniper
1
Taiwu Sceptre
Assassin, Scout
1
Zhan Shi
Razor, Scout
2
Subjugator
Affliction, Scout
2
Violax
Lancer, Scout
4
Huxian
Scout, Statue
Units Required
Bonus
1
No extra damage
4
Gain 1 Range and 10% Attack Damage extra off terrain
Slayer
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Slayers gain bonus Attack Damage and Ability Power for each enemy they’ve slain
Units
Effect
Cost
Name
Classes
1
Enforcer
Assassin, Slayer
1
Gladiator
Pummeler, Slayer
1
Jinyi Ark
Assassin, Slayer
1
Purged
Slayer, Sniper
1
Ruined Guard
Razor, Slayer
1
Ruined Knight
Brawler, Slayer
2
Abstrakt
Affliction, Slayer
2
Aggressor
Pummeler, Slayer
2
Scourge
Assassin, Slayer
4
Bastille
Affliction, Slayer
Units Required
Bonus
3
2 Attack Damage and 5 Ability Power, 30 stacks max
6
4 Attack Damage and 12 Ability Power, 50 stacks max
9
8 Attack Damage and 24 Ability Power, 75 stacks max
Sniper
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Snipers deal more Attack Damage the further away the target is
Units
Effect
Cost
Name
Classes
1
Forest Archer
Hunter, Sniper
1
Purged
Slayer, Sniper
1
Sniper
Scout, Sniper
2
Gryffon
Sniper, Statue
3
Aubrey
Devoted, Sniper
3
Darya
Druid, Hunter, Sniper
Units Required
Bonus
2
20% Attack Damage increase per block
4
40% Attack Damage increase per block
6
60% Attack Damage increase per block
Spartan
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Spartans deal extra Magic Damage on attacks
Units
Effect
Cost
Name
Classes
1
Captain
Knight, Spartan
1
Divine Soldier
Knight, Spartan
1
Guard
Knight, Spartan
1
Lancer
Lancer, Spartan
2
Divine Mage
Mage, Spartan
2
Shield Iron
Brawler, Pummeler, Spartan
3
Nikolla
Pummeler, Spartan
3
Roshan
Knight, Spartan
4
Ascelyn
Lancer, Spartan
4
Brynhildr
Devoted, Spartan
4
Odin
Devoted, Spartan
Units Required
Bonus
3
20 Magic Damage
6
50 Magic Damage
9
90 Magic Damage
Spectres
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Spectres deal extra Attack Damage for every second a unit has been alive
Units
Effect
Cost
Name
Classes
1
Griever
Mage, Spectres
1
Necromancer
Spectres
2
Demise
Spectres
3
Abradan
Mage, Spectres
3
Evalisk
Immortal, Spectres
3
Luxuria
Mage, Spectres
4
Baphomet
Spectres
4
Lamashtu
Charged, Spectres
Units Required
Bonus
2
1% Attack Damage per second
4
1,5% Attack Damage per second
6
2% Attack Damage per second
8
3% Attack Damage per second
Statue
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Buffed allies gain extra Attack Damage
Units
Effect
Cost
Name
Classes
1
Death Chital
Affliction, Statue
1
Informer
Statue
1
Leecher
Echo, Statue
1
Ralion
Berserkers, Statue
2
Fjordell
Statue
2
Gryffon
Sniper, Statue
2
Kerberos
Berserkers, Statue
2
Malark
Pummeler, Statue
3
Wol4-X
Assassin, Statue
4
Falhofnir
Immortal, Statue
4
Huxian
Scout, Statue
4
Phenyx
Immortal, Statue
Units Required
Bonus
4
100 Attack Damage
Trapper
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Traps last longer
Units
Effect
Cost
Name
Classes
1
River Archer
Hunter, Trapper
2
Fang
Mystics, Trapper
2
Ladely
Affliction, Trapper
2
Niyu
Echo, Trapper
3
Orion
Marines, Pummeler, Trapper
Units Required
Bonus
2
1 extra wave
4
2 extra waves
Unholy
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Unholy units’ attacks mark and enemy for 5 seconds. Marked targets explode on death, dealing Magic Damage to enemies nearby
Units
Effect
Cost
Name
Classes
1
Mirage
Resonator
1
Necromancer
Spectres
2
Bojing
Charged
2
Demise
Spectres
2
Nyx
Affliction
2
Torak-97
Bountyhunter
2
Zifu
Resonator
4
Baphomet
Spectres
4
Minerva
Immortal
4
Quinlong
Devoted
Units Required
Bonus
2
100 Magic Damage per corpse
4
220 Magic Damage per corpse
6
355 Magic Damage per corpse
That’s all we are sharing today in Tiny Tactics Classes & Heroes, if you have anything to add, please feel free to leave a comment below, you can also read the original article here, all the credits goes to the original author SoGetThis41