For Salt 2 players, this guide includes information on different features in the game, types of enemies and loot available, few hints on playing the game, locations of special places on the ‘Default’ seed. And much more.
Salt 2 – Shores of Gold – Helpful notes – Contains Spoilers, beware
This will be edited as I find more information. If you have missing information let me know in the comments and I will make the proper updates.
Rarity:
Grey
Green
Blue
Purple (Epic)
Orange (Legendary)
100 copper = 1 silver
100 silver = 1 gold
100 gold = 1 platinum
Based on your character level, you will find differnt quantities of items in Ore deposites, wood saplings and most containers.
Lone Fisherman dock house sometimes has a chest you can use the Sunken Key on. That key can be fished out of the ocean.
Boats/Ships:
From your boat inventory tab, you can place the boat again and it will find a valid piece of water to put itself on. You should then be able to sail away again.
On the ESC menu there is an option to ‘return to your ship’ no matter where you are on the island.
Placed items on your ship:
You can pick them up again by pressing ‘R’ when you look at the place-able (tool tip says “toggle”), then press ‘F’ to pick it up.
Dungeons:
If you get stuck in a dungeon, on the ESC menu there is an option to ‘return to cave entrance’.
Island types:
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Natural: Green trees and grass. Any ore type, but copper mostly.
Desert: Tan sand covers island, lots of rocks. Mining caves can be found here.
Battlemaster: Red trees and orange grass.
Kings island: Tall stone blocks and a fort.
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Mining ore veins:
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Levels Mining. Your mining level determines which ore you can mine. Every 10 levels increases your mining ability by one ore type.
Copper (45xp): You can mine this from the start of the game. Found everywhere, inside and out. Mostly on natural islands.
Iron (250xp): You can mine this once you reach mining level 10. Found everywhere, but mostly desert islands.
Silver (1,300xp): You can mine this once you reach mining level 20. Found uncommon everywhere, mostly battlemaster islands. Can have Moonrock.
Gold (8,500xp): You can mine this once you reach mining level 30. Found uncommon everywhere, mostly battlemaster islands. Can have Aquastone & Runestone.
Platinum (15,000xp): You can mine this once you reach mining level 40. Found rarely anywhere, but mostly in mining caves.
Ebony (20,000xp): You can mine this once you reach mining level 40. Found rarely anywhere, but mostly in mining caves.
Found in ores: Stone, Sandstone, Flint, Oil
Wood saplings:
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Levels Herbalism.
Wood log (10xp)
Greenwood (15xp)
Hardwood (20xp)
Aged wood (35xp)
Wyrmwood (50xp)
Yellow Flower (10xp), Also: Plant fibers, Strong Plant fibers, Hemp
Herb (Orange flower) : Plant fibers, Strong Plant fibers, Sage
White Jute (White flower) : White Jute
Hemp (Purple flower) : Hemp
Cave Mushroom 5xp
Brown Cap Mushroom 10xp
Toadstool Mushroom 20xp
Clam – Found along beach, open for small chance to find:
– Raw Pearl – 5Cp
– Pearl – 50Cp
– White Sand Pearl – 2SP
Fishing lists, quest items, junk items, Locations of special places
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Fishing
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Fish—01-09—————–> Cooked recipe——————-
Angel Fish 45xp 4cp
Barricuda 45xp 5cp
Blue Fish 45xp 2cp
Blue Grouper 45xp 2cp -> Seared Grouper 80xp 10cp
Brim 45xp 2cp
Floatsom 45xp
Map in a Bottle 45xp
Piranha 45xp 3cp
Red Crab 45xp 5cp -> Spicey Crab Stew 80xp 10cp
Rotten wood plank 45xp
Salmon 45xp -> Slow Roasted Salmon 80xp 5cp
Seaweed 45xp
Small Mouth Bass 45xp 2cp -> Fried Bass 80xp 10cp
Sunken Key 45xp
Yellow Grouper 45xp -> Fried Grouper 80xp 10cp
Fish—10-19——————> Cooked recipe——————-
Blue Bellied Fish 150xp 10cp -> Honey Glazed Fish 400xp 10cp
Clown Fish 150xp 10cp
Electric Eel 150xp -> Spicey Sauteed Eel 400xp 10cp
Large Mouth Bass 150xp 12cp -> Fish and Chips
Spotted Eel 150xp -> Eel Sushi 400xp 10cp
Yellow Tang 150xp 12cp
Fish—20-29——————> Cooked recipe——————-
Bonefish 750xp 15cp -> Bonefish Filet 2000xp 20cp
Discus Fish 750xp 15cp
Manta Ray 750xp 15cp
Sand Shark 750xp 17cp
Saw Fish 750xp 15cp
Sharpnose Puffer 750xp 15cp
Spotted Mandarin 750xp 17cp -> Honey Glazed Manarin 2000xp 20cp
Tiger Fish 750xp 20cp
White Crab 750xp 3cp -> Crab Cake 2000xp 20cp
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Quest Items
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Moon Crest – Anicent ruins chest
Golden Tusk – Golden boar
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JUNK
====
Ancient chalice
Axe head
Broken climing gear
Broken ancient tablet
Clam
Cracked telescopic lens
Damaged Nomad scroll
Dog collar
Human bone
Loyalist quill
Ruined book
Skull – *Can be placed on Ship
Starfish
Waterlogged book
Wooden bowl
Wooden ladel
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Seed: Default
Ancient Tower: 7W 6S
Astrologers Cave: 34E 45S
Catacombs: 30E 57S
Cult Shrine: 39E 6S, 5E 7N, 7W 6S
Cult Altar: 9E 18N
Dungeon Masters Lair: 38E 50S, 40E 49S
Ghostly Apperition: 0 0, 43E 4N, 0E 4N, 8W 5S
King’s Island: 37E 39S, 35E 45S, 28E 13S, 33E 8S, 33E 7S, 31E 14N
Pirate prison: 14E 72S, 43E 0S, 8E 9N, 5E 5N
Town: 50E 1S
– Green Palm’s Refuge 1E 9S
– Mermaid’s Bay 7E 6N
– Monkey’s Seaport 9E 18N
– Seacross Refuge 10E 16S
Rite of Passage: 4W 0S
Warlord’s shrine: 24E 64S, 38E 2S, 34E 1S, 40E 5N,
Enemies and their rarity and common loot
Common loot (not listed for animals) is what ‘might’ be possible to get when the creature is killed.Deer, Island Doe, Alpha Stag (Night)
Fox (Battlemaster Islands)
Boar, Golden Boar (Desert islands), Gold Fang
Brown Bear, Black Bear, Grizzly Bear (Caves)
Ghostly Apparition – Listen to his story, then kill for Ectoplasm. Loot the nearby containers.
Skeleton Fighter White coin, bone, plant fiber, ore
Skeleton Swordsman White coin
Skeleton Archer White bone
Skeleton Thrall White coin, bone, potion, ore
Skeleton Guardian Blue ancient moss, bone, potion, recipe, lockpick, cultist seal, Rite of passage key shard, Ancient Stone shard
Cultist White coin
Forgotten Miner White rock, gem, potion, coin, bone
Undead Excavator Blue coin, ancient moss, cult seal, bone, recipe, rite key shard
Undead Sailor Green map
Skeletal Warlord Purple belum dominus painting, coin, ancient key, warlords cleaver, potion
The Undead Priest Purple deadlands painting, coin, ancient key, Nebula (weapon), gem
Old Tree Guardian Purple coin, ancient key, tree cutter blade, potion, old guardians compass, the old tree painting
Pirate Brigand
Pirate Stalker White coin, banana
Pirate Battlemaster White
Pirate Archer White coin, food, arrow, junk
Pirate Miner Green ore, fish hook, potion, ancient stone shard, pickaxe, jewelry piece, recipe
Pirate Cook Green coin, food, ingredient
Pirate Warrior Green potion
Pirate Navigator Green coin, compass, map, potion
Smuggler Green coin, ore, loot key, potion
Grave Keeper Green
Adept Swordsman White coin, weapon, captains key, fiber, junk
Master Archer White coin, food, starfish, arrow
Captain (name) Blue coin, 2 potions, cave key, pirate key, pirate seal
Jacobs, Shields, Woodward, Sean Elis, Grimsbane, Crawford, Jethro, Lian Elzie
Prison Guard White banana
The Warden Blue coin, captains key, clothing, 2 potions, pirate seal
Battlemaster Sailor Green
Battlemaster Berserker White
Battlemaster Bowman White
Adept Swordsman
Elite Fighter White ore, potion, junk
Master Archer
Guard Dog
King’s Servant White ore, fish hook, pirate seal
Bounty Hunter
Pirate King
King’s Guard White potion
King’s Protector Blue
Night Watchman White ore
Elite Captain Blue coin, clothing, lockpick, recipe, gem
Elder King Orange “Kings Sanctuary” Painting, coin, exit key, scepter servitude, potion, loot key
Guilds and Lone professionals
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38E 2S
30E 3N
—————-
1. (?)
2. Goto Warlord Shrine, kill skeleton, get Warlord Totem from chest.
3. Goto Mine, find pickaxe schematic.
4. Find Spirit blade and kill vengeful spiritSea Scholars Guild
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17E 14S
32E 13S
4E 16S
——————
1. Rescue member from Pirate Prison.
2. Find skeleton key on high level skeleton.
3. Get book Oliver stole at a shipwreck.
4. Find embalming agent.
5. Kill old guildmaster.
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Lone Hunter
– Quest: Deer Tails
– Quest: Fur Tuffs
Lone Fisherman 33E 7N, 38E 36S, 22E 9N, 18E 7N, 4W 0S, 2W 10S, 6W 13S
– Quest: Any fish
Lone Blacksmith 34E 4N
– Quest: Foremasters Pick found in mining cave.
Lone Cartographer 2E 9N, 3W 1N, 1E 15S
– Quest: Golden Sextant
Special Locations
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Lever switch hidden by plants and rocks that opens the gate.
– Teleport orbs, find the key then goto the roof for treasure (Ultra rare)
– Two versions with nothing insideAnimal Den
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Enemy: Boar, Fox, Grizzly Bear
Cave Mushroom, Toadstool Mushroom, Browncap Mushroom,
One cave type has a secret breakable rock on far wall from entrance.
One cave type has a secret breakable rock wall on right side from entrance.
Catacombs
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Enemy: Skeletons
Emerald, Scuffed diamond, scuffed sapphire, storage chest, Blacksmith’s chest, Chef’s chest, 5 ore
Secret wall up passage straight in from entrance, at bend in passage. Another secret wall down ladder in that passage.
Find switch to open gate to get gey to open door.
Cave Shrine
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Enemy: Cultist
Red Root, White Truffle
Ladder up to ancient chests
Dungeon Master
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The key can be found under Beau’s bed.
Elder King’s Dungeon, Labyrinth
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Found in the ground level wall of every fort on every King’s Island.
Graveyards
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Whiteball Mushroom
Mine Shaft
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Undead
Cave mushroom, ore, whiteball mushroom, miner chest, locked chest, herbalist chest x2
Pirate Prison
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Enemy: Warden
Rite of Passage
===============
Guardians Grove – Old Tree Guardian (2 ore, Emerald, Scuffed Diamond, Chest)
Craft a key from 3 ‘Rite of Passage Key Shard’ which can be found on certain high level skeletons.
Unlock the pedastal to enter chamber.
Kill Old Tree Guardian to get:
– “The Old Tree” painting
– Sword Tree Cutter
– Old Guardians Compass
Shivering Vale
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Skeletons and a secret rock wall.
Ore x10, Chest (Chef’s, Cartographers, Herbalist’s), Chest x2, Ancient chest, whiteball mushroom, cave mushroom, red root x2, locked ancient chest.
Warlord Shrine
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Need 5 warlord tokens to make key. Activate full blood bowl in shrine.
Kill Warlord to get:
– “Bellum Dominus” Painting
– Warlord’s Beacon – Large radius red lantern
How do I open the gate to ancient ruins? It’s the”castle” that’s square and has a few skeletons guarding it
There is a hidden lever usually behind rocks or bushes somewhere near the “Castle”. Look at the opposite end from the gate… usually, but not always there somewhere.
There is also a “puzzle” where you need to light all the torches that sometimes opens a gate. You’ll know because there will be a book next to a dead skeleton saying something like “there must be some way to open this gate that isn’t a lever” or some such nonsense.